Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Corneo87
Ah Muzen Cab
Level 24
God Stats
29W - 27L
1,564 SR
Queue Stats
83W - 71L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
JuGG_Legendaire_
Baron Samedi
Level 2
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 0L
1,677 Elo+
Solo
Cerberus
Cerberus
KiNGxDK_
Cerberus
Level 29
God Stats
1W - 0L
1,401 SR
Queue Stats
44W - 34L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
XylofonBogen831
Danzaburou
Level 16
God Stats
2W - 0L
1,722 SR
Queue Stats
41W - 34L
1,573 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,564 Elo+

VS

Team Averages
Level 20
1,626 SR
1,520 Elo+
Susano
Susano
BigNudeOrange
Susano
Level 22
God Stats
1W - 3L
1,431 SR
Queue Stats
90W - 75L
1,502 Elo+
Party 1
Rama
Rama
Malzy0202
Rama
Level 24
God Stats
3W - 2L
1,823 SR
Queue Stats
177W - 181L
1,514 Elo+
Party 1
Tiamat
Tiamat
REX_TLOU
Tiamat
Level 8
God Stats
30W - 28L
1,614 SR
Queue Stats
149W - 183L
1,368 Elo+
Solo
Ymir
Ymir
swidroman
Ymir
Level 23
God Stats
26W - 22L
1,629 SR
Queue Stats
73W - 58L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
troubleflint
Erlang Shen
Level 23
God Stats
1W - 1L
1,634 SR
Queue Stats
80W - 57L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
16 / 1 / 7
12,029
573
17,357
15,616
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Corneo87
Ah Muzen Cab
16
1 / 1 / 12
10,304
491
6,955
15,137
5,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JuGG_Legendaire_
Baron Samedi
14
7 / 1 / 7
10,030
478
9,681
7,532
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
KiNGxDK_
Cerberus
13
1 / 3 / 11
8,719
415
5,735
13,920
13,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
XylofonBogen831
Danzaburou
20
8 / 2 / 6
14,314
682
9,929
12,119
5,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,632
411
6,239
11,701
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
13
2 / 5 / 2
8,238
392
10,919
11,485
4,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
REX_TLOU
Tiamat
11
0 / 10 / 1
7,351
350
3,872
13,353
9,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
2 / 5 / 4
8,099
386
11,048
18,118
15,092
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
troubleflint
Erlang Shen
7
1 / 9 / 1
6,690
319
2,509
12,537
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
33
Kills
8
8
Deaths
34
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
1
7
19.5
L
3
5
1
0.7
W
Ah Muzen Cab
Corneo87
Ah Muzen Cab
1
1
12
7
W
Baron Samedi
JuGG_Legendaire_
Baron Samedi
7
1
7
10.5
W
Cerberus
KiNGxDK_
Cerberus
1
3
11
2.17
L
Rama
2
5
2
0.6
L
Tiamat
REX_TLOU
Tiamat
0
10
1
0.05
W
Danzaburou
XylofonBogen831
Danzaburou
8
2
6
5.5
L
Ymir
2
5
4
0.8
L
Erlang Shen
troubleflint
Erlang Shen
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,657
Damage
34,587
64,324
Taken
67,194
35,574
Mitigated
37,548
26,292
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,357
13,470
0
5,421
15,616
7,375
654
3,128
12,422
0
62,185
L
6,239
1,705
0
1,868
11,701
4,286
0
1,348
10,343
0
42,479
W
Ah Muzen Cab
Corneo87
Ah Muzen Cab
6,955
3,134
0
9,715
15,137
5,896
2,041
2,286
12,815
0
79,048
W
Baron Samedi
JuGG_Legendaire_
Baron Samedi
9,681
444
899
1,403
7,532
2,985
290
2,994
4,367
34,666
0
W
Cerberus
KiNGxDK_
Cerberus
5,735
257
1,000
4,411
13,920
13,911
170
5,058
8,758
26,071
0
L
Rama
10,919
8,378
0
3,247
11,485
4,828
0
2,828
8,561
0
45,755
L
Tiamat
REX_TLOU
Tiamat
3,872
425
0
688
13,353
9,420
0
4,301
8,673
22,678
0
W
Danzaburou
XylofonBogen831
Danzaburou
9,929
3,591
0
3,443
12,119
5,407
11,990
923
11,042
0
104,656
L
Ymir
11,048
1,770
488
2,598
18,118
15,092
0
6,096
11,713
37,865
0
L
Erlang Shen
troubleflint
Erlang Shen
2,509
1,209
0
1,788
12,537
3,922
0
49
12,488
0
16,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
39,010
538
Minions Killed
323
0
Camps Cleared
0
1,893,131
Distance Traveled
1,594,541
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,029
573
94
4
0
429,573
1
L
Susano
8,632
411
63
3
0
387,894
0
W
Ah Muzen Cab
10,304
491
120
6
0
375,565
8
W
Baron Samedi
10,030
478
57
3
0
417,120
0
W
Cerberus
8,719
415
66
3
0
329,278
4
L
Rama
8,238
392
99
5
0
351,726
2
L
Tiamat
7,351
350
51
2
0
315,363
0
W
Danzaburou
14,314
682
201
10
0
341,595
1
L
Ymir
8,099
386
67
3
0
375,788
0
L
Erlang Shen
6,690
319
43
2
0
163,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role