Player Matchup

Athena
Athena
CheckmatedGG
Athena
Level 49
God Stats
2W - 7L
1,527 SR
Queue Stats
67W - 68L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
Golfer_Lefty
Hou Yi
Level 100
God Stats
0W - 3L
1,131 SR
Queue Stats
70W - 66L
1,450 Elo+
Party 1
Ravana
Ravana
Kaminokon
Ravana
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 229L
1,469 Elo+
Party 1
Agni
Agni
Outlaws-r-us
Agni
Level 49
God Stats
0W - 4L
1,175 SR
Queue Stats
147W - 148L
1,473 Elo+
Party 1
Chaac
Chaac
lakotakhan
Chaac
Level 148
God Stats
1W - 1L
1,506 SR
Queue Stats
124W - 124L
1,471 Elo+
Solo
Team Averages
Level 82
1,368 SR
1,474 Elo+

VS

Team Averages
Level 82
1,547 SR
1,449 Elo+
Athena
Athena
BLUE_10_01
Athena
Level 62
God Stats
8W - 6L
1,556 SR
Queue Stats
92W - 111L
1,432 Elo+
Party 2
Tiamat
Tiamat
Grimm_Snowolf
Tiamat
Level 145
God Stats
43W - 32L
1,572 SR
Queue Stats
347W - 385L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Hadezx998
Cthulhu
Level 97
God Stats
76W - 60L
1,491 SR
Queue Stats
567W - 554L
1,512 Elo+
Solo
Thor
Thor
SoyroSauce
Thor
Level 65
God Stats
14W - 15L
1,373 SR
Queue Stats
396W - 402L
1,426 Elo+
Solo
Hou Yi
Hou Yi
TheFaceless_God
Hou Yi
Level 40
God Stats
1W - 1L
1,744 SR
Queue Stats
17W - 25L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 5 / 2
6,673
351
6,249
14,811
12,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
12
2 / 8 / 2
7,736
407
7,189
12,251
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
Kaminokon
Ravana
9
3 / 3 / 2
7,333
386
5,063
7,555
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 9 / 1
7,983
420
6,987
12,523
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
10
2 / 3 / 0
7,248
381
5,920
11,306
5,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BLUE_10_01
Athena
15
5 / 2 / 6
9,740
513
4,487
15,182
9,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
10 / 1 / 9
11,730
617
21,870
14,503
13,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Hadezx998
Cthulhu
16
5 / 1 / 6
10,381
546
9,975
14,654
12,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 3 / 5
10,267
540
4,910
12,388
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 6
9,424
496
5,321
7,688
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
28
28
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
BLUE_10_01
Athena
5
2
6
4
L
Athena
0
5
2
0.2
L
Hou Yi
2
8
2
0.38
W
10
1
9
14.5
W
Cthulhu
Hadezx998
Cthulhu
5
1
6
8
L
Ravana
Kaminokon
Ravana
3
3
2
1.33
L
1
9
1
0.17
W
7
3
5
3.17
W
1
1
6
4
L
Chaac
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,408
Damage
46,563
58,446
Taken
64,415
30,327
Mitigated
44,881
7,462
Healing
23,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BLUE_10_01
Athena
4,487
1,414
559
2,236
15,182
9,589
1,833
2,455
12,727
40,206
0
L
Athena
6,249
2,769
0
1,280
14,811
12,594
0
8,732
5,887
24,111
0
L
Hou Yi
7,189
2,492
0
784
12,251
5,019
180
6,761
5,278
0
37,982
W
21,870
2,445
0
5,501
14,503
13,872
2,414
2,655
11,848
81,907
0
W
Cthulhu
Hadezx998
Cthulhu
9,975
524
2,157
5,151
14,654
12,183
1,683
2,877
11,777
56,173
0
L
Ravana
Kaminokon
Ravana
5,063
2,436
0
642
7,555
2,722
0
3,441
3,977
0
24,982
L
6,987
928
0
1,665
12,523
4,257
0
8,355
3,752
40,079
0
W
4,910
837
0
4,130
12,388
6,450
1,941
3,156
9,232
0
48,821
W
5,321
2,466
552
2,808
7,688
2,787
4,978
2,093
5,595
0
42,659
L
Chaac
5,920
981
0
3,091
11,306
5,735
0
7,898
3,220
0
27,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
51,542
302
Minions Killed
457
0
Camps Cleared
0
1,398,996
Distance Traveled
1,887,580
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,740
513
52
3
0
418,498
1
L
Athena
6,673
351
42
2
0
330,215
2
L
Hou Yi
7,736
407
68
4
0
299,501
5
W
Tiamat
11,730
617
117
6
0
381,369
2
W
Cthulhu
10,381
546
101
5
0
402,484
2
L
Ravana
7,333
386
44
2
0
240,798
0
L
Agni
7,983
420
100
5
0
308,381
2
W
Thor
10,267
540
90
5
0
371,943
3
W
Hou Yi
9,424
496
97
5
0
313,286
2
L
Chaac
7,248
381
48
3
0
220,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role