Player Matchup

Hel
Hel
Famishinq
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,376 Elo+
Party 1
Set
Set
FinesseMcDiesel
Set
Level 101
God Stats
2W - 1L
1,150 SR
Queue Stats
294W - 278L
1,550 Elo+
Party 1
Chang'e
Chang'e
abundleofbabies
Chang'e
Level 125
God Stats
23W - 18L
1,531 SR
Queue Stats
288W - 281L
1,485 Elo+
Party 1
Team Averages
Level 97
1,394 SR
1,470 Elo+

VS

Team Averages
Level 104
1,562 SR
1,477 Elo+
Mulan
Mulan
ACatherine85
Mulan
Level 144
God Stats
8W - 5L
1,430 SR
Queue Stats
75W - 64L
1,483 Elo+
Solo
Ares
Ares
RemotePainter70
Ares
Level 100
God Stats
7W - 6L
1,755 SR
Queue Stats
211W - 251L
1,449 Elo+
Solo
Vulcan
Vulcan
pj755
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 8
13,387
705
17,190
14,761
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 7 / 7
12,550
661
12,792
17,580
11,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
4 / 2 / 10
12,481
657
14,056
17,441
7,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
11,999
632
11,877
17,262
15,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 4 / 9
11,999
632
10,321
21,528
35,073
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
pj755
Vulcan
16
6 / 7 / 6
12,343
650
14,765
11,588
6,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
17
Kills
13
14
Deaths
17
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
8
5
8
2.4
W
5
7
7
1.21
L
3
4
9
1.88
W
4
2
10
4.5
L
Vulcan
pj755
Vulcan
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,038
Damage
36,963
49,782
Taken
50,378
27,098
Mitigated
56,913
26,144
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,877
1,329
0
3,482
17,262
15,820
0
11,803
5,459
0
39,885
W
17,190
2,170
6,978
5,176
14,761
7,978
1,132
8,600
6,161
55,871
0
W
12,792
5,142
0
1,046
17,580
11,752
277
8,251
9,329
0
76,933
L
10,321
865
294
861
21,528
35,073
125
13,315
8,213
19,442
0
W
14,056
959
4,701
8,243
17,441
7,368
789
8,578
8,863
52,491
0
L
Vulcan
pj755
Vulcan
14,765
2,157
0
1,104
11,588
6,020
0
6,136
5,452
72,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
36,341
220
Minions Killed
185
0
Camps Cleared
0
1,006,428
Distance Traveled
949,323
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,999
632
51
3
0
301,946
3
W
Hel
13,387
705
76
4
0
320,105
3
W
Set
12,550
661
87
5
0
335,032
5
L
Ares
11,999
632
17
1
0
334,044
5
W
Chang'e
12,481
657
57
3
0
351,291
4
L
Vulcan
12,343
650
117
6
0
313,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role