Player Matchup

Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
EdDragonOfChaos
Vulcan
Level 129
God Stats
1W - 1L
1,732 SR
Queue Stats
41W - 48L
1,375 Elo+
Party 2
Sol
Sol
Ys-LaY
Sol
Level 84
God Stats
0W - 1L
1,222 SR
Queue Stats
29W - 39L
1,307 Elo+
Party 2
Zhong Kui
Zhong Kui
morfeu102
Zhong Kui
Level 143
God Stats
2W - 3L
1,554 SR
Queue Stats
32W - 37L
1,492 Elo+
Party 2
Yemoja
Yemoja
tony74549
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,293 Elo+
Party 2
Team Averages
Level 110
1,502 SR
1,393 Elo+

VS

Team Averages
Level 130
1,526 SR
1,453 Elo+
Artemis
Artemis
HUSTLADARABBITT
Artemis
Level 126
God Stats
2W - 2L
1,709 SR
Queue Stats
138W - 137L
1,489 Elo+
Party 3
Odin
Odin
TheMik3n
Odin
Level 89
God Stats
2W - 3L
1,313 SR
Queue Stats
150W - 153L
1,424 Elo+
Party 3
Artio
Artio
VikingxxKing
Artio
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,496 Elo+
Party 1
King Arthur
King Arthur
VikingxxQueen
King Arthur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 117L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
airway3555
Baron Samedi
Level 160
God Stats
7W - 7L
1,608 SR
Queue Stats
921W - 949L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
11 / 8 / 10
13,278
885
22,954
19,570
8,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 6 / 12
10,509
701
17,044
11,452
5,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Ys-LaY
Sol
16
2 / 7 / 10
10,246
683
14,573
15,114
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
morfeu102
Zhong Kui
19
7 / 6 / 12
12,125
808
21,118
20,879
19,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
tony74549
Yemoja
20
4 / 4 / 18
11,987
799
8,327
16,710
18,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 11
14,282
952
29,985
18,290
8,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
17
4 / 5 / 19
11,275
752
11,653
24,796
15,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 22
12,137
809
14,652
30,940
35,197
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
VikingxxQueen
King Arthur
16
2 / 7 / 14
11,015
734
7,384
21,074
16,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
airway3555
Baron Samedi
17
3 / 5 / 12
10,886
726
10,814
15,142
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
109
26
Kills
31
31
Deaths
26
62
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
11
8
10
2
L
2
6
12
1.33
W
16
5
11
4.3
W
Odin
4
5
19
2.7
W
6
4
22
4.25
W
King Arthur
VikingxxQueen
King Arthur
2
7
14
1.29
L
Sol
Ys-LaY
Sol
2
7
10
1
W
Baron Samedi
airway3555
Baron Samedi
3
5
12
1.8
L
Zhong Kui
morfeu102
Zhong Kui
7
6
12
2.17
L
Yemoja
tony74549
Yemoja
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,016
Damage
74,488
83,725
Taken
110,242
58,062
Mitigated
82,401
29,675
Healing
47,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
22,954
12,684
180
3,020
19,570
8,537
1,860
6,317
13,253
0
28,644
L
17,044
8,463
1,554
1,115
11,452
5,277
527
3,924
7,528
26,552
0
W
29,985
11,910
2,934
3,631
18,290
8,368
3,564
12,034
6,214
0
61,397
W
Odin
11,653
1,507
2,392
8,194
24,796
15,441
887
12,822
11,960
1,681
20,714
W
14,652
1,345
5,627
12,774
30,940
35,197
439
14,078
16,826
30,925
0
W
King Arthur
VikingxxQueen
King Arthur
7,384
1,723
3,208
2,748
21,074
16,291
371
10,686
10,296
0
14,614
L
Sol
Ys-LaY
Sol
14,573
4,272
2,198
3,306
15,114
5,714
1,302
4,145
10,969
31,011
0
W
Baron Samedi
airway3555
Baron Samedi
10,814
596
2,877
3,126
15,142
7,104
691
11,152
3,884
34,952
0
L
Zhong Kui
morfeu102
Zhong Kui
21,118
1,880
2,664
5,993
20,879
19,621
1,405
7,051
13,828
37,842
0
L
Yemoja
tony74549
Yemoja
8,327
1,580
7,128
2,517
16,710
18,913
942
4,897
11,813
19,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,145
Gold Earned
59,595
136
Minions Killed
159
0
Camps Cleared
0
1,146,527
Distance Traveled
1,189,983
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,278
885
13
1
0
249,040
0
L
Vulcan
10,509
701
31
2
0
214,598
0
W
Artemis
14,282
952
65
4
0
224,020
0
W
Odin
11,275
752
15
1
0
272,863
1
W
Artio
12,137
809
14
1
0
269,133
0
W
King Arthur
11,015
734
32
2
0
250,617
1
L
Sol
10,246
683
31
2
0
235,122
1
W
Baron Samedi
10,886
726
33
2
0
173,350
0
L
Zhong Kui
12,125
808
40
3
0
230,936
3
L
Yemoja
11,987
799
21
1
0
216,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role