Player Matchup

Kali
Kali
ChillGamerTime
Kali
Level 31
God Stats
4W - 6L
1,599 SR
Queue Stats
100W - 79L
1,691 Elo+
Solo
Mercury
Mercury
IlustreReiNero
Mercury
Level 87
God Stats
1W - 2L
1,527 SR
Queue Stats
9W - 8L
1,596 Elo+
Party 2
Izanami
Izanami
InfamousCarton
Izanami
Level 120
God Stats
0W - 2L
1,398 SR
Queue Stats
21W - 36L
1,434 Elo+
Party 2
Chaac
Chaac
Keshal
Chaac
Level 26
God Stats
1W - 3L
1,546 SR
Queue Stats
13W - 10L
1,618 Elo+
Party 2
Zhong Kui
Zhong Kui
SmokeBender7
Zhong Kui
Level 15
God Stats
1W - 1L
1,732 SR
Queue Stats
21W - 19L
1,614 Elo+
Party 2
Team Averages
Level 56
1,560 SR
1,591 Elo+

VS

Team Averages
Level 76
1,520 SR
1,555 Elo+
Cthulhu
Cthulhu
Bunnironi
Cthulhu
Level 145
God Stats
7W - 2L
1,747 SR
Queue Stats
605W - 332L
1,645 Elo+
Party 1
Pele
Pele
ItzBedard
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,362 Elo+
Party 3
Osiris
Osiris
KingKoIe
Osiris
Level 105
God Stats
3W - 2L
1,353 SR
Queue Stats
39W - 33L
1,400 Elo+
Party 3
Ymir
Ymir
KinggGinger
Ymir
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 88L
1,539 Elo+
Party 3
Apollo
Apollo
MikeGaMe
Apollo
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
436W - 163L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 12 / 17
16,611
1,278
35,412
29,707
16,036
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 7 / 18
12,277
944
6,143
18,532
9,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 5 / 19
14,172
1,090
22,986
22,389
10,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Keshal
Chaac
20
4 / 8 / 23
13,734
1,056
23,410
27,303
41,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
SmokeBender7
Zhong Kui
20
5 / 8 / 21
13,788
1,061
16,010
24,559
17,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bunnironi
Cthulhu
20
1 / 4 / 24
13,270
1,021
19,689
24,896
28,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
20
12 / 7 / 17
15,084
1,160
24,402
19,655
10,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
KingKoIe
Osiris
20
7 / 6 / 20
14,699
1,131
17,648
21,340
24,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
1 / 8 / 19
12,545
965
10,668
23,357
26,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
MikeGaMe
Apollo
20
19 / 5 / 16
17,816
1,370
45,139
23,124
13,457
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
136
30
Kills
40
40
Deaths
30
98
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bunnironi
Cthulhu
1
4
24
3.25
L
13
12
17
1.79
L
1
7
18
1.43
L
7
5
19
3.3
W
Pele
12
7
17
2.93
L
Chaac
Keshal
Chaac
4
8
23
1.94
W
Osiris
KingKoIe
Osiris
7
6
20
2.83
W
1
8
19
1.31
W
Apollo
MikeGaMe
Apollo
19
5
16
5.4
L
Zhong Kui
SmokeBender7
Zhong Kui
5
8
21
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,961
Damage
117,546
122,490
Taken
112,372
93,994
Mitigated
103,068
17,114
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bunnironi
Cthulhu
19,689
977
2,977
638
24,896
28,696
0
3,365
21,350
44,630
0
L
35,412
24,288
0
6,530
29,707
16,036
0
5,215
24,492
0
50,514
L
6,143
3,422
0
612
18,532
9,250
0
4,712
13,820
0
19,291
L
22,986
18,186
0
664
22,389
10,158
0
5,297
17,092
0
62,039
W
Pele
24,402
5,665
0
2,362
19,655
10,082
0
1,404
18,130
0
35,687
L
Chaac
Keshal
Chaac
23,410
3,250
0
5,987
27,303
41,242
0
8,128
19,175
0
44,005
W
Osiris
KingKoIe
Osiris
17,648
5,208
0
210
21,340
24,790
0
3,660
17,494
0
35,891
W
10,668
1,103
0
0
23,357
26,043
0
4,213
18,868
20,244
0
W
Apollo
MikeGaMe
Apollo
45,139
29,632
0
6,466
23,124
13,457
0
3,368
19,631
0
96,274
L
Zhong Kui
SmokeBender7
Zhong Kui
16,010
2,056
0
3,321
24,559
17,308
0
7,005
17,554
34,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,582
Gold Earned
73,414
250
Minions Killed
255
10
Camps Cleared
10
1,270,868
Distance Traveled
1,267,383
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,270
1,021
61
5
0
260,964
0
L
Kali
16,611
1,278
33
3
2
248,442
2
L
Mercury
12,277
944
20
2
5
296,589
0
L
Izanami
14,172
1,090
106
8
1
245,753
0
W
Pele
15,084
1,160
34
3
1
266,482
0
L
Chaac
13,734
1,056
30
2
0
257,080
0
W
Osiris
14,699
1,131
51
4
0
248,892
1
W
Ymir
12,545
965
15
1
2
252,291
0
W
Apollo
17,816
1,370
94
7
7
238,754
1
L
Zhong Kui
13,788
1,061
61
5
2
223,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role