Player Matchup

Bacchus
Bacchus
ChiefKeev_
Bacchus
Level 60
God Stats
4W - 8L
1,508 SR
Queue Stats
26W - 28L
1,431 Elo+
Party 2
Hades
Hades
HunKThis365
Hades
Level 56
God Stats
1W - 3L
1,127 SR
Queue Stats
34W - 47L
1,359 Elo+
Party 2
Hou Yi
Hou Yi
TheSpaceMan5150
Hou Yi
Level 49
God Stats
2W - 2L
1,485 SR
Queue Stats
45W - 43L
1,432 Elo+
Party 2
Nemesis
Nemesis
delightfulcream6
Nemesis
Level 80
God Stats
20W - 18L
1,521 SR
Queue Stats
69W - 67L
1,419 Elo+
Party 2
Tiamat
Tiamat
ochoazxt231
Tiamat
Level 123
God Stats
8W - 5L
1,568 SR
Queue Stats
107W - 126L
1,452 Elo+
Solo
Team Averages
Level 74
1,442 SR
1,419 Elo+

VS

Team Averages
Level 107
1,515 SR
1,485 Elo+
Ra
Ra
Freecard23
Ra
Level 129
God Stats
25W - 24L
1,499 SR
Queue Stats
120W - 116L
1,462 Elo+
Solo
Mercury
Mercury
Inmortalunit244
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 292L
1,585 Elo+
Party 1
Osiris
Osiris
Sweet_Bucket01
Osiris
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 127L
1,475 Elo+
Party 1
Hel
Hel
TheProphet7514
Hel
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
272W - 262L
1,442 Elo+
Party 3
Cupid
Cupid
iMageAallDaySAL
Cupid
Level 132
God Stats
11W - 10L
1,574 SR
Queue Stats
286W - 279L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChiefKeev_
Bacchus
9
0 / 3 / 1
5,949
458
6,005
8,451
5,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 1
7,669
590
2,110
9,921
4,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 0
6,456
497
3,660
6,725
2,141
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 3 / 0
7,552
581
4,669
8,930
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
14
0 / 0 / 1
8,299
638
5,675
4,755
3,694
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,099
623
8,454
7,734
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
5,028
387
1,262
5,198
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,784
445
3,341
5,986
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 3
7,066
544
3,987
6,742
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
5 / 1 / 3
7,188
553
7,450
8,191
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChiefKeev_
Bacchus
0
3
1
0.17
L
5
2
2
3
W
1
4
1
0.38
L
0
0
1
0.5
L
1
2
2
1
L
2
0
3
3.5
W
1
3
0
0.33
W
2
3
0
0.67
L
5
1
3
6.5
W
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
24,494
38,782
Taken
33,851
18,971
Mitigated
15,554
12,240
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChiefKeev_
Bacchus
6,005
387
472
2,089
8,451
5,731
0
1,911
6,462
25,731
0
L
8,454
1,015
767
2,903
7,734
3,302
504
4,422
3,198
50,856
0
W
2,110
156
51
3,808
9,921
4,145
1,225
4,410
5,310
35,746
0
L
1,262
489
0
2,086
5,198
1,522
0
2,554
2,644
0
15,032
L
3,341
1,733
0
925
5,986
3,056
0
976
5,010
0
26,622
L
3,987
253
2,264
3,545
6,742
4,395
0
2,449
4,293
26,653
0
W
3,660
1,366
375
1,815
6,725
2,141
0
2,595
4,042
0
25,323
W
4,669
2,566
0
927
8,930
3,260
0
1,366
7,560
0
47,372
L
7,450
3,691
505
2,277
8,191
3,279
0
3,235
4,916
0
35,922
W
Tiamat
5,675
1,345
0
2,703
4,755
3,694
4,661
1,692
2,967
58,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
33,165
381
Minions Killed
333
0
Camps Cleared
0
1,178,784
Distance Traveled
1,201,835
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,949
458
34
3
0
267,211
0
L
Ra
8,099
623
119
9
0
271,820
2
W
Hades
7,669
590
87
7
0
216,744
3
L
Mercury
5,028
387
42
3
0
199,507
1
L
Osiris
5,784
445
51
4
0
231,312
0
L
Hel
7,066
544
61
5
0
269,302
1
W
Hou Yi
6,456
497
51
4
0
207,311
4
W
Nemesis
7,552
581
96
7
0
273,733
4
L
Cupid
7,188
553
60
5
0
229,894
3
W
Tiamat
8,299
638
113
9
0
213,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role