Player Matchup

Fenrir
Fenrir
BOXOFTACOS28
Fenrir
Level 66
God Stats
3W - 3L
1,406 SR
Queue Stats
38W - 63L
1,354 Elo+
Solo
Odin
Odin
DELLAWARE x
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,280 Elo+
Party 3
Izanami
Izanami
Tbearblitz
Izanami
Level 102
God Stats
0W - 3L
1,325 SR
Queue Stats
104W - 102L
1,401 Elo+
Solo
Tiamat
Tiamat
daniklayn
Tiamat
Level 142
God Stats
11W - 19L
1,459 SR
Queue Stats
272W - 271L
1,436 Elo+
Solo
Ymir
Ymir
zL Igoor
Ymir
Level 109
God Stats
1W - 5L
1,175 SR
Queue Stats
114W - 118L
1,256 Elo+
Party 3
Team Averages
Level 101
1,373 SR
1,345 Elo+

VS

Team Averages
Level 75
1,550 SR
1,401 Elo+
Ares
Ares
OGCarlido
Ares
Level 64
God Stats
1W - 2L
1,767 SR
Queue Stats
252W - 268L
1,388 Elo+
Party 2
Skadi
Skadi
SushiMan_62
Skadi
Level 68
God Stats
2W - 3L
1,422 SR
Queue Stats
74W - 94L
1,391 Elo+
Party 1
Bellona
Bellona
SushiManxx12
Bellona
Level 47
God Stats
5W - 6L
1,544 SR
Queue Stats
31W - 45L
1,376 Elo+
Party 1
Arachne
Arachne
holdino15
Arachne
Level 95
God Stats
18W - 23L
1,610 SR
Queue Stats
38W - 52L
1,465 Elo+
Solo
Agni
Agni
whitefamousdex
Agni
Level 103
God Stats
20W - 30L
1,409 SR
Queue Stats
347W - 349L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 5 / 1
9,184
510
6,505
13,004
7,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 5
7,440
413
6,319
10,402
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Tbearblitz
Izanami
15
2 / 8 / 3
8,899
494
10,150
15,831
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
daniklayn
Tiamat
14
2 / 3 / 2
8,351
464
8,009
12,015
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
3 / 3 / 6
7,802
433
5,071
11,319
5,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
6 / 2 / 7
9,171
510
12,188
13,990
12,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 3 / 7
10,340
574
11,242
10,549
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SushiManxx12
Bellona
14
2 / 2 / 0
8,865
493
5,006
8,218
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
holdino15
Arachne
16
5 / 3 / 2
9,768
543
5,472
12,174
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 1
8,719
484
10,940
10,155
4,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
14
Kills
22
22
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
1
0.9
L
3
3
5
1.83
W
Ares
6
2
7
4.75
W
7
3
7
3.5
W
Bellona
SushiManxx12
Bellona
2
2
0
1
L
Izanami
Tbearblitz
Izanami
2
8
3
0.44
L
Tiamat
daniklayn
Tiamat
2
3
2
1
W
Arachne
holdino15
Arachne
5
3
2
2
W
2
4
1
0.63
L
Ymir
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,054
Damage
44,848
62,571
Taken
55,086
31,181
Mitigated
33,325
12,682
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,505
1,189
0
2,439
13,004
7,100
46
3,960
9,044
0
42,676
L
6,319
2,167
0
1,903
10,402
4,991
0
5,048
5,354
0
21,394
W
Ares
12,188
1,530
964
2,802
13,990
12,584
919
3,418
10,572
28,710
0
W
11,242
5,912
270
2,064
10,549
3,936
2,265
3,283
7,266
0
60,613
W
Bellona
SushiManxx12
Bellona
5,006
1,736
0
1,916
8,218
6,147
1,002
548
7,670
0
44,926
L
Izanami
Tbearblitz
Izanami
10,150
5,563
0
3,115
15,831
6,544
0
3,879
11,952
0
65,750
L
Tiamat
daniklayn
Tiamat
8,009
1,083
0
3,830
12,015
7,346
128
5,280
6,735
59,343
0
W
Arachne
holdino15
Arachne
5,472
4,097
0
3,439
12,174
6,158
480
1,527
10,647
0
59,674
W
10,940
692
0
3,187
10,155
4,500
818
4,304
5,851
57,282
0
L
Ymir
5,071
1,356
0
1,395
11,319
5,200
0
4,961
6,358
28,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
46,863
389
Minions Killed
452
0
Camps Cleared
0
1,663,994
Distance Traveled
1,696,677
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,184
510
99
6
0
337,189
4
L
Odin
7,440
413
33
2
0
364,280
7
W
Ares
9,171
510
33
2
0
359,900
4
W
Skadi
10,340
574
113
6
0
346,693
4
W
Bellona
8,865
493
91
5
0
336,547
7
L
Izanami
8,899
494
113
6
0
291,822
4
L
Tiamat
8,351
464
102
6
0
322,236
4
W
Arachne
9,768
543
105
6
0
336,876
2
W
Agni
8,719
484
110
6
0
316,661
4
L
Ymir
7,802
433
42
2
0
348,467
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role