Player Matchup

Hades
Hades
AirBonillo
Hades
Level 25
God Stats
85W - 82L
1,612 SR
Queue Stats
136W - 186L
1,383 Elo+
Party 1
Cernunnos
Cernunnos
KoalaNatsu
Cernunnos
Level 15
God Stats
0W - 2L
1,161 SR
Queue Stats
51W - 93L
1,279 Elo+
Party 1
Mulan
Mulan
lBlackGuardianl
Mulan
Level 25
God Stats
3W - 2L
1,477 SR
Queue Stats
38W - 25L
1,586 Elo+
Solo
Nu Wa
Nu Wa
valeriabarao83
Nu Wa
Level 3
God Stats
3W - 5L
1,259 SR
Queue Stats
6W - 9L
1,229 Elo+
Solo
Ne Zha
Ne Zha
zFollenzz
Ne Zha
Level 26
God Stats
3W - 4L
1,453 SR
Queue Stats
88W - 119L
1,392 Elo+
Party 1
Team Averages
Level 19
1,392 SR
1,374 Elo+

VS

Team Averages
Level 20
1,627 SR
1,502 Elo+
Bellona
Bellona
CavernaBR
Bellona
Level 4
God Stats
2W - 1L
1,538 SR
Queue Stats
3W - 3L
1,282 Elo+
Party 2
Kukulkan
Kukulkan
ChubbYX
Kukulkan
Level 29
God Stats
1W - 0L
1,736 SR
Queue Stats
8W - 3L
1,503 Elo+
Party 2
Cerberus
Cerberus
DVinte
Cerberus
Level 25
God Stats
14W - 6L
1,838 SR
Queue Stats
72W - 43L
1,660 Elo+
Party 3
Artemis
Artemis
FTGuga
Artemis
Level 30
God Stats
2W - 0L
1,525 SR
Queue Stats
66W - 36L
1,646 Elo+
Party 3
Pele
Pele
feit0sa
Pele
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 33L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 6 / 1
7,241
345
3,595
13,495
5,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
KoalaNatsu
Cernunnos
12
0 / 8 / 1
6,882
328
3,709
12,430
4,540
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
6 / 7 / 2
10,525
501
13,393
15,039
11,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 8 / 2
8,877
423
6,271
13,988
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
zFollenzz
Ne Zha
17
3 / 4 / 0
10,816
515
7,584
17,587
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CavernaBR
Bellona
14
0 / 6 / 5
9,234
440
3,378
8,297
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ChubbYX
Kukulkan
18
9 / 2 / 5
11,878
566
13,216
7,067
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DVinte
Cerberus
16
4 / 1 / 14
9,618
458
7,181
11,007
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
FTGuga
Artemis
17
11 / 1 / 6
11,019
525
19,764
14,020
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
feit0sa
Pele
17
8 / 0 / 1
11,345
540
7,942
11,934
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
10
Kills
32
33
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
1
6
1
0.25
W
Bellona
CavernaBR
Bellona
0
6
5
0.42
W
Kukulkan
ChubbYX
Kukulkan
9
2
5
5.75
W
Cerberus
DVinte
Cerberus
4
1
14
11
W
Artemis
FTGuga
Artemis
11
1
6
14
L
Cernunnos
KoalaNatsu
Cernunnos
0
8
1
0.06
W
Pele
feit0sa
Pele
8
0
1
8.5
L
6
7
2
1
L
0
8
2
0.13
L
Ne Zha
zFollenzz
Ne Zha
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,552
Damage
51,481
72,539
Taken
52,325
32,600
Mitigated
28,919
19,349
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
3,595
694
74
3,924
13,495
5,732
0
2,842
10,544
27,442
0
W
Bellona
CavernaBR
Bellona
3,378
606
0
70
8,297
5,245
894
585
7,552
0
34,803
W
Kukulkan
ChubbYX
Kukulkan
13,216
1,258
0
500
7,067
2,954
1,439
2,146
4,725
81,167
0
W
Cerberus
DVinte
Cerberus
7,181
633
0
1,572
11,007
11,115
503
3,093
7,754
21,580
0
W
Artemis
FTGuga
Artemis
19,764
8,490
720
4,828
14,020
5,108
3,097
1,864
12,056
0
85,759
L
Cernunnos
KoalaNatsu
Cernunnos
3,709
1,100
0
963
12,430
4,540
0
2,292
9,958
0
26,964
W
Pele
feit0sa
Pele
7,942
2,467
0
3,996
11,934
4,497
0
1,540
10,212
0
66,458
L
13,393
2,263
0
3,798
15,039
11,984
0
3,861
11,050
160
54,837
L
6,271
1,272
0
2,873
13,988
4,440
309
6,446
7,288
46,315
0
L
Ne Zha
zFollenzz
Ne Zha
7,584
3,261
0
7,717
17,587
5,904
0
4,034
13,302
0
69,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,341
Gold Earned
53,094
430
Minions Killed
522
0
Camps Cleared
0
1,610,180
Distance Traveled
1,833,728
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,241
345
48
2
0
270,151
4
W
Bellona
9,234
440
74
4
0
368,673
7
W
Kukulkan
11,878
566
170
8
0
353,132
2
W
Cerberus
9,618
458
30
1
0
384,490
0
W
Artemis
11,019
525
121
6
0
362,215
2
L
Cernunnos
6,882
328
40
2
0
315,885
2
W
Pele
11,345
540
127
6
0
365,218
0
L
Mulan
10,525
501
123
6
0
354,514
2
L
Nu Wa
8,877
423
100
5
0
286,663
10
L
Ne Zha
10,816
515
119
6
0
382,967
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role