Player Matchup

Fenrir
Fenrir
Daninoesta
Fenrir
Level 16
God Stats
2W - 8L
1,274 SR
Queue Stats
37W - 70L
1,314 Elo+
Solo
Pele
Pele
Eduardo017
Pele
Level 29
God Stats
9W - 15L
1,336 SR
Queue Stats
33W - 75L
1,214 Elo+
Solo
Cernunnos
Cernunnos
XYungZanX
Cernunnos
Level 16
God Stats
10W - 19L
1,375 SR
Queue Stats
10W - 24L
1,308 Elo+
Solo
Team Averages
Level 20
1,328 SR
1,278 Elo+

VS

Team Averages
Level 47
1,365 SR
1,280 Elo+
Heimdallr
Heimdallr
Dyxinuh
Heimdallr
Level 26
God Stats
8W - 7L
1,401 SR
Queue Stats
20W - 29L
1,069 Elo+
Party 1
Yemoja
Yemoja
Locksnesmonster
Yemoja
Level 105
God Stats
2W - 5L
1,200 SR
Queue Stats
130W - 145L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
SirAntelope
Danzaburou
Level 9
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 1L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daninoesta
Fenrir
8
2 / 5 / 0
6,858
686
1,702
5,492
1,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 2
7,583
758
3,594
7,779
3,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
XYungZanX
Cernunnos
10
0 / 6 / 3
6,900
690
6,749
11,489
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dyxinuh
Heimdallr
11
4 / 2 / 8
8,013
801
5,223
5,194
2,049
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 5
7,734
773
3,861
5,206
5,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SirAntelope
Danzaburou
12
7 / 2 / 6
8,700
870
9,145
4,946
2,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Daninoesta
Fenrir
2
5
0
0.4
W
Heimdallr
Dyxinuh
Heimdallr
4
2
8
4
L
2
3
2
1
W
3
0
5
5.5
W
Danzaburou
SirAntelope
Danzaburou
7
2
6
5
L
Cernunnos
XYungZanX
Cernunnos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,045
Damage
18,229
24,760
Taken
15,346
9,182
Mitigated
9,761
2,612
Healing
972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Daninoesta
Fenrir
1,702
293
433
993
5,492
1,811
38
1,002
4,490
0
13,409
W
Heimdallr
Dyxinuh
Heimdallr
5,223
3,608
0
0
5,194
2,049
420
4
5,190
0
15,969
L
3,594
213
0
339
7,779
3,247
19
1,237
6,542
0
22,236
W
3,861
456
837
0
5,206
5,571
480
81
5,125
22,369
0
W
Danzaburou
SirAntelope
Danzaburou
9,145
5,765
0
135
4,946
2,141
448
0
4,946
0
25,419
L
Cernunnos
XYungZanX
Cernunnos
6,749
3,271
0
847
11,489
4,124
325
1,750
9,739
0
27,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,341
Gold Earned
24,447
105
Minions Killed
94
0
Camps Cleared
0
535,384
Distance Traveled
513,034
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,858
686
14
1
0
152,057
0
W
Heimdallr
8,013
801
26
3
0
165,618
1
L
Pele
7,583
758
37
4
0
216,102
0
W
Yemoja
7,734
773
34
3
0
182,242
4
W
Danzaburou
8,700
870
34
3
0
165,174
1
L
Cernunnos
6,900
690
54
5
0
167,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role