Player Matchup

Loki
Loki
Ace Banayovik
Loki
Level 24
God Stats
13W - 20L
1,362 SR
Queue Stats
120W - 94L
1,298 Elo+
Party 1
Jormungandr
Jormungandr
Ace Oceanus
Jormungandr
Level 18
God Stats
43W - 37L
1,413 SR
Queue Stats
182W - 190L
1,255 Elo+
Party 1
Hades
Hades
Ace R4v3n
Hades
Level 23
God Stats
3W - 0L
1,691 SR
Queue Stats
105W - 84L
1,209 Elo+
Party 1
Zeus
Zeus
ILionSinEscanor
Zeus
Level 18
God Stats
69W - 52L
1,436 SR
Queue Stats
103W - 85L
1,311 Elo+
Party 1
Anubis
Anubis
ZombieKing989
Anubis
Level 23
God Stats
2W - 2L
1,274 SR
Queue Stats
2W - 6L
960 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,207 Elo+

VS

Team Averages
Level 22
1,454 SR
1,259 Elo+
Ah Puch
Ah Puch
Espynho
Ah Puch
Level 27
God Stats
67W - 44L
1,563 SR
Queue Stats
71W - 49L
1,308 Elo+
Solo
Amaterasu
Amaterasu
Skills770
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,259 Elo+
Solo
Da Ji
Da Ji
Wyatt110107
Da Ji
Level 13
God Stats
2W - 2L
1,261 SR
Queue Stats
14W - 45L
1,105 Elo+
Solo
Danzaburou
Danzaburou
fmlsmh
Danzaburou
Level 18
God Stats
73W - 45L
1,502 SR
Queue Stats
97W - 86L
1,309 Elo+
Party 2
Loki
Loki
okreallyWAQ
Loki
Level 23
God Stats
39W - 33L
1,446 SR
Queue Stats
115W - 107L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 17
13,791
1,061
17,170
12,557
6,221
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Ace Oceanus
Jormungandr
20
8 / 2 / 27
13,882
1,068
14,364
21,243
25,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Ace R4v3n
Hades
20
5 / 1 / 29
13,085
1,007
10,570
13,228
19,060
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 3 / 22
14,663
1,128
37,996
13,614
6,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 22
13,524
1,040
25,191
14,218
11,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Espynho
Ah Puch
20
2 / 4 / 7
13,361
1,028
18,925
19,169
6,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Skills770
Amaterasu
18
1 / 10 / 5
11,918
917
11,262
36,581
17,272
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 17 / 2
10,820
832
4,564
22,541
6,944
Danzaburou
fmlsmh
Danzaburou
18
6 / 8 / 2
13,808
1,062
19,442
17,870
8,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
2 / 9 / 5
12,150
935
13,768
19,245
13,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
33
48
Kills
12
12
Deaths
48
117
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
3
17
6.17
W
Jormungandr
Ace Oceanus
Jormungandr
8
2
27
10.75
W
Hades
Ace R4v3n
Hades
5
1
29
19.5
L
Ah Puch
Espynho
Ah Puch
2
4
7
1.38
W
14
3
22
8.33
L
Amaterasu
Skills770
Amaterasu
1
10
5
0.35
L
1
17
2
0.12
W
11
3
22
7.33
L
Danzaburou
fmlsmh
Danzaburou
6
8
2
0.88
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,291
Damage
67,961
74,860
Taken
115,406
67,985
Mitigated
53,764
18,448
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,170
7,308
0
718
12,557
6,221
0
2,909
9,648
343
37,176
W
Jormungandr
Ace Oceanus
Jormungandr
14,364
5,227
1,269
6,072
21,243
25,405
0
5,635
15,608
38,471
0
W
Hades
Ace R4v3n
Hades
10,570
1,430
690
1,631
13,228
19,060
0
4,860
8,368
21,218
0
L
Ah Puch
Espynho
Ah Puch
18,925
3,781
0
6,254
19,169
6,616
0
14,591
4,578
62,815
0
W
37,996
6,666
850
3,445
13,614
6,002
0
2,571
11,043
55,186
0
L
Amaterasu
Skills770
Amaterasu
11,262
5,366
0
2,436
36,581
17,272
0
31,065
5,516
0
18,876
L
4,564
795
0
0
22,541
6,944
0
18,176
4,365
0
9,963
W
25,191
4,335
785
2,988
14,218
11,297
0
2,950
11,268
36,410
0
L
Danzaburou
fmlsmh
Danzaburou
19,442
12,752
247
985
17,870
8,998
0
11,747
6,123
0
40,480
L
13,768
2,262
363
713
19,245
13,934
0
12,885
6,360
0
32,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,945
Gold Earned
62,057
206
Minions Killed
200
5
Camps Cleared
3
1,042,762
Distance Traveled
938,615
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,791
1,061
42
3
2
272,456
2
W
Jormungandr
13,882
1,068
67
5
0
187,934
0
W
Hades
13,085
1,007
22
2
1
224,333
1
L
Ah Puch
13,361
1,028
76
6
0
194,730
1
W
Zeus
14,663
1,128
46
4
2
190,620
0
L
Amaterasu
11,918
917
13
1
0
222,809
1
L
Da Ji
10,820
832
12
1
2
149,359
0
W
Anubis
13,524
1,040
29
2
0
167,419
0
L
Danzaburou
13,808
1,062
51
4
1
176,659
0
L
Loki
12,150
935
48
4
0
195,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role