Player Matchup

Sobek
Sobek
Blaztify
Sobek
Level 157
God Stats
4W - 2L
1,711 SR
Queue Stats
97W - 82L
1,625 Elo+
Party 2
Merlin
Merlin
Chester1337
Merlin
Level 138
God Stats
18W - 19L
1,400 SR
Queue Stats
113W - 127L
1,521 Elo+
Solo
Neith
Neith
Dronde
Neith
Level 135
God Stats
16W - 3L
1,871 SR
Queue Stats
89W - 71L
1,622 Elo+
Party 2
Awilix
Awilix
InfiniTree
Awilix
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,702 Elo+
Solo
Hercules
Hercules
Mimmiich
Hercules
Level 66
God Stats
1W - 0L
1,355 SR
Queue Stats
8W - 9L
1,402 Elo+
Solo
Team Averages
Level 128
1,567 SR
1,574 Elo+

VS

Team Averages
Level 134
1,559 SR
1,397 Elo+
Horus
Horus
AzureStarDragon
Horus
Level 148
God Stats
1W - 3L
1,249 SR
Queue Stats
53W - 88L
1,317 Elo+
Party 1
Xing Tian
Xing Tian
CodeEvensGeass
Xing Tian
Level 155
God Stats
2W - 1L
1,640 SR
Queue Stats
25W - 42L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
LordNefarom
Ah Puch
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 65L
1,542 Elo+
Solo
Hachiman
Hachiman
RailGungnir
Hachiman
Level 124
God Stats
0W - 2L
1,675 SR
Queue Stats
41W - 70L
1,360 Elo+
Party 1
Susano
Susano
TearsInTheSnow
Susano
Level 97
God Stats
1W - 2L
1,731 SR
Queue Stats
12W - 21L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blaztify
Sobek
15
3 / 1 / 13
9,419
856
6,300
9,148
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
15
0 / 0 / 10
7,806
710
9,245
2,796
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Dronde
Neith
18
12 / 0 / 7
11,106
1,010
12,223
5,193
2,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
InfiniTree
Awilix
15
8 / 1 / 9
9,890
899
12,376
7,190
3,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Mimmiich
Hercules
14
0 / 1 / 11
7,697
700
3,735
9,015
8,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,060
642
2,929
10,734
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
CodeEvensGeass
Xing Tian
12
1 / 6 / 2
7,346
668
5,219
15,450
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
LordNefarom
Ah Puch
14
1 / 2 / 1
7,182
653
9,267
6,258
2,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
RailGungnir
Hachiman
13
0 / 4 / 0
6,575
598
2,555
7,579
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 3
6,553
596
5,491
12,007
4,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
23
Kills
2
3
Deaths
23
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sobek
Blaztify
Sobek
3
1
13
9.5
W
Merlin
0
0
10
5
L
Xing Tian
CodeEvensGeass
Xing Tian
1
6
2
0.33
W
Neith
Dronde
Neith
12
0
7
15.5
W
Awilix
InfiniTree
Awilix
8
1
9
12.5
L
Ah Puch
LordNefarom
Ah Puch
1
2
1
0.75
W
Hercules
Mimmiich
Hercules
0
1
11
5.5
L
Hachiman
RailGungnir
Hachiman
0
4
0
0
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,879
Damage
25,461
33,342
Taken
52,028
24,844
Mitigated
27,486
6,976
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,929
1,373
2,404
1,516
10,734
7,103
0
3,967
6,579
0
8,857
W
Sobek
Blaztify
Sobek
6,300
286
0
2,229
9,148
9,344
37
2,597
6,551
17,689
0
W
Merlin
9,245
397
0
491
2,796
1,125
377
1,352
1,444
35,648
0
L
Xing Tian
CodeEvensGeass
Xing Tian
5,219
394
0
2,260
15,450
10,510
0
3,107
12,229
16,672
0
W
Neith
Dronde
Neith
12,223
6,996
0
3,014
5,193
2,565
2,045
1,616
3,577
0
43,077
W
Awilix
InfiniTree
Awilix
12,376
4,698
0
0
7,190
3,257
343
4,497
2,693
0
22,197
L
Ah Puch
LordNefarom
Ah Puch
9,267
177
0
1,197
6,258
2,843
1
1,491
4,647
28,582
0
W
Hercules
Mimmiich
Hercules
3,735
1,027
0
1,242
9,015
8,553
0
4,836
4,179
202
18,900
L
Hachiman
RailGungnir
Hachiman
2,555
963
0
0
7,579
2,742
0
2,047
5,268
0
23,955
L
5,491
475
0
36
12,007
4,288
0
4,333
7,470
0
17,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
34,716
272
Minions Killed
168
9
Camps Cleared
5
1,072,609
Distance Traveled
946,922
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,060
642
9
1
0
196,383
0
W
Sobek
9,419
856
26
2
1
216,217
4
W
Merlin
7,806
710
92
8
1
205,971
2
L
Xing Tian
7,346
668
20
2
0
196,153
4
W
Neith
11,106
1,010
92
8
4
205,665
0
W
Awilix
9,890
899
26
2
2
244,186
3
L
Ah Puch
7,182
653
55
5
4
201,098
0
W
Hercules
7,697
700
36
3
1
200,570
0
L
Hachiman
6,575
598
61
6
0
152,112
0
L
Susano
6,553
596
23
2
1
201,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role