Player Matchup

Hades
Hades
BriGuyFryGuy
Hades
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 39L
1,642 Elo+
Party 2
Rama
Rama
H0REGON
Rama
Level 13
God Stats
3W - 1L
1,608 SR
Queue Stats
16W - 10L
1,680 Elo+
Solo
Guan Yu
Guan Yu
JAKAKE
Guan Yu
Level 10
God Stats
6W - 3L
1,829 SR
Queue Stats
120W - 93L
1,761 Elo+
Party 3
Chang'e
Chang'e
JimmyThe turtle
Chang'e
Level 99
God Stats
9W - 5L
1,693 SR
Queue Stats
342W - 292L
1,572 Elo+
Party 3
Ao Kuang
Ao Kuang
WorldSlayerTTV
Ao Kuang
Level 27
God Stats
3W - 0L
1,804 SR
Queue Stats
28W - 19L
1,709 Elo+
Party 2
Team Averages
Level 36
1,687 SR
1,673 Elo+

VS

Team Averages
Level 20
1,496 SR
1,520 Elo+
Scylla
Scylla
BadVonz
Scylla
Level 17
God Stats
5W - 3L
1,581 SR
Queue Stats
142W - 137L
1,595 Elo+
Solo
Odin
Odin
BustedEggroll
Odin
Level 25
God Stats
13W - 12L
1,640 SR
Queue Stats
454W - 397L
1,531 Elo+
Party 1
Freya
Freya
HENTAl-MANGA
Freya
Level 29
God Stats
16W - 17L
1,592 SR
Queue Stats
176W - 163L
1,576 Elo+
Solo
Cthulhu
Cthulhu
ShoeStir
Cthulhu
Level 8
God Stats
27W - 38L
1,382 SR
Queue Stats
882W - 769L
1,413 Elo+
Solo
Set
Set
steamyburro
Set
Level 22
God Stats
1W - 4L
1,287 SR
Queue Stats
315W - 288L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,808
629
4,405
3,981
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
H0REGON
Rama
13
4 / 2 / 3
8,379
599
6,044
9,775
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
JAKAKE
Guan Yu
12
4 / 3 / 3
7,831
559
6,601
12,097
6,897
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

14
6 / 3 / 3
8,606
615
6,174
8,485
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
14
7 / 0 / 2
8,684
620
5,822
9,869
3,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BadVonz
Scylla
11
0 / 5 / 1
6,505
465
648
6,018
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 5 / 1
7,429
531
3,511
9,912
4,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 5 / 2
6,421
459
6,857
9,854
2,201
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ShoeStir
Cthulhu
10
3 / 5 / 1
6,733
481
4,093
8,348
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 0
6,698
478
2,302
7,410
3,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
25
Kills
8
8
Deaths
25
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
BadVonz
Scylla
0
5
1
0.1
W
4
0
1
4.5
L
3
5
1
0.7
W
Rama
H0REGON
Rama
4
2
3
2.75
L
2
5
2
0.6
W
Guan Yu
JAKAKE
Guan Yu
4
3
3
1.83
W
6
3
3
2.5
L
Cthulhu
ShoeStir
Cthulhu
3
5
1
0.7
W
Ao Kuang
7
0
2
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
17,411
44,207
Taken
41,542
18,572
Mitigated
15,505
17,407
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BadVonz
Scylla
648
135
0
839
6,018
1,965
0
3,701
2,091
36,026
0
W
4,405
530
336
2,501
3,981
2,426
474
0
3,981
47,238
0
L
3,511
1,107
0
925
9,912
4,304
0
4,721
5,001
0
44,688
W
Rama
H0REGON
Rama
6,044
4,762
0
4,669
9,775
2,774
1,942
6,197
3,578
0
46,151
L
6,857
2,354
0
3,219
9,854
2,201
0
1,249
8,605
24,959
0
W
Guan Yu
JAKAKE
Guan Yu
6,601
1,067
114
916
12,097
6,897
12
4,297
7,774
0
34,742
W
6,174
176
893
2,614
8,485
2,890
0
198
8,263
41,267
0
L
Cthulhu
ShoeStir
Cthulhu
4,093
638
0
900
8,348
3,457
0
1,456
6,862
21,772
0
W
Ao Kuang
5,822
405
0
5,364
9,869
3,585
464
816
9,013
48,533
0
L
2,302
1,009
0
998
7,410
3,578
0
4,828
2,582
0
34,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
33,786
402
Minions Killed
305
0
Camps Cleared
0
1,321,170
Distance Traveled
1,218,174
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,505
465
76
5
0
202,230
3
W
Hades
8,808
629
109
8
0
231,554
3
L
Odin
7,429
531
77
6
0
266,784
3
W
Rama
8,379
599
88
6
0
219,269
3
L
Freya
6,421
459
49
4
0
234,840
2
W
Guan Yu
7,831
559
51
4
0
323,104
6
W
Chang'e
8,606
615
72
5
0
258,958
2
L
Cthulhu
6,733
481
30
2
0
266,453
1
W
Ao Kuang
8,684
620
82
6
0
288,285
2
L
Set
6,698
478
73
5
0
247,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role