Player Matchup

Danzaburou
Danzaburou
BiggieSchmitt43
Danzaburou
Level 28
God Stats
47W - 40L
1,660 SR
Queue Stats
130W - 142L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FierceDexter
Ah Muzen Cab
Level 25
God Stats
9W - 13L
1,615 SR
Queue Stats
30W - 34L
1,632 Elo+
Solo
Zeus
Zeus
Victorito5
Zeus
Level 24
God Stats
4W - 1L
1,734 SR
Queue Stats
19W - 10L
1,603 Elo+
Party 1
Izanami
Izanami
allMADDEN1414
Izanami
Level 28
God Stats
369W - 351L
1,483 SR
Queue Stats
473W - 484L
1,468 Elo+
Party 1
Thanatos
Thanatos
iWhizzeh
Thanatos
Level 22
God Stats
6W - 12L
1,723 SR
Queue Stats
75W - 89L
1,534 Elo+
Solo
Team Averages
Level 25
1,643 SR
1,562 Elo+

VS

Team Averages
Level 30
1,541 SR
1,551 Elo+
Merlin
Merlin
Alpaca0114
Merlin
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 50L
1,561 Elo+
Solo
Cerberus
Cerberus
CloudMoonsy
Cerberus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 229L
1,543 Elo+
Party 2
Hun Batz
Hun Batz
SauceMoo
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,626 Elo+
Party 2
Hachiman
Hachiman
ZENONN13
Hachiman
Level 4
God Stats
0W - 1L
1,706 SR
Queue Stats
2W - 3L
1,582 Elo+
Solo
Neith
Neith
gardexx3
Neith
Level 26
God Stats
37W - 35L
1,501 SR
Queue Stats
106W - 128L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggieSchmitt43
Danzaburou
20
7 / 1 / 20
14,273
1,098
15,145
9,726
3,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
FierceDexter
Ah Muzen Cab
20
13 / 6 / 23
17,100
1,315
44,994
21,234
8,281
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 7 / 22
13,691
1,053
16,371
14,333
5,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
10 / 6 / 19
14,715
1,132
28,297
22,170
10,393
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
iWhizzeh
Thanatos
20
10 / 6 / 19
14,792
1,138
18,899
15,240
5,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alpaca0114
Merlin
19
6 / 7 / 11
13,515
1,040
13,850
16,637
7,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
CloudMoonsy
Cerberus
20
6 / 1 / 17
15,333
1,179
22,191
33,524
54,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
SauceMoo
Hun Batz
20
5 / 21 / 18
13,615
1,047
11,485
34,396
18,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
ZENONN13
Hachiman
19
6 / 8 / 15
13,806
1,062
11,977
24,024
11,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
gardexx3
Neith
19
3 / 7 / 12
13,103
1,008
18,305
22,332
11,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
99
44
Kills
26
26
Deaths
44
103
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alpaca0114
Merlin
6
7
11
1.64
W
Danzaburou
BiggieSchmitt43
Danzaburou
7
1
20
17
L
Cerberus
CloudMoonsy
Cerberus
6
1
17
14.5
W
Ah Muzen Cab
FierceDexter
Ah Muzen Cab
13
6
23
4.08
L
Hun Batz
SauceMoo
Hun Batz
5
21
18
0.67
W
4
7
22
2.14
L
Hachiman
ZENONN13
Hachiman
6
8
15
1.69
W
Izanami
10
6
19
3.25
L
Neith
gardexx3
Neith
3
7
12
1.29
W
Thanatos
iWhizzeh
Thanatos
10
6
19
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,706
Damage
77,808
82,703
Taken
130,913
33,158
Mitigated
103,879
17,013
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alpaca0114
Merlin
13,850
1,652
807
876
16,637
7,591
0
2,739
13,898
54,086
0
W
Danzaburou
BiggieSchmitt43
Danzaburou
15,145
7,169
0
2,919
9,726
3,598
0
5,681
4,045
0
43,456
L
Cerberus
CloudMoonsy
Cerberus
22,191
2,656
0
5,771
33,524
54,281
0
3,434
30,090
49,099
0
W
Ah Muzen Cab
FierceDexter
Ah Muzen Cab
44,994
20,940
638
5,553
21,234
8,281
0
9,369
11,865
0
85,835
L
Hun Batz
SauceMoo
Hun Batz
11,485
2,090
0
53
34,396
18,987
0
3,469
30,927
0
21,286
W
16,371
2,258
0
0
14,333
5,105
0
5,925
8,408
34,902
0
L
Hachiman
ZENONN13
Hachiman
11,977
7,059
0
871
24,024
11,596
0
3,059
20,965
0
26,514
W
Izanami
28,297
23,227
0
344
22,170
10,393
0
6,634
15,536
0
46,931
L
Neith
gardexx3
Neith
18,305
8,692
1,545
3,668
22,332
11,424
0
3,670
18,662
0
53,867
W
Thanatos
iWhizzeh
Thanatos
18,899
4,030
0
7,559
15,240
5,781
0
8,432
6,808
0
32,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,571
Gold Earned
69,372
262
Minions Killed
313
10
Camps Cleared
4
1,266,022
Distance Traveled
1,163,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,515
1,040
102
8
1
229,720
0
W
Danzaburou
14,273
1,098
66
5
1
272,223
0
L
Cerberus
15,333
1,179
77
6
0
311,138
0
W
Ah Muzen Cab
17,100
1,315
93
7
5
225,614
0
L
Hun Batz
13,615
1,047
21
2
0
204,360
0
W
Zeus
13,691
1,053
39
3
1
240,916
0
L
Hachiman
13,806
1,062
32
2
1
231,535
0
W
Izanami
14,715
1,132
29
2
0
242,551
0
L
Neith
13,103
1,008
81
6
2
186,491
1
W
Thanatos
14,792
1,138
35
3
3
284,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role