Player Matchup

Sun Wukong
Sun Wukong
Interlewd
Sun Wukong
Level 107
God Stats
15W - 11L
1,616 SR
Queue Stats
40W - 35L
1,531 Elo+
Party 1
Merlin
Merlin
RickTheBarbarian
Merlin
Level 14
God Stats
8W - 13L
1,498 SR
Queue Stats
158W - 153L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
RoscoJr
Jing Wei
Level 100
God Stats
2W - 1L
1,633 SR
Queue Stats
261W - 236L
1,615 Elo+
Party 2
Yemoja
Yemoja
kiyalu
Yemoja
Level 44
God Stats
11W - 9L
1,635 SR
Queue Stats
90W - 77L
1,630 Elo+
Party 1
Ratatoskr
Ratatoskr
ratchard
Ratatoskr
Level 48
God Stats
8W - 8L
1,687 SR
Queue Stats
246W - 229L
1,605 Elo+
Party 2
Team Averages
Level 63
1,614 SR
1,581 Elo+

VS

Team Averages
Level 52
1,530 SR
1,445 Elo+
Thanatos
Thanatos
GreenStar7373
Thanatos
Level 43
God Stats
17W - 25L
1,461 SR
Queue Stats
232W - 270L
1,412 Elo+
Party 3
Ganesha
Ganesha
Kheprinesh
Ganesha
Level 124
God Stats
4W - 5L
1,682 SR
Queue Stats
263W - 294L
1,438 Elo+
Party 3
Izanami
Izanami
WhiteWolf469
Izanami
Level 47
God Stats
26W - 17L
1,595 SR
Queue Stats
75W - 92L
1,462 Elo+
Solo
Nemesis
Nemesis
vladavelion
Nemesis
Level 38
God Stats
59W - 92L
1,411 SR
Queue Stats
207W - 257L
1,414 Elo+
Party 3
Ra
Ra
zeldageek84
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Interlewd
Sun Wukong
11
3 / 1 / 3
6,391
639
6,232
7,577
3,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 1 / 2
6,786
679
2,807
3,423
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
RoscoJr
Jing Wei
11
3 / 1 / 0
6,263
626
5,303
5,586
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
kiyalu
Yemoja
7
0 / 2 / 4
4,784
478
2,351
4,893
1,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
ratchard
Ratatoskr
10
7 / 4 / 3
6,603
660
5,266
6,833
1,691
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GreenStar7373
Thanatos
10
7 / 3 / 0
6,319
632
4,733
7,855
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Kheprinesh
Ganesha
8
0 / 4 / 7
5,581
558
3,456
6,399
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
WhiteWolf469
Izanami
9
2 / 1 / 1
5,642
564
3,110
6,406
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
vladavelion
Nemesis
9
0 / 3 / 3
5,070
507
2,705
6,512
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 8 / 0
4,614
461
1,798
5,535
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
19
Kills
9
9
Deaths
19
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GreenStar7373
Thanatos
7
3
0
2.33
W
Sun Wukong
Interlewd
Sun Wukong
3
1
3
4.5
L
Ganesha
Kheprinesh
Ganesha
0
4
7
0.88
W
6
1
2
7
W
Jing Wei
RoscoJr
Jing Wei
3
1
0
3
L
Izanami
WhiteWolf469
Izanami
2
1
1
2.5
W
Yemoja
kiyalu
Yemoja
0
2
4
1
W
Ratatoskr
ratchard
Ratatoskr
7
4
3
2.13
L
Nemesis
vladavelion
Nemesis
0
3
3
0.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
15,802
28,312
Taken
32,707
9,929
Mitigated
11,197
8,014
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GreenStar7373
Thanatos
4,733
1,450
0
6,906
7,855
2,275
0
324
7,489
0
20,228
W
Sun Wukong
Interlewd
Sun Wukong
6,232
1,025
0
2,470
7,577
3,274
0
353
7,224
0
38,247
L
Ganesha
Kheprinesh
Ganesha
3,456
645
246
1,649
6,399
3,067
435
1,281
5,118
16,789
0
W
2,807
505
0
971
3,423
909
306
1,318
2,005
31,619
0
W
Jing Wei
RoscoJr
Jing Wei
5,303
4,976
0
2,284
5,586
2,089
614
372
5,214
0
39,088
L
Izanami
WhiteWolf469
Izanami
3,110
2,084
0
1,155
6,406
1,938
0
418
5,988
0
28,851
W
Yemoja
kiyalu
Yemoja
2,351
870
267
730
4,893
1,966
0
1,384
3,461
9,262
0
W
Ratatoskr
ratchard
Ratatoskr
5,266
1,933
0
1,292
6,833
1,691
0
1,639
5,154
0
23,981
L
Nemesis
vladavelion
Nemesis
2,705
1,022
0
1,848
6,512
2,416
445
37
6,475
0
19,867
L
1,798
755
0
38
5,535
1,501
58
2,794
2,479
17,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
27,226
279
Minions Killed
207
0
Camps Cleared
0
997,735
Distance Traveled
924,907
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,319
632
42
4
0
176,543
3
W
Sun Wukong
6,391
639
68
7
0
205,343
3
L
Ganesha
5,581
558
12
1
0
206,842
5
W
Merlin
6,786
679
61
6
0
186,648
2
W
Jing Wei
6,263
626
78
8
0
182,869
2
L
Izanami
5,642
564
71
7
0
197,040
3
W
Yemoja
4,784
478
18
2
0
195,377
6
W
Ratatoskr
6,603
660
54
5
0
227,498
2
L
Nemesis
5,070
507
46
5
0
171,917
1
L
Ra
4,614
461
36
4
0
172,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role