Player Matchup

Anubis
Anubis
ErensHand
Anubis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 113L
1,561 Elo+
Party 1
Izanami
Izanami
HaloG101
Izanami
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 178L
1,615 Elo+
Party 1
Ymir
Ymir
exxrahh
Ymir
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
112W - 82L
1,574 Elo+
Party 1
Ganesha
Ganesha
killnme
Ganesha
Level 18
God Stats
13W - 7L
1,945 SR
Queue Stats
96W - 77L
1,639 Elo+
Party 1
Erlang Shen
Erlang Shen
randomized91
Erlang Shen
Level 12
God Stats
3W - 1L
1,819 SR
Queue Stats
160W - 149L
1,617 Elo+
Party 1
Team Averages
Level 55
1,653 SR
1,601 Elo+

VS

Team Averages
Level 80
1,525 SR
1,481 Elo+
Chaac
Chaac
Darksider831
Chaac
Level 105
God Stats
17W - 21L
1,517 SR
Queue Stats
336W - 322L
1,496 Elo+
Party 2
Serqet
Serqet
Keylockking
Serqet
Level 106
God Stats
10W - 6L
1,530 SR
Queue Stats
578W - 500L
1,562 Elo+
Party 2
Hades
Hades
RADE_2k
Hades
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,305 Elo+
Solo
Anhur
Anhur
whiteboicheese
Anhur
Level 29
God Stats
3W - 5L
1,728 SR
Queue Stats
259W - 264L
1,457 Elo+
Party 2
King Arthur
King Arthur
Ιθki
King Arthur
Level 126
God Stats
3W - 13L
1,351 SR
Queue Stats
948W - 904L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ErensHand
Anubis
12
4 / 3 / 4
7,102
546
8,121
7,239
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
HaloG101
Izanami
12
3 / 2 / 3
7,466
574
5,012
7,244
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
exxrahh
Ymir
14
10 / 0 / 3
8,739
672
10,520
6,968
3,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
killnme
Ganesha
9
1 / 3 / 12
6,712
516
3,965
9,118
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
randomized91
Erlang Shen
11
2 / 4 / 3
6,918
532
6,478
9,409
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
6,869
528
12,330
12,103
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
10
1 / 5 / 2
6,128
471
3,296
8,536
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
RADE_2k
Hades
10
2 / 5 / 0
5,660
435
2,988
7,976
2,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 2
5,953
458
3,484
6,815
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Ιθki
King Arthur
13
4 / 1 / 2
7,578
583
5,438
12,999
5,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
12
12
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Anubis
ErensHand
Anubis
4
3
4
2
W
Izanami
HaloG101
Izanami
3
2
3
2.25
L
Serqet
1
5
2
0.4
L
Hades
RADE_2k
Hades
2
5
0
0.4
W
Ymir
exxrahh
Ymir
10
0
3
11.5
W
Ganesha
killnme
Ganesha
1
3
12
2.33
W
Erlang Shen
randomized91
Erlang Shen
2
4
3
0.88
L
1
4
2
0.5
L
King Arthur
Ιθki
King Arthur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,096
Damage
27,536
39,978
Taken
48,429
17,019
Mitigated
19,681
11,421
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,330
3,189
0
4,632
12,103
5,402
0
5,379
6,608
0
43,810
W
Anubis
ErensHand
Anubis
8,121
1,316
0
2,772
7,239
3,106
170
0
7,239
41,256
0
W
Izanami
HaloG101
Izanami
5,012
2,725
0
2,056
7,244
2,495
540
0
6,944
0
49,067
L
Serqet
3,296
566
0
466
8,536
3,708
0
3,833
4,659
0
18,823
L
Hades
RADE_2k
Hades
2,988
597
127
1,157
7,976
2,781
0
4,980
2,932
15,315
0
W
Ymir
exxrahh
Ymir
10,520
2,052
0
3,018
6,968
3,417
600
2,340
4,628
47,129
0
W
Ganesha
killnme
Ganesha
3,965
714
0
1,871
9,118
3,883
0
121
8,997
13,031
0
W
Erlang Shen
randomized91
Erlang Shen
6,478
3,163
0
1,704
9,409
4,118
124
527
8,600
0
30,319
L
3,484
1,084
0
1,247
6,815
1,795
0
1,023
5,748
0
22,764
L
King Arthur
Ιθki
King Arthur
5,438
415
0
3,723
12,999
5,995
182
6,907
5,876
0
39,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
32,188
328
Minions Killed
273
0
Camps Cleared
0
1,210,672
Distance Traveled
1,158,664
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,869
528
78
6
0
250,571
4
W
Anubis
7,102
546
64
5
0
222,979
1
W
Izanami
7,466
574
99
8
0
226,701
3
L
Serqet
6,128
471
34
3
0
252,801
2
L
Hades
5,660
435
36
3
0
203,397
2
W
Ymir
8,739
672
102
8
0
251,929
3
W
Ganesha
6,712
516
1
0
0
270,904
0
W
Erlang Shen
6,918
532
62
5
0
238,159
0
L
Anhur
5,953
458
42
3
0
227,357
1
L
King Arthur
7,578
583
83
6
0
224,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role