Player Matchup

Sun Wukong
Sun Wukong
BenUpNext-
Sun Wukong
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 103L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
Bingo20
Guan Yu
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
117W - 115L
1,616 Elo+
Solo
Nemesis
Nemesis
ILuvGiovanni
Nemesis
Level 5
God Stats
6W - 13L
1,599 SR
Queue Stats
10W - 20L
1,676 Elo+
Party 1
Izanami
Izanami
XCarlos_MarioX21
Izanami
Level 28
God Stats
4W - 4L
1,773 SR
Queue Stats
140W - 175L
1,531 Elo+
Solo
Nu Wa
Nu Wa
xxcrazydoggy754x
Nu Wa
Level 24
God Stats
1W - 2L
1,817 SR
Queue Stats
73W - 67L
1,605 Elo+
Solo
Team Averages
Level 21
1,638 SR
1,599 Elo+

VS

Team Averages
Level 23
1,718 SR
1,577 Elo+
Achilles
Achilles
KevinHMpro
Achilles
Level 25
God Stats
3W - 1L
1,855 SR
Queue Stats
108W - 103L
1,637 Elo+
Solo
Ymir
Ymir
Moestangs
Ymir
Level 18
God Stats
6W - 4L
1,740 SR
Queue Stats
94W - 77L
1,527 Elo+
Solo
Thanatos
Thanatos
Pastorzoka
Thanatos
Level 26
God Stats
15W - 9L
1,603 SR
Queue Stats
88W - 95L
1,426 Elo+
Solo
The Morrigan
The Morrigan
Princess_Azula14
The Morrigan
Level 20
God Stats
48W - 31L
1,747 SR
Queue Stats
285W - 230L
1,773 Elo+
Solo
Neith
Neith
SaiiLer7u7
Neith
Level 27
God Stats
10W - 6L
1,648 SR
Queue Stats
71W - 61L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BenUpNext-
Sun Wukong
13
3 / 3 / 4
8,378
465
10,437
14,901
8,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Bingo20
Guan Yu
15
2 / 5 / 1
9,025
501
6,005
15,189
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
ILuvGiovanni
Nemesis
13
3 / 6 / 3
8,337
463
2,391
11,198
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 6 / 1
7,816
434
3,923
11,640
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 6 / 3
8,574
476
8,768
8,640
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KevinHMpro
Achilles
16
2 / 2 / 3
9,490
527
6,592
10,609
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
13
4 / 1 / 9
8,562
476
7,057
10,843
6,759
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Pastorzoka
Thanatos
16
4 / 1 / 4
9,824
546
6,556
10,255
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Princess_Azula14
The Morrigan
18
8 / 2 / 5
11,833
657
14,833
9,379
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
7 / 3 / 1
9,674
537
9,104
10,689
3,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
9
Kills
25
26
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BenUpNext-
Sun Wukong
3
3
4
1.67
L
Guan Yu
Bingo20
Guan Yu
2
5
1
0.5
L
Nemesis
ILuvGiovanni
Nemesis
3
6
3
0.75
W
Achilles
KevinHMpro
Achilles
2
2
3
1.75
W
Ymir
4
1
9
8.5
W
Thanatos
Pastorzoka
Thanatos
4
1
4
6
W
The Morrigan
Princess_Azula14
The Morrigan
8
2
5
5.25
W
Neith
7
3
1
2.5
L
0
6
1
0.08
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,524
Damage
44,142
61,568
Taken
51,775
26,292
Mitigated
28,372
13,021
Healing
19,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BenUpNext-
Sun Wukong
10,437
2,021
0
2,947
14,901
8,618
0
1,760
12,656
0
40,889
L
Guan Yu
Bingo20
Guan Yu
6,005
1,753
0
4,767
15,189
6,538
578
6,913
8,131
0
55,677
L
Nemesis
ILuvGiovanni
Nemesis
2,391
913
0
3,092
11,198
4,491
0
2,600
8,521
0
33,555
W
Achilles
KevinHMpro
Achilles
6,592
1,373
0
1,246
10,609
9,584
394
720
9,823
0
46,919
W
Ymir
7,057
1,273
0
625
10,843
6,759
192
1,770
8,917
20,814
0
W
Thanatos
Pastorzoka
Thanatos
6,556
1,499
0
11,234
10,255
4,952
0
917
9,248
0
68,242
W
The Morrigan
Princess_Azula14
The Morrigan
14,833
2,052
0
2,634
9,379
3,771
635
2,443
6,768
89,324
5,231
W
Neith
9,104
3,244
417
3,414
10,689
3,306
2,426
2,286
8,251
0
54,538
L
3,923
1,538
0
770
11,640
3,954
0
4,676
6,878
0
46,743
L
8,768
1,367
0
1,445
8,640
2,691
464
3,852
4,556
55,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,130
Gold Earned
49,383
425
Minions Killed
513
0
Camps Cleared
0
1,628,613
Distance Traveled
1,726,654
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,378
465
64
4
0
353,872
6
L
Guan Yu
9,025
501
98
5
0
310,347
5
L
Nemesis
8,337
463
67
4
0
370,102
0
W
Achilles
9,490
527
91
5
0
316,587
0
W
Ymir
8,562
476
30
2
0
356,716
6
W
Thanatos
9,824
546
116
6
0
405,675
0
W
The Morrigan
11,833
657
175
10
0
331,651
6
W
Neith
9,674
537
101
6
0
316,025
5
L
Izanami
7,816
434
97
5
0
293,324
1
L
Nu Wa
8,574
476
99
6
0
300,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role