Player Matchup

Guan Yu
Guan Yu
GodxMinnie
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,307 Elo+
Party 3
Jormungandr
Jormungandr
JuniorXMaster
Jormungandr
Level 15
God Stats
33W - 37L
1,512 SR
Queue Stats
39W - 53L
1,483 Elo+
Party 2
Chiron
Chiron
TITTLER843
Chiron
Level 41
God Stats
50W - 53L
1,479 SR
Queue Stats
210W - 242L
1,440 Elo+
Party 2
Ra
Ra
The Ancient Ohm
Ra
Level 43
God Stats
2W - 3L
1,444 SR
Queue Stats
110W - 137L
1,433 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xKingBlyTv
Tsukuyomi
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 16L
1,307 Elo+
Party 3
Team Averages
Level 55
1,487 SR
1,394 Elo+

VS

Team Averages
Level 54
1,593 SR
1,510 Elo+
Izanami
Izanami
BRAYN407
Izanami
Level 25
God Stats
79W - 56L
1,572 SR
Queue Stats
167W - 149L
1,511 Elo+
Party 1
Mulan
Mulan
BigBallsBurge
Mulan
Level 69
God Stats
7W - 12L
1,726 SR
Queue Stats
104W - 103L
1,541 Elo+
Party 1
Merlin
Merlin
KITN011
Merlin
Level 65
God Stats
1W - 7L
1,479 SR
Queue Stats
58W - 67L
1,491 Elo+
Party 1
Scylla
Scylla
Litney_Houston_
Scylla
Level 82
God Stats
86W - 57L
1,595 SR
Queue Stats
255W - 235L
1,531 Elo+
Party 1
Chaac
Chaac
sirpdr
Chaac
Level 28
God Stats
25W - 27L
1,591 SR
Queue Stats
76W - 79L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GodxMinnie
Guan Yu
19
6 / 12 / 13
13,884
1,068
22,126
34,613
40,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
JuniorXMaster
Jormungandr
20
10 / 8 / 7
14,650
1,127
29,782
32,874
39,107
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
TITTLER843
Chiron
18
4 / 7 / 8
12,917
994
17,428
26,647
11,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 6 / 11
11,620
894
14,034
19,121
7,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xKingBlyTv
Tsukuyomi
19
1 / 9 / 11
11,784
906
14,551
21,315
9,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BRAYN407
Izanami
20
10 / 4 / 23
15,123
1,163
30,881
21,401
8,254
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 3 / 20
14,827
1,141
19,153
20,014
16,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
KITN011
Merlin
20
2 / 8 / 22
12,632
972
20,074
15,138
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
13 / 3 / 23
14,901
1,146
41,724
19,000
7,192
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
sirpdr
Chaac
20
6 / 3 / 27
13,902
1,069
14,997
27,710
36,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
157
21
Kills
42
42
Deaths
21
50
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Izanami
BRAYN407
Izanami
10
4
23
5.38
W
11
3
20
7
L
Guan Yu
GodxMinnie
Guan Yu
6
12
13
1.04
L
Jormungandr
JuniorXMaster
Jormungandr
10
8
7
1.69
W
Merlin
KITN011
Merlin
2
8
22
1.63
W
13
3
23
8.17
L
Chiron
TITTLER843
Chiron
4
7
8
1.14
L
0
6
11
0.92
W
Chaac
sirpdr
Chaac
6
3
27
6.5
L
Tsukuyomi
xKingBlyTv
Tsukuyomi
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,921
Damage
126,829
134,570
Taken
103,263
107,171
Mitigated
73,339
18,305
Healing
28,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BRAYN407
Izanami
30,881
20,149
0
4,383
21,401
8,254
0
6,952
14,449
0
59,040
W
19,153
3,105
2,133
4,028
20,014
16,785
0
9,097
10,917
0
43,540
L
Guan Yu
GodxMinnie
Guan Yu
22,126
2,097
3,703
4,524
34,613
40,478
0
14,719
18,937
0
33,820
L
Jormungandr
JuniorXMaster
Jormungandr
29,782
7,425
0
156
32,874
39,107
0
13,020
18,775
54,356
0
W
Merlin
KITN011
Merlin
20,074
2,003
1,540
1,868
15,138
5,054
0
5,130
10,008
34,745
0
W
41,724
3,380
920
3,502
19,000
7,192
0
11,361
7,639
59,192
0
L
Chiron
TITTLER843
Chiron
17,428
7,807
1,582
3,501
26,647
11,006
0
11,144
14,974
0
47,732
L
14,034
1,286
1,969
2,825
19,121
7,229
0
11,326
7,241
38,885
0
W
Chaac
sirpdr
Chaac
14,997
1,898
0
10,409
27,710
36,054
0
11,276
16,434
0
32,881
L
Tsukuyomi
xKingBlyTv
Tsukuyomi
14,551
2,962
0
45
21,315
9,351
0
8,849
11,994
0
25,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,855
Gold Earned
71,385
200
Minions Killed
241
5
Camps Cleared
6
1,171,460
Distance Traveled
1,166,268
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,123
1,163
56
4
0
224,587
0
W
Mulan
14,827
1,141
51
4
3
250,010
0
L
Guan Yu
13,884
1,068
14
1
1
265,339
0
L
Jormungandr
14,650
1,127
49
4
0
220,761
3
W
Merlin
12,632
972
50
4
1
182,436
0
W
Scylla
14,901
1,146
39
3
2
264,082
1
L
Chiron
12,917
994
59
5
3
244,545
3
L
Ra
11,620
894
55
4
1
204,460
0
W
Chaac
13,902
1,069
45
3
0
245,153
0
L
Tsukuyomi
11,784
906
23
2
0
236,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role