Player Matchup

Set
Set
CherryPopPLayz
Set
Level 60
God Stats
9W - 12L
1,472 SR
Queue Stats
103W - 105L
1,503 Elo+
Party 2
Sol
Sol
OrangePopPlayz
Sol
Level 107
God Stats
30W - 13L
1,821 SR
Queue Stats
310W - 286L
1,466 Elo+
Party 2
Agni
Agni
Scovo-
Agni
Level 54
God Stats
10W - 9L
1,415 SR
Queue Stats
566W - 494L
1,537 Elo+
Solo
Hercules
Hercules
WizenedAmoeba52
Hercules
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
235W - 214L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
min3craft3r9087
Cu Chulainn
Level 84
God Stats
86W - 77L
1,466 SR
Queue Stats
337W - 324L
1,455 Elo+
Party 2
Team Averages
Level 77
1,535 SR
1,482 Elo+

VS

Team Averages
Level 97
1,653 SR
1,477 Elo+
Apollo
Apollo
HoermiusMora96
Apollo
Level 97
God Stats
7W - 7L
1,414 SR
Queue Stats
78W - 74L
1,451 Elo+
Solo
Achilles
Achilles
KJV Romans 8 31
Achilles
Level 80
God Stats
1W - 4L
1,747 SR
Queue Stats
87W - 87L
1,465 Elo+
Solo
Mulan
Mulan
KingofMars627
Mulan
Level 87
God Stats
9W - 7L
1,754 SR
Queue Stats
232W - 219L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Seki937
Kukulkan
Level 78
God Stats
14W - 13L
1,849 SR
Queue Stats
247W - 236L
1,471 Elo+
Solo
Sobek
Sobek
madhatter123229
Sobek
Level 142
God Stats
1W - 4L
1,502 SR
Queue Stats
284W - 278L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
11,002
500
7,846
14,675
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
14 / 8 / 11
12,267
558
26,690
15,377
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
Scovo-
Agni
17
5 / 5 / 12
10,865
494
18,227
13,468
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
4 / 4 / 14
11,119
505
12,335
23,614
18,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
min3craft3r9087
Cu Chulainn
18
7 / 6 / 8
12,116
551
11,642
20,494
15,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 15
9,653
439
6,218
16,989
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
8 / 4 / 8
10,063
457
16,118
19,415
17,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
13 / 8 / 8
11,416
519
17,034
22,930
11,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Seki937
Kukulkan
17
6 / 8 / 8
10,682
486
16,871
15,272
6,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 6 / 12
7,829
356
6,654
18,700
11,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
79
34
Kills
28
28
Deaths
34
53
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
1
8
15
1.06
L
Achilles
8
4
8
3
L
13
8
8
2.13
W
14
8
11
2.44
W
Agni
Scovo-
Agni
5
5
12
2.2
L
Kukulkan
Seki937
Kukulkan
6
8
8
1.25
W
Hercules
4
4
14
2.75
L
0
6
12
1
W
Cu Chulainn
min3craft3r9087
Cu Chulainn
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,740
Damage
62,895
87,628
Taken
93,306
51,454
Mitigated
53,868
26,903
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,846
2,979
0
2,926
14,675
7,494
34
4,254
10,421
0
70,548
L
6,218
3,870
0
3,174
16,989
6,813
346
8,225
8,608
0
44,549
L
Achilles
16,118
4,667
0
5,611
19,415
17,067
0
6,532
12,623
0
38,382
L
17,034
2,884
0
5,582
22,930
11,571
0
10,332
12,274
0
61,881
W
26,690
9,782
0
5,140
15,377
5,673
4,190
2,157
13,220
74,568
4,112
W
Agni
Scovo-
Agni
18,227
787
282
3,244
13,468
4,310
304
2,719
10,749
69,470
0
L
Kukulkan
Seki937
Kukulkan
16,871
1,316
720
1,588
15,272
6,524
0
8,232
6,870
68,172
0
W
Hercules
12,335
4,072
0
9,382
23,614
18,007
522
8,920
14,694
0
33,039
L
6,654
801
300
4,109
18,700
11,893
0
9,385
9,079
17,980
0
W
Cu Chulainn
min3craft3r9087
Cu Chulainn
11,642
2,457
0
5,929
20,494
15,970
641
5,475
15,019
109
60,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,369
Gold Earned
49,643
478
Minions Killed
349
0
Camps Cleared
0
2,003,291
Distance Traveled
1,962,567
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,002
500
107
5
0
402,626
0
L
Apollo
9,653
439
88
4
0
401,335
2
L
Achilles
10,063
457
47
2
0
446,940
0
L
Mulan
11,416
519
78
4
0
385,577
1
W
Sol
12,267
558
108
5
0
365,450
6
W
Agni
10,865
494
105
5
0
412,322
4
L
Kukulkan
10,682
486
108
5
0
378,716
3
W
Hercules
11,119
505
47
2
0
446,600
3
L
Sobek
7,829
356
28
1
0
349,999
2
W
Cu Chulainn
12,116
551
111
5
0
376,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role