Player Matchup

Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AceFiRePhEnIx
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,402 Elo+
Party 1
Eset
Eset
Im Herbertt
Eset
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,354 Elo+
Party 3
Tiamat
Tiamat
Im Oneeyee
Tiamat
Level 147
God Stats
3W - 7L
1,075 SR
Queue Stats
93W - 111L
1,465 Elo+
Party 3
Janus
Janus
haridestroyer
Janus
Level 100
God Stats
1W - 2L
1,546 SR
Queue Stats
38W - 37L
1,504 Elo+
Party 1
Team Averages
Level 82
1,424 SR
1,445 Elo+

VS

Team Averages
Level 117
1,631 SR
1,389 Elo+
Rama
Rama
DeviLPixiE
Rama
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 44L
1,261 Elo+
Party 2
Chaac
Chaac
Gorkis
Chaac
Level 127
God Stats
19W - 9L
1,463 SR
Queue Stats
425W - 402L
1,465 Elo+
Solo
Jing Wei
Jing Wei
KEROZIN
Jing Wei
Level 104
God Stats
1W - 0L
1,920 SR
Queue Stats
26W - 22L
1,500 Elo+
Solo
Hercules
Hercules
MostafaSMJ
Hercules
Level 128
God Stats
9W - 3L
1,769 SR
Queue Stats
383W - 390L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
Seri0uSaM
Ao Kuang
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 35L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 6 / 9
14,508
691
30,664
21,442
12,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 6 / 12
11,185
533
12,347
21,943
9,355
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 5 / 13
11,516
548
10,962
14,645
6,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Im Oneeyee
Tiamat
20
3 / 5 / 11
13,768
656
21,037
36,013
52,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 8 / 4
14,332
682
21,407
18,995
8,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
14,086
671
15,552
17,453
8,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Gorkis
Chaac
20
5 / 3 / 16
15,412
734
31,365
31,258
41,190
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
KEROZIN
Jing Wei
20
4 / 4 / 11
13,748
655
18,206
19,708
10,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MostafaSMJ
Hercules
19
4 / 5 / 14
12,750
607
20,837
37,630
32,527
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Seri0uSaM
Ao Kuang
20
9 / 4 / 14
14,332
682
19,167
22,710
10,344
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
97
18
Kills
30
30
Deaths
19
49
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
6
9
1.92
L
0
6
12
1
W
8
3
12
4.67
W
Chaac
Gorkis
Chaac
5
3
16
4.33
L
0
5
13
1.3
L
Tiamat
Im Oneeyee
Tiamat
3
5
11
1.7
W
Jing Wei
KEROZIN
Jing Wei
4
4
11
2.38
W
Hercules
MostafaSMJ
Hercules
4
5
14
2.2
W
Ao Kuang
Seri0uSaM
Ao Kuang
9
4
14
4
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,417
Damage
105,127
113,038
Taken
128,759
89,440
Mitigated
102,486
35,656
Healing
77,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
30,664
12,128
3,173
4,879
21,442
12,329
2,372
2,701
18,741
0
63,682
L
12,347
3,837
609
5,765
21,943
9,355
161
4,150
17,793
20,065
0
W
15,552
10,649
3,835
6,407
17,453
8,253
1,210
10,355
7,098
0
26,020
W
Chaac
Gorkis
Chaac
31,365
2,887
3,922
16,423
31,258
41,190
781
13,779
17,479
0
86,035
L
10,962
628
960
1,265
14,645
6,668
454
1,923
12,722
17,101
0
L
Tiamat
Im Oneeyee
Tiamat
21,037
2,279
1,308
13,562
36,013
52,393
382
5,813
30,200
38,543
0
W
Jing Wei
KEROZIN
Jing Wei
18,206
10,271
4,781
5,378
19,708
10,172
4,150
13,181
6,527
0
50,738
W
Hercules
MostafaSMJ
Hercules
20,837
2,593
5,315
16,006
37,630
32,527
52
16,112
21,518
0
24,637
W
Ao Kuang
Seri0uSaM
Ao Kuang
19,167
1,377
5,531
9,622
22,710
10,344
0
12,326
10,384
24,951
0
L
21,407
296
1,635
2,500
18,995
8,695
421
4,580
14,415
53,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,309
Gold Earned
70,328
203
Minions Killed
241
0
Camps Cleared
0
1,751,017
Distance Traveled
2,018,791
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,508
691
78
4
0
378,669
1
L
Sol
11,185
533
17
1
0
330,109
0
W
Rama
14,086
671
29
1
0
385,421
0
W
Chaac
15,412
734
97
5
0
402,999
4
L
Eset
11,516
548
20
1
0
362,111
0
L
Tiamat
13,768
656
27
1
0
331,321
1
W
Jing Wei
13,748
655
88
4
0
370,816
2
W
Hercules
12,750
607
15
1
0
428,663
2
W
Ao Kuang
14,332
682
12
1
0
430,892
1
L
Janus
14,332
682
61
3
0
348,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role