Player Matchup

Tiamat
Tiamat
Face
Tiamat
Level 160
God Stats
3W - 0L
1,799 SR
Queue Stats
71W - 12L
1,995 Elo+
Party 1
Achilles
Achilles
KFairy
Achilles
Level 160
God Stats
4W - 1L
1,600 SR
Queue Stats
154W - 47L
1,828 Elo+
Party 1
Yemoja
Yemoja
Yulre
Yemoja
Level 160
God Stats
38W - 1L
1,982 SR
Queue Stats
1,003W - 143L
2,061 Elo+
Party 1
Team Averages
Level 160
1,794 SR
1,961 Elo+

VS

Team Averages
Level 137
1,693 SR
1,975 Elo+
Cthulhu
Cthulhu
ItsSharkberry
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,909 Elo+
Party 2
Set
Set
Rinsuko
Set
Level 160
God Stats
9W - 6L
2,078 SR
Queue Stats
1,553W - 180L
2,107 Elo+
Party 2
Tiamat
Tiamat
cthujew
Tiamat
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 7L
1,909 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Face
Tiamat
16
7 / 3 / 7
11,720
733
21,256
16,612
15,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KFairy
Achilles
14
6 / 2 / 7
11,489
718
11,879
17,439
16,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Yulre
Yemoja
13
1 / 3 / 13
11,314
707
11,977
19,127
22,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 5 / 4
8,896
556
7,486
18,234
18,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
14
3 / 3 / 5
10,513
657
20,055
24,167
22,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
cthujew
Tiamat
14
5 / 6 / 3
11,056
691
11,581
12,934
8,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
14
Kills
8
8
Deaths
14
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Face
Tiamat
7
3
7
3.5
L
Cthulhu
0
5
4
0.4
W
Achilles
KFairy
Achilles
6
2
7
4.75
L
Set
3
3
5
1.83
W
Yemoja
Yulre
Yemoja
1
3
13
2.5
L
Tiamat
cthujew
Tiamat
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,112
Damage
39,122
53,178
Taken
55,335
54,173
Mitigated
49,201
21,557
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Face
Tiamat
21,256
5,775
0
8,224
16,612
15,917
1,868
6,700
9,570
87,927
0
L
Cthulhu
7,486
269
339
374
18,234
18,517
0
9,870
8,364
24,464
0
W
Achilles
KFairy
Achilles
11,879
3,761
0
3,615
17,439
16,146
676
4,719
11,577
0
40,199
L
Set
20,055
6,440
0
7,932
24,167
22,293
1,791
14,223
9,944
0
66,807
W
Yemoja
Yulre
Yemoja
11,977
1,824
3,803
5,915
19,127
22,110
1,030
6,637
11,891
31,303
0
L
Tiamat
cthujew
Tiamat
11,581
1,472
0
3,138
12,934
8,391
303
9,273
3,661
28,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
30,465
224
Minions Killed
247
0
Camps Cleared
0
883,446
Distance Traveled
847,982
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,720
733
134
8
0
299,137
2
L
Cthulhu
8,896
556
44
3
0
285,183
0
W
Achilles
11,489
718
55
3
0
314,376
4
L
Set
10,513
657
117
7
0
304,838
1
W
Yemoja
11,314
707
35
2
0
269,933
0
L
Tiamat
11,056
691
86
5
0
257,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role