Player Matchup

Cernunnos
Cernunnos
TheMightyHerb
Cernunnos
Level 47
God Stats
3W - 3L
1,326 SR
Queue Stats
160W - 102L
1,693 Elo+
Party 3
Chaac
Chaac
loneazn16
Chaac
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
175W - 114L
1,736 Elo+
Party 3
Serqet
Serqet
mellocoi
Serqet
Level 125
God Stats
17W - 24L
1,332 SR
Queue Stats
365W - 344L
1,539 Elo+
Party 1
Discordia
Discordia
r0ti
Discordia
Level 120
God Stats
11W - 8L
1,738 SR
Queue Stats
200W - 194L
1,475 Elo+
Party 1
Hachiman
Hachiman
wockyoni
Hachiman
Level 107
God Stats
53W - 64L
1,513 SR
Queue Stats
318W - 310L
1,529 Elo+
Party 1
Team Averages
Level 95
1,482 SR
1,594 Elo+

VS

Team Averages
Level 85
1,646 SR
1,525 Elo+
Anhur
Anhur
Brigantor
Anhur
Level 86
God Stats
10W - 12L
1,712 SR
Queue Stats
176W - 161L
1,603 Elo+
Party 2
Vamana
Vamana
Demonreach77
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Bastet
Bastet
HolUpHoldMyPhone
Bastet
Level 151
God Stats
1W - 2L
1,810 SR
Queue Stats
546W - 520L
1,610 Elo+
Party 2
Cabrakan
Cabrakan
Karukushifu
Cabrakan
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
86W - 66L
1,638 Elo+
Party 2
Chang'e
Chang'e
dannielpe
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TheMightyHerb
Cernunnos
9
4 / 1 / 2
5,736
574
4,739
6,271
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
loneazn16
Chaac
12
2 / 0 / 2
6,566
657
6,007
6,375
3,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
mellocoi
Serqet
8
2 / 0 / 3
5,419
542
3,690
4,242
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
r0ti
Discordia
10
2 / 0 / 1
5,757
576
1,635
3,698
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
wockyoni
Hachiman
10
1 / 0 / 2
5,473
547
2,753
3,076
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brigantor
Anhur
8
0 / 2 / 0
4,751
475
1,637
4,231
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
8
0 / 2 / 1
4,777
478
3,185
7,446
3,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
5,012
501
2,520
5,524
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Karukushifu
Cabrakan
7
0 / 2 / 1
4,784
478
1,374
4,583
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
dannielpe
Chang'e
8
0 / 3 / 0
4,983
498
1,827
4,929
1,309
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
1
1
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
Brigantor
Anhur
0
2
0
0
L
Vamana
0
2
1
0.25
L
1
2
0
0.5
L
Cabrakan
Karukushifu
Cabrakan
0
2
1
0.25
W
Cernunnos
TheMightyHerb
Cernunnos
4
1
2
5
L
Chang'e
dannielpe
Chang'e
0
3
0
0
W
Chaac
loneazn16
Chaac
2
0
2
3
W
Serqet
mellocoi
Serqet
2
0
3
3.5
W
Discordia
r0ti
Discordia
2
0
1
2.5
W
Hachiman
wockyoni
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
10,543
23,662
Taken
26,713
8,852
Mitigated
8,824
10,295
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Brigantor
Anhur
1,637
1,457
0
1,817
4,231
819
0
0
4,231
0
23,786
L
Vamana
3,185
1,388
0
2,879
7,446
3,052
0
0
7,446
0
21,104
L
2,520
1,086
0
2,038
5,524
1,449
0
20
5,464
0
18,454
L
Cabrakan
Karukushifu
Cabrakan
1,374
296
0
898
4,583
2,195
0
0
4,491
10,014
0
W
Cernunnos
TheMightyHerb
Cernunnos
4,739
2,028
0
1,815
6,271
1,975
0
1,140
5,131
0
30,868
L
Chang'e
dannielpe
Chang'e
1,827
180
4
1,778
4,929
1,309
0
1,405
3,229
22,771
0
W
Chaac
loneazn16
Chaac
6,007
1,755
0
5,100
6,375
3,557
0
0
6,375
0
41,085
W
Serqet
mellocoi
Serqet
3,690
728
0
898
4,242
1,455
0
872
3,370
0
9,035
W
Discordia
r0ti
Discordia
1,635
65
0
857
3,698
1,050
0
1,189
2,509
33,053
0
W
Hachiman
wockyoni
Hachiman
2,753
938
0
1,625
3,076
815
27
0
3,076
0
27,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
24,307
319
Minions Killed
205
0
Camps Cleared
0
990,257
Distance Traveled
937,636
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,751
475
54
5
0
175,812
3
L
Vamana
4,777
478
44
4
0
182,331
0
L
Bastet
5,012
501
31
3
0
213,898
2
L
Cabrakan
4,784
478
22
2
0
189,408
2
W
Cernunnos
5,736
574
69
7
0
196,486
3
L
Chang'e
4,983
498
54
5
0
176,187
1
W
Chaac
6,566
657
102
10
0
186,967
2
W
Serqet
5,419
542
8
1
0
238,934
5
W
Discordia
5,757
576
81
8
0
188,099
2
W
Hachiman
5,473
547
59
6
0
179,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role