Player Matchup

Ullr
Ullr
B Gurks
Ullr
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 245L
1,553 Elo+
Party 3
Hel
Hel
JasonBrodyBraaa
Hel
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 147L
1,616 Elo+
Solo
Baba Yaga
Baba Yaga
YouGotBagged
Baba Yaga
Level 152
God Stats
7W - 7L
1,732 SR
Queue Stats
491W - 489L
1,532 Elo+
Solo
Chiron
Chiron
gungun7935
Chiron
Level 154
God Stats
6W - 2L
1,810 SR
Queue Stats
302W - 296L
1,500 Elo+
Party 3
Agni
Agni
vichoripan
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 123
1,608 SR
1,540 Elo+

VS

Team Averages
Level 125
1,565 SR
1,554 Elo+
Nemesis
Nemesis
Captjoly27
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GreatGouda
Merlin
Level 128
God Stats
2W - 0L
1,777 SR
Queue Stats
9W - 5L
1,618 Elo+
Solo
Hel
Hel
PepeHands501
Hel
Level 157
God Stats
4W - 1L
1,550 SR
Queue Stats
235W - 234L
1,567 Elo+
Party 2
Amaterasu
Amaterasu
PogChamp501
Amaterasu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 101L
1,526 Elo+
Party 2
Fenrir
Fenrir
Tricky Rekt
Fenrir
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 110L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
B Gurks
Ullr
9
0 / 3 / 3
6,692
558
1,965
5,146
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 5
7,196
600
4,497
11,896
4,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
YouGotBagged
Baba Yaga
13
2 / 7 / 5
7,904
659
13,559
11,950
6,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
gungun7935
Chiron
14
1 / 6 / 8
8,230
686
12,113
12,615
4,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 3 / 3
10,047
837
25,692
10,766
4,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Captjoly27
Nemesis
15
4 / 2 / 15
9,216
768
10,258
14,920
6,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
GreatGouda
Merlin
15
2 / 3 / 11
9,276
773
8,922
8,807
3,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 1 / 18
10,094
841
9,585
14,209
11,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
PogChamp501
Amaterasu
16
10 / 2 / 10
10,066
839
10,823
23,609
14,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
17
6 / 2 / 13
10,955
913
10,361
16,155
10,876
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
10
Kills
25
25
Deaths
10
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ullr
B Gurks
Ullr
0
3
3
0.5
W
Nemesis
Captjoly27
Nemesis
4
2
15
5.75
W
Merlin
GreatGouda
Merlin
2
3
11
2.5
L
0
6
5
0.42
W
3
1
18
12
W
Amaterasu
PogChamp501
Amaterasu
10
2
10
7.5
W
Fenrir
6
2
13
6.25
L
Baba Yaga
YouGotBagged
Baba Yaga
2
7
5
0.64
L
Chiron
gungun7935
Chiron
1
6
8
0.83
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,826
Damage
49,949
52,373
Taken
77,700
20,895
Mitigated
47,414
18,013
Healing
51,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
B Gurks
Ullr
1,965
573
159
399
5,146
1,201
0
2,760
2,260
0
4,480
W
Nemesis
Captjoly27
Nemesis
10,258
3,759
2,741
4,581
14,920
6,737
1,528
8,805
5,930
0
17,265
W
Merlin
GreatGouda
Merlin
8,922
0
1,685
694
8,807
3,494
1,087
5,363
3,444
33,536
0
L
4,497
632
5,246
3,082
11,896
4,364
0
4,860
6,793
7,915
0
W
9,585
417
19,344
9,697
14,209
11,572
873
7,309
6,900
24,155
0
W
Amaterasu
PogChamp501
Amaterasu
10,823
3,069
1,480
8,013
23,609
14,735
663
12,869
10,560
69
16,742
W
Fenrir
10,361
1,334
1,182
1,849
16,155
10,876
589
9,402
6,753
0
16,420
L
Baba Yaga
YouGotBagged
Baba Yaga
13,559
205
166
2,303
11,950
6,527
0
2,994
8,544
27,222
0
L
Chiron
gungun7935
Chiron
12,113
1,712
693
2,003
12,615
4,223
0
4,241
8,080
0
22,215
L
25,692
2,195
1,256
2,706
10,766
4,580
63
2,992
7,578
39,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
49,607
91
Minions Killed
112
0
Camps Cleared
0
913,958
Distance Traveled
1,212,547
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,692
558
3
0
0
77,661
0
W
Nemesis
9,216
768
10
1
0
269,485
1
W
Merlin
9,276
773
40
3
0
222,046
0
L
Hel
7,196
600
6
1
0
216,876
0
W
Hel
10,094
841
37
3
0
216,499
1
W
Amaterasu
10,066
839
16
1
0
241,536
0
W
Fenrir
10,955
913
9
1
0
262,981
1
L
Baba Yaga
7,904
659
28
2
0
200,783
1
L
Chiron
8,230
686
19
2
0
204,093
0
L
Agni
10,047
837
35
3
0
214,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role