Player Matchup

Arachne
Arachne
AceXClover
Arachne
Level 29
God Stats
3W - 8L
1,580 SR
Queue Stats
86W - 108L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Gerec9259
Ah Puch
Level 32
God Stats
6W - 12L
1,533 SR
Queue Stats
133W - 165L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Rivermisfit
Cthulhu
Level 24
God Stats
4W - 4L
1,507 SR
Queue Stats
53W - 73L
1,370 Elo+
Party 1
Discordia
Discordia
pwure
Discordia
Level 27
God Stats
5W - 3L
1,231 SR
Queue Stats
89W - 81L
1,584 Elo+
Party 3
Izanami
Izanami
sinfwul
Izanami
Level 27
God Stats
4W - 3L
1,827 SR
Queue Stats
93W - 88L
1,587 Elo+
Party 3
Team Averages
Level 28
1,536 SR
1,499 Elo+

VS

Team Averages
Level 21
1,649 SR
1,566 Elo+
Tiamat
Tiamat
DiemsTesla
Tiamat
Level 66
God Stats
8W - 7L
1,552 SR
Queue Stats
189W - 166L
1,626 Elo+
Party 4
Osiris
Osiris
GeorgeFloyd846
Osiris
Level 10
God Stats
16W - 12L
1,709 SR
Queue Stats
25W - 24L
1,662 Elo+
Party 4
Anhur
Anhur
Joxel231
Anhur
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
127W - 119L
1,504 Elo+
Solo
Guan Yu
Guan Yu
PeterGonPipeHer
Guan Yu
Level 6
God Stats
7W - 4L
1,754 SR
Queue Stats
8W - 6L
1,556 Elo+
Party 2
Zhong Kui
Zhong Kui
pastatiddies
Zhong Kui
Level 8
God Stats
6W - 4L
1,732 SR
Queue Stats
10W - 12L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceXClover
Arachne
6
2 / 1 / 1
4,019
804
796
2,291
733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Gerec9259
Ah Puch
6
0 / 0 / 1
3,747
749
1,213
1,300
400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Rivermisfit
Cthulhu
4
0 / 2 / 0
3,298
660
326
3,352
1,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
pwure
Discordia
6
0 / 0 / 1
3,426
685
552
889
181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Izanami
sinfwul
Izanami
7
1 / 0 / 0
4,087
817
1,093
1,617
282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DiemsTesla
Tiamat
2
0 / 2 / 1
2,752
550
372
1,559
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 1
2,845
569
303
1,010
343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Joxel231
Anhur
5
1 / 1 / 1
3,150
630
1,258
2,582
517
Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
2,946
589
0
1,764
710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
pastatiddies
Zhong Kui
6
1 / 0 / 0
3,464
693
603
1,320
953
Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
AceXClover
Arachne
2
1
1
2.5
L
Tiamat
DiemsTesla
Tiamat
0
2
1
0.25
L
0
0
1
0.5
W
Ah Puch
Gerec9259
Ah Puch
0
0
1
0.5
L
Anhur
Joxel231
Anhur
1
1
1
1.5
L
0
0
0
0
W
Cthulhu
Rivermisfit
Cthulhu
0
2
0
0
L
Zhong Kui
pastatiddies
Zhong Kui
1
0
0
1
W
Discordia
pwure
Discordia
0
0
1
0.5
W
Izanami
sinfwul
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,980
Damage
2,536
9,449
Taken
8,235
2,649
Mitigated
2,841
3,038
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AceXClover
Arachne
796
577
0
668
2,291
733
0
536
1,755
0
10,179
L
Tiamat
DiemsTesla
Tiamat
372
0
0
346
1,559
318
0
289
1,270
6,230
0
L
303
240
0
668
1,010
343
0
0
1,010
0
5,847
W
Ah Puch
Gerec9259
Ah Puch
1,213
31
0
688
1,300
400
0
141
1,159
10,895
0
L
Anhur
Joxel231
Anhur
1,258
527
0
243
2,582
517
0
326
2,256
0
6,972
L
0
0
0
230
1,764
710
0
972
792
0
4,437
W
Cthulhu
Rivermisfit
Cthulhu
326
0
0
478
3,352
1,053
232
0
3,352
5,737
0
L
Zhong Kui
pastatiddies
Zhong Kui
603
80
0
862
1,320
953
107
504
816
8,588
0
W
Discordia
pwure
Discordia
552
26
0
629
889
181
0
298
591
9,317
0
W
Izanami
sinfwul
Izanami
1,093
604
0
575
1,617
282
2,281
0
1,617
0
19,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,577
Gold Earned
15,157
119
Minions Killed
72
0
Camps Cleared
0
446,776
Distance Traveled
341,679
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,019
804
26
5
0
98,111
0
L
Tiamat
2,752
550
15
3
0
47,239
0
L
Osiris
2,845
569
14
3
0
34,967
0
W
Ah Puch
3,747
749
23
5
0
94,776
0
L
Anhur
3,150
630
11
2
0
74,971
0
L
Guan Yu
2,946
589
10
2
0
81,934
0
W
Cthulhu
3,298
660
9
2
0
110,141
0
L
Zhong Kui
3,464
693
22
4
0
102,568
1
W
Discordia
3,426
685
13
3
0
64,618
2
W
Izanami
4,087
817
48
10
0
79,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role