Player Matchup

Athena
Athena
Platinum IV
Dr Kirk Handy
Athena
Platinum IV
Level 148
God Stats
3W - 5L
1,802 SR
Queue Stats
107W - 95L
1,773 MMR
Party 1
Fenrir
Fenrir
Platinum II
Taquitoconcrema
Fenrir
Platinum II
Level 160
God Stats
33W - 24L
1,716 SR
Queue Stats
598W - 605L
1,798 MMR
Solo
Ra
Ra
Platinum V
ThePhatDestroyer
Ra
Platinum V
Level 106
God Stats
0W - 2L
1,289 SR
Queue Stats
49W - 40L
1,882 MMR
Solo
King Arthur
King Arthur
Platinum III
matt gunman
King Arthur
Platinum III
Level 160
God Stats
10W - 11L
1,471 SR
Queue Stats
112W - 104L
1,871 MMR
Solo
Heimdallr
Heimdallr
Platinum III
ruNNen
Heimdallr
Platinum III
Level 129
God Stats
7W - 4L
1,679 SR
Queue Stats
160W - 143L
1,817 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,592 SR
1,828 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,611 SR
1,837 MMR
Ymir
Ymir
Platinum II
Futluse
Ymir
Platinum II
Level 149
God Stats
116W - 97L
1,701 SR
Queue Stats
380W - 373L
1,792 MMR
Solo
Tiamat
Tiamat
Platinum IV
PPVyoungnMic
Tiamat
Platinum IV
Level 100
God Stats
2W - 0L
1,304 SR
Queue Stats
204W - 174L
1,795 MMR
Solo
Nike
Nike
Platinum III
Siren Genovese
Nike
Platinum III
Level 146
God Stats
235W - 240L
1,679 SR
Queue Stats
729W - 736L
1,943 MMR
Solo
Susano
Susano
Platinum IV
TwerkwithIQ
Susano
Platinum IV
Level 120
God Stats
5W - 3L
1,742 SR
Queue Stats
327W - 324L
1,793 MMR
Solo
Cupid
Cupid
Platinum II
iHunterRay
Cupid
Platinum II
Level 115
God Stats
28W - 26L
1,631 SR
Queue Stats
633W - 618L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
11,316
453
11,140
29,533
32,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 6 / 5
11,335
453
8,650
18,834
9,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 6 / 4
12,378
495
12,885
19,891
8,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
matt gunman
King Arthur
20
7 / 4 / 3
13,516
541
20,832
27,265
26,188
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
ruNNen
Heimdallr
20
5 / 3 / 4
13,590
544
15,492
17,672
8,623
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
MercuryDanzaburouApolloCu ChulainnPoseidon

VS

Bans
JanusAnhurChaacTsukuyomiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Futluse
Ymir
17
1 / 2 / 10
11,048
442
8,184
22,110
24,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
20
6 / 5 / 12
14,135
565
21,915
18,419
17,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

18
1 / 4 / 10
12,152
486
11,417
20,779
27,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
20
10 / 3 / 6
13,399
536
19,012
18,798
9,249
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
20
8 / 5 / 3
13,869
555
18,184
20,711
9,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
19
Kills
26
26
Deaths
19
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
W
Ymir
Futluse
Ymir
1
2
10
3
W
Tiamat
6
5
12
2.4
W
1
4
10
1.5
L
2
6
5
0.75
L
2
6
4
0.67
W
Susano
10
3
6
4.33
W
Cupid
8
5
3
1.9
L
King Arthur
matt gunman
King Arthur
7
4
3
2.13
L
Heimdallr
ruNNen
Heimdallr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,999
Damage
78,712
113,195
Taken
100,817
86,437
Mitigated
87,836
32,249
Healing
35,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,140
2,540
0
2,374
29,533
32,884
36
9,718
18,923
42,565
0
W
Ymir
Futluse
Ymir
8,184
1,908
597
3,870
22,110
24,118
368
7,592
14,518
51,011
0
W
Tiamat
21,915
2,741
305
7,456
18,419
17,768
664
7,349
11,070
99,230
0
W
11,417
2,182
0
2,250
20,779
27,273
717
2,782
17,769
4,909
71,393
L
8,650
1,946
0
5,270
18,834
9,855
756
4,319
14,415
0
63,113
L
12,885
796
3,012
8,618
19,891
8,887
122
7,430
12,381
121,049
0
W
Susano
19,012
3,138
0
7,887
18,798
9,249
813
4,040
14,659
0
99,281
W
Cupid
18,184
13,027
578
12,196
20,711
9,428
3,434
3,122
17,589
0
115,364
L
King Arthur
matt gunman
King Arthur
20,832
4,243
0
7,848
27,265
26,188
865
5,428
21,112
0
94,262
L
Heimdallr
ruNNen
Heimdallr
15,492
9,315
0
5,127
17,672
8,623
2,822
3,597
13,769
0
112,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,135
Gold Earned
64,603
731
Minions Killed
627
0
Camps Cleared
0
2,257,708
Distance Traveled
2,400,121
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,316
453
58
2
0
474,170
9
W
Ymir
11,048
442
57
2
0
484,509
7
W
Tiamat
14,135
565
161
6
0
454,816
9
W
Nike
12,152
486
132
5
0
434,187
9
L
Fenrir
11,335
453
118
5
0
427,739
2
L
Ra
12,378
495
216
9
0
482,519
2
W
Susano
13,399
536
135
5
0
536,238
1
W
Cupid
13,869
555
142
6
0
490,371
2
L
King Arthur
13,516
541
161
6
0
443,430
0
L
Heimdallr
13,590
544
178
7
0
429,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role