Player Matchup

Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 69
God Stats
245W - 255L
1,459 SR
Queue Stats
287W - 312L
1,404 Elo+
Solo
Arachne
Arachne
MDCHEFE
Arachne
Level 45
God Stats
78W - 92L
1,506 SR
Queue Stats
100W - 123L
1,457 Elo+
Solo
Hercules
Hercules
RokuroKage
Hercules
Level 109
God Stats
20W - 35L
1,405 SR
Queue Stats
1,159W - 1,208L
1,541 Elo+
Party 2
Rama
Rama
iMelloMK
Rama
Level 139
God Stats
7W - 11L
1,405 SR
Queue Stats
652W - 659L
1,538 Elo+
Party 2
Janus
Janus
metallicaghost
Janus
Level 69
God Stats
34W - 46L
1,529 SR
Queue Stats
362W - 430L
1,440 Elo+
Party 2
Team Averages
Level 86
1,461 SR
1,476 Elo+

VS

Team Averages
Level 44
1,527 SR
1,447 Elo+
Ganesha
Ganesha
IvarTBoneless
Ganesha
Level 45
God Stats
3W - 1L
1,750 SR
Queue Stats
87W - 72L
1,521 Elo+
Party 3
Thanatos
Thanatos
Judask1
Thanatos
Level 19
God Stats
4W - 3L
1,906 SR
Queue Stats
62W - 24L
1,564 Elo+
Party 3
Janus
Janus
Mainspatan
Janus
Level 63
God Stats
9W - 15L
1,443 SR
Queue Stats
140W - 167L
1,396 Elo+
Party 1
Chaac
Chaac
XxOrmenoxX
Chaac
Level 66
God Stats
6W - 7L
1,333 SR
Queue Stats
114W - 127L
1,398 Elo+
Party 1
Xbalanque
Xbalanque
Yacocap1497
Xbalanque
Level 29
God Stats
2W - 2L
1,203 SR
Queue Stats
58W - 84L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHACAL_1967_
Cthulhu
13
0 / 5 / 4
7,564
420
3,429
11,504
3,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
MDCHEFE
Arachne
10
2 / 5 / 1
7,106
395
3,553
13,962
4,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
RokuroKage
Hercules
15
9 / 5 / 1
9,299
517
8,797
17,068
13,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
0 / 3 / 3
7,471
415
7,017
11,572
2,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 9 / 2
7,632
424
6,617
10,487
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
2 / 1 / 15
9,308
517
8,444
9,596
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Judask1
Thanatos
17
15 / 3 / 2
10,927
607
17,907
14,286
6,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
13
3 / 4 / 3
8,495
472
6,018
8,274
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
4 / 2 / 6
9,025
501
9,908
8,887
6,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Yacocap1497
Xbalanque
14
3 / 3 / 4
8,616
479
6,018
11,226
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
27
27
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CHACAL_1967_
Cthulhu
0
5
4
0.4
W
Ganesha
2
1
15
9.5
W
Thanatos
Judask1
Thanatos
15
3
2
5.33
L
Arachne
MDCHEFE
Arachne
2
5
1
0.5
W
Janus
3
4
3
1.13
L
Hercules
RokuroKage
Hercules
9
5
1
1.9
W
Chaac
4
2
6
3.5
W
Xbalanque
Yacocap1497
Xbalanque
3
3
4
1.67
L
Rama
0
3
3
0.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
48,295
64,593
Taken
52,269
25,489
Mitigated
27,111
14,432
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CHACAL_1967_
Cthulhu
3,429
145
876
1,266
11,504
3,825
377
4,116
7,388
30,274
0
W
Ganesha
8,444
911
0
1,576
9,596
7,960
157
3,078
6,408
30,042
0
W
Thanatos
Judask1
Thanatos
17,907
6,004
0
11,189
14,286
6,070
540
2,781
11,341
0
70,558
L
Arachne
MDCHEFE
Arachne
3,553
2,872
0
778
13,962
4,024
0
3,150
10,812
0
22,745
W
Janus
6,018
443
0
750
8,274
2,632
505
1,674
6,386
50,909
0
L
Hercules
RokuroKage
Hercules
8,797
2,449
0
5,790
17,068
13,060
130
3,786
13,282
0
43,881
W
Chaac
9,908
2,703
0
2,175
8,887
6,246
658
981
7,828
0
57,417
W
Xbalanque
Yacocap1497
Xbalanque
6,018
1,968
0
2,608
11,226
4,203
1,405
934
10,260
0
58,422
L
Rama
7,017
5,897
0
4,982
11,572
2,609
685
1,436
10,136
0
43,609
L
6,617
326
0
740
10,487
1,971
316
1,974
8,513
32,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
46,371
306
Minions Killed
449
0
Camps Cleared
0
1,643,974
Distance Traveled
1,689,629
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,564
420
60
3
0
357,984
4
W
Ganesha
9,308
517
18
1
0
367,095
6
W
Thanatos
10,927
607
115
6
0
359,863
0
L
Arachne
7,106
395
40
2
0
383,807
0
W
Janus
8,495
472
96
5
0
326,570
2
L
Hercules
9,299
517
61
3
0
319,652
0
W
Chaac
9,025
501
99
6
0
347,515
4
W
Xbalanque
8,616
479
121
7
0
288,586
0
L
Rama
7,471
415
78
4
0
287,125
2
L
Janus
7,632
424
67
4
0
295,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role