Player Matchup

Vamana
Vamana
Gav_Thekiller
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
Kawaii_Beetle_
Kukulkan
Level 25
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 2L
1,651 Elo+
Party 1
Camazotz
Camazotz
Purplepanda9751
Camazotz
Level 50
God Stats
0W - 1L
1,340 SR
Queue Stats
3W - 5L
1,651 Elo+
Party 1
Scylla
Scylla
ZELDA-_99
Scylla
Level 4
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 2L
1,601 Elo+
Solo
Rama
Rama
legible_protein8
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 124L
1,523 Elo+
Solo
Team Averages
Level 24
1,481 SR
1,615 Elo+

VS

Team Averages
Level 11
1,570 SR
1,537 Elo+
Artemis
Artemis
Mr Xbox 83
Artemis
Level 5
God Stats
11W - 8L
1,484 SR
Queue Stats
24W - 22L
1,511 Elo+
Party 2
Ymir
Ymir
ScottyTiger21
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,395 Elo+
Solo
Chang'e
Chang'e
Tsils
Chang'e
Level 18
God Stats
5W - 6L
1,433 SR
Queue Stats
87W - 80L
1,550 Elo+
Solo
Awilix
Awilix
Ynnek4410
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,503 Elo+
Solo
Merlin
Merlin
cesaron271
Merlin
Level 7
God Stats
6W - 5L
1,933 SR
Queue Stats
28W - 26L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,170
417
1,470
4,748
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
7
0 / 7 / 0
4,167
417
352
6,013
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
6
0 / 7 / 0
4,208
421
2,984
8,739
2,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
ZELDA-_99
Scylla
5
0 / 7 / 1
3,965
397
1,526
5,816
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
4 / 4 / 0
5,599
560
3,488
6,383
1,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mr Xbox 83
Artemis
9
5 / 2 / 4
5,817
582
5,095
3,980
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 2 / 6
6,057
606
2,927
5,679
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
Tsils
Chang'e
11
7 / 0 / 1
6,772
677
5,800
5,867
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Ynnek4410
Awilix
12
5 / 0 / 6
6,743
674
2,818
4,813
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
cesaron271
Merlin
11
7 / 0 / 5
7,089
709
6,468
2,948
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
28
28
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Kukulkan
0
7
0
0
W
Artemis
Mr Xbox 83
Artemis
5
2
4
3.5
L
Camazotz
0
7
0
0
W
4
2
6
3.5
W
Chang'e
Tsils
Chang'e
7
0
1
7.5
W
Awilix
Ynnek4410
Awilix
5
0
6
8
L
Scylla
ZELDA-_99
Scylla
0
7
1
0.07
W
Merlin
cesaron271
Merlin
7
0
5
9.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,820
Damage
23,108
31,699
Taken
23,287
8,434
Mitigated
8,680
5,252
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,470
374
0
586
4,748
1,631
84
3,045
1,385
0
10,838
L
Kukulkan
352
0
0
0
6,013
1,799
0
3,500
2,185
15,861
0
W
Artemis
Mr Xbox 83
Artemis
5,095
2,034
0
995
3,980
1,244
664
369
3,491
0
18,549
L
Camazotz
2,984
1,365
0
2,636
8,739
2,225
0
3,851
4,590
0
16,369
W
2,927
410
0
888
5,679
3,220
270
710
4,867
16,605
0
W
Chang'e
Tsils
Chang'e
5,800
499
0
4,028
5,867
1,803
0
289
5,510
36,462
0
W
Awilix
Ynnek4410
Awilix
2,818
745
0
2,436
4,813
1,564
477
0
4,813
0
34,375
L
Scylla
ZELDA-_99
Scylla
1,526
663
0
0
5,816
1,304
0
2,790
2,932
5,329
0
W
Merlin
cesaron271
Merlin
6,468
184
0
546
2,948
849
455
182
2,728
35,036
0
L
3,488
2,895
0
2,030
6,383
1,475
0
971
5,412
0
18,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,109
Gold Earned
32,478
120
Minions Killed
296
0
Camps Cleared
0
946,383
Distance Traveled
947,773
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,170
417
12
1
0
205,221
0
L
Kukulkan
4,167
417
32
3
0
174,066
0
W
Artemis
5,817
582
26
3
0
157,321
0
L
Camazotz
4,208
421
36
4
0
206,661
0
W
Ymir
6,057
606
30
3
0
190,588
0
W
Chang'e
6,772
677
82
8
0
178,945
0
W
Awilix
6,743
674
75
8
0
227,460
0
L
Scylla
3,965
397
9
1
0
194,137
0
W
Merlin
7,089
709
83
8
0
193,459
3
L
Rama
5,599
560
31
3
0
166,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role