Player Matchup

Ymir
Ymir
DjVial
Ymir
Level 134
God Stats
16W - 6L
1,712 SR
Queue Stats
273W - 212L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
YMP Darker
Danzaburou
Level 97
God Stats
15W - 9L
1,642 SR
Queue Stats
153W - 123L
1,518 Elo+
Party 1
Scylla
Scylla
YMP Necrotic
Scylla
Level 41
God Stats
10W - 6L
1,609 SR
Queue Stats
98W - 82L
1,482 Elo+
Party 1
Team Averages
Level 91
1,654 SR
1,510 Elo+

VS

Team Averages
Level 67
1,494 SR
1,477 Elo+
Medusa
Medusa
ChrisHaggs
Medusa
Level 65
God Stats
6W - 8L
1,505 SR
Queue Stats
518W - 529L
1,495 Elo+
Solo
Ra
Ra
notanraapido
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,481 Elo+
Solo
Tyr
Tyr
wizkid_yaj
Tyr
Level 28
God Stats
3W - 5L
1,476 SR
Queue Stats
7W - 11L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DjVial
Ymir
13
3 / 3 / 12
10,170
726
3,180
12,676
10,506
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
YMP Darker
Danzaburou
15
8 / 2 / 6
11,444
817
10,899
8,497
3,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
4 / 3 / 10
10,017
716
7,227
7,072
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChrisHaggs
Medusa
12
3 / 3 / 4
9,102
650
11,040
6,943
2,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 6 / 5
8,849
632
6,333
9,971
3,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 6 / 4
8,973
641
2,945
9,341
8,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
15
Kills
7
8
Deaths
15
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
ChrisHaggs
Medusa
3
3
4
1.67
W
Ymir
DjVial
Ymir
3
3
12
3
W
Danzaburou
YMP Darker
Danzaburou
8
2
6
5.5
W
Scylla
4
3
10
3
L
2
6
5
0.75
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
20,318
28,245
Taken
26,255
16,300
Mitigated
14,735
3,817
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ChrisHaggs
Medusa
11,040
4,318
0
713
6,943
2,675
0
2,407
4,536
0
41,346
W
Ymir
DjVial
Ymir
3,180
131
0
1,509
12,676
10,506
210
1,219
11,457
11,811
0
W
Danzaburou
YMP Darker
Danzaburou
10,899
4,728
0
2,308
8,497
3,179
1,775
3,573
4,924
0
58,374
W
Scylla
7,227
376
0
0
7,072
2,615
750
1,590
5,482
46,138
0
L
6,333
452
852
1,870
9,971
3,903
0
3,254
6,717
33,117
0
L
2,945
419
0
668
9,341
8,157
0
4,777
4,564
0
20,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
26,924
159
Minions Killed
153
0
Camps Cleared
0
695,620
Distance Traveled
741,210
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,102
650
58
4
0
257,774
2
W
Ymir
10,170
726
12
1
0
229,569
2
W
Danzaburou
11,444
817
90
6
0
216,372
2
W
Scylla
10,017
716
57
4
0
249,679
3
L
Ra
8,849
632
59
4
0
225,700
4
L
Tyr
8,973
641
36
3
0
257,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role