Player Matchup

Arachne
Arachne
FatalityAstro
Arachne
Level 21
God Stats
2W - 1L
1,559 SR
Queue Stats
26W - 42L
1,370 Elo+
Solo
Ne Zha
Ne Zha
ForTheBoat
Ne Zha
Level 29
God Stats
2W - 1L
1,744 SR
Queue Stats
27W - 12L
1,709 Elo+
Party 1
Ao Kuang
Ao Kuang
MyFirstTyme
Ao Kuang
Level 29
God Stats
8W - 3L
1,901 SR
Queue Stats
26W - 19L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
YaBoiKyoe
Danzaburou
Level 29
God Stats
18W - 11L
1,607 SR
Queue Stats
513W - 622L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
jcsgaming15
Baron Samedi
Level 28
God Stats
48W - 42L
1,656 SR
Queue Stats
550W - 651L
1,454 Elo+
Party 2
Team Averages
Level 27
1,694 SR
1,523 Elo+

VS

Team Averages
Level 22
1,525 SR
1,540 Elo+
Cabrakan
Cabrakan
Caezar22
Cabrakan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 470L
1,624 Elo+
Solo
Bellona
Bellona
FatLarz
Bellona
Level 16
God Stats
29W - 17L
1,795 SR
Queue Stats
93W - 77L
1,667 Elo+
Solo
Thoth
Thoth
Spunter
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,398 Elo+
Solo
Neith
Neith
TheRealLiquify
Neith
Level 29
God Stats
3W - 3L
1,328 SR
Queue Stats
115W - 96L
1,513 Elo+
Solo
Set
Set
xXSuperFerretXx
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
9 / 4 / 11
15,523
621
13,007
21,382
10,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
ForTheBoat
Ne Zha
20
15 / 5 / 10
16,236
649
29,231
27,980
11,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
MyFirstTyme
Ao Kuang
20
14 / 3 / 4
16,670
667
21,393
25,815
14,803
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
YaBoiKyoe
Danzaburou
20
7 / 5 / 10
15,025
601
9,121
11,432
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
jcsgaming15
Baron Samedi
17
3 / 6 / 14
12,749
510
10,950
11,424
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Caezar22
Cabrakan
14
1 / 8 / 7
9,985
399
3,989
23,888
26,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
FatLarz
Bellona
17
3 / 13 / 4
11,342
454
11,789
29,453
16,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Spunter
Thoth
17
10 / 9 / 4
12,395
496
15,355
16,432
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 10 / 5
11,696
468
12,661
18,773
7,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
3 / 8 / 3
8,141
326
5,160
11,532
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
48
Kills
22
23
Deaths
48
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Caezar22
Cabrakan
1
8
7
0.56
L
Bellona
FatLarz
Bellona
3
13
4
0.38
W
Arachne
9
4
11
3.63
W
Ne Zha
ForTheBoat
Ne Zha
15
5
10
4
W
Ao Kuang
MyFirstTyme
Ao Kuang
14
3
4
5.33
L
Thoth
Spunter
Thoth
10
9
4
1.33
L
5
10
5
0.75
W
Danzaburou
YaBoiKyoe
Danzaburou
7
5
10
2.4
W
Baron Samedi
jcsgaming15
Baron Samedi
3
6
14
1.67
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,702
Damage
48,954
98,033
Taken
100,078
46,697
Mitigated
61,148
45,309
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Caezar22
Cabrakan
3,989
843
0
2,125
23,888
26,772
0
6,124
17,567
16,535
0
L
Bellona
FatLarz
Bellona
11,789
3,560
0
910
29,453
16,335
0
15,586
13,659
0
65,907
W
Arachne
13,007
9,451
0
8,382
21,382
10,188
1,021
3,468
15,736
0
111,920
W
Ne Zha
ForTheBoat
Ne Zha
29,231
13,373
180
14,373
27,980
11,468
1,158
5,703
21,852
0
161,537
W
Ao Kuang
MyFirstTyme
Ao Kuang
21,393
4,632
0
16,436
25,815
14,803
5,300
4,010
21,169
127,979
16,001
L
Thoth
Spunter
Thoth
15,355
722
0
1,085
16,432
6,488
102
4,104
12,228
49,135
0
L
12,661
7,400
0
4,168
18,773
7,049
618
1,734
16,978
0
81,438
W
Danzaburou
YaBoiKyoe
Danzaburou
9,121
3,486
0
2,381
11,432
3,950
3,448
2,307
9,031
0
74,724
W
Baron Samedi
jcsgaming15
Baron Samedi
10,950
585
1,187
2,370
11,424
6,288
1,516
5,091
5,945
41,894
0
L
5,160
2,794
0
1,179
11,532
4,504
0
3,480
7,857
0
24,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,203
Gold Earned
53,559
706
Minions Killed
394
0
Camps Cleared
0
2,290,347
Distance Traveled
1,739,848
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,985
399
15
1
0
394,301
4
L
Bellona
11,342
454
116
5
0
346,501
2
W
Arachne
15,523
621
172
7
0
545,063
1
W
Ne Zha
16,236
649
169
7
0
481,497
0
W
Ao Kuang
16,670
667
193
8
0
469,002
1
L
Thoth
12,395
496
83
3
0
385,390
6
L
Neith
11,696
468
142
6
0
391,010
0
W
Danzaburou
15,025
601
114
5
0
415,293
1
W
Baron Samedi
12,749
510
58
2
0
379,492
2
L
Set
8,141
326
38
2
0
222,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role