Player Matchup

Guan Yu
Guan Yu
Gold III
KaNaRiTo9
Guan Yu
Gold III
Level 121
God Stats
4W - 3L
1,579 SR
Queue Stats
101W - 103L
1,537 MMR
Party 2
Tyr
Tyr
Bronze III
Mazе
Tyr
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
YoSoyPopelle1999
Ra
Gold IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,554 MMR
Party 2
Bellona
Bellona
Gold II
antunes1
Bellona
Gold II
Level 157
God Stats
15W - 6L
1,636 SR
Queue Stats
381W - 380L
1,566 MMR
Solo
Hachiman
Hachiman
Gold II
xShadu
Hachiman
Gold II
Level 154
God Stats
1W - 0L
1,851 SR
Queue Stats
97W - 88L
1,679 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,613 SR
1,567 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,611 SR
1,533 MMR
Cernunnos
Cernunnos
Platinum V
CallingHornless
Cernunnos
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
Evel2
Fenrir
Bronze III
Level 83
God Stats
0W - 3L
1,696 SR
Queue Stats
0W - 7L
1,500 MMR
Party 3
Sobek
Sobek
Gold I
FrozenNV
Sobek
Gold I
Level 159
God Stats
24W - 22L
1,647 SR
Queue Stats
372W - 366L
1,764 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
Nijuuhue
Amaterasu
Bronze III
Level 46
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Taitou
Merlin
Bronze III
Level 32
God Stats
0W - 4L
1,648 SR
Queue Stats
0W - 10L
1,400 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KaNaRiTo9
Guan Yu
20
5 / 3 / 11
13,052
622
12,721
21,988
22,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
Mazе
Tyr
19
3 / 4 / 9
12,061
574
9,312
24,244
15,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 5 / 10
13,517
644
14,925
15,295
6,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
antunes1
Bellona
20
14 / 1 / 8
14,766
703
21,001
24,935
21,816
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
xShadu
Hachiman
19
2 / 3 / 6
12,363
589
14,566
16,926
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeScyllaApolloTsukuyomi

VS

Bans
KuzenboJanusCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CallingHornless
Cernunnos
17
1 / 3 / 3
10,173
484
16,155
17,446
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Evel2
Fenrir
16
4 / 8 / 4
10,242
488
8,674
19,277
8,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sobek
FrozenNV
Sobek
16
4 / 4 / 7
10,513
501
8,083
26,520
26,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
Nijuuhue
Amaterasu
15
2 / 8 / 1
9,476
451
9,019
21,418
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Taitou
Merlin
16
5 / 8 / 3
9,703
462
15,502
16,775
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
31
Kills
16
16
Deaths
31
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CallingHornless
Cernunnos
1
3
3
0.83
L
Fenrir
Evel2
Fenrir
4
8
4
0.75
L
Sobek
FrozenNV
Sobek
4
4
7
1.88
W
Guan Yu
KaNaRiTo9
Guan Yu
5
3
11
3.5
W
Tyr
Mazе
Tyr
3
4
9
1.88
L
Amaterasu
Nijuuhue
Amaterasu
2
8
1
0.31
L
Merlin
Taitou
Merlin
5
8
3
0.81
W
7
5
10
2.4
W
Bellona
antunes1
Bellona
14
1
8
18
W
Hachiman
xShadu
Hachiman
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,525
Damage
57,433
103,388
Taken
101,436
71,866
Mitigated
64,069
43,294
Healing
25,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CallingHornless
Cernunnos
16,155
8,102
0
7,515
17,446
7,911
0
921
16,525
0
88,976
L
Fenrir
Evel2
Fenrir
8,674
1,582
0
3,892
19,277
8,307
0
3,134
16,143
0
62,441
L
Sobek
FrozenNV
Sobek
8,083
701
0
7,609
26,520
26,740
560
7,659
18,861
35,202
0
W
Guan Yu
KaNaRiTo9
Guan Yu
12,721
2,898
1,355
7,487
21,988
22,029
285
2,677
18,864
0
82,788
W
Tyr
Mazе
Tyr
9,312
1,540
0
6,805
24,244
15,081
854
5,984
17,990
0
70,461
L
Amaterasu
Nijuuhue
Amaterasu
9,019
3,688
0
4,630
21,418
14,429
440
3,681
17,737
741
46,384
L
Merlin
Taitou
Merlin
15,502
1,489
0
2,106
16,775
6,682
577
6,506
10,269
52,610
0
W
14,925
1,249
4,877
6,242
15,295
6,524
1,113
8,684
6,132
100,439
0
W
Bellona
antunes1
Bellona
21,001
9,346
0
7,014
24,935
21,816
4,124
6,408
18,277
13,920
114,004
W
Hachiman
xShadu
Hachiman
14,566
9,577
0
9,514
16,926
6,416
4,038
3,528
13,310
0
83,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,759
Gold Earned
50,107
690
Minions Killed
461
0
Camps Cleared
0
2,071,214
Distance Traveled
1,895,472
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,173
484
141
7
0
385,726
10
L
Fenrir
10,242
488
100
5
0
402,042
1
L
Sobek
10,513
501
35
2
0
405,506
4
W
Guan Yu
13,052
622
122
6
0
419,113
9
W
Tyr
12,061
574
108
5
0
425,339
0
L
Amaterasu
9,476
451
85
4
0
354,605
10
L
Merlin
9,703
462
100
5
0
347,593
1
W
Ra
13,517
644
156
7
0
403,522
5
W
Bellona
14,766
703
176
8
0
473,703
12
W
Hachiman
12,363
589
128
6
0
349,537
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role