Player Matchup

Cerberus
Cerberus
NIMMZz-_
Cerberus
Level 2
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Yemoja
Yemoja
Sixtus11
Yemoja
Level 26
God Stats
8W - 11L
1,517 SR
Queue Stats
100W - 120L
1,455 Elo+
Solo
Tiamat
Tiamat
Sleezly
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
ethanveliz1101
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,358 Elo+
Solo
Ra
Ra
sasuke13576
Ra
Level 4
God Stats
0W - 3L
1,214 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Team Averages
Level 10
1,410 SR
1,324 Elo+

VS

Team Averages
Level 13
1,517 SR
1,424 Elo+
Ares
Ares
EPOCD
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,272 Elo+
Solo
Discordia
Discordia
EtheralBorealis
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,472 Elo+
Party 2
Artemis
Artemis
KONDAGA
Artemis
Level 3
God Stats
5W - 2L
1,482 SR
Queue Stats
6W - 3L
1,441 Elo+
Party 2
Sol
Sol
tjet2001
Sol
Level 19
God Stats
11W - 10L
1,601 SR
Queue Stats
75W - 67L
1,495 Elo+
Party 3
Rama
Rama
walstopholes
Rama
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
56W - 50L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NIMMZz-_
Cerberus
14
0 / 15 / 2
8,925
811
7,431
29,801
27,701
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Sixtus11
Yemoja
15
2 / 4 / 1
9,934
903
4,817
12,461
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Sleezly
Tiamat
13
0 / 5 / 1
8,529
775
5,297
5,781
3,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 1
8,959
814
2,931
6,910
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 5 / 4
9,177
834
4,634
18,681
17,460
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EPOCD
Ares
17
3 / 0 / 13
10,881
989
3,182
6,025
3,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
EtheralBorealis
Discordia
17
5 / 1 / 15
10,609
964
9,567
4,851
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
KONDAGA
Artemis
18
5 / 1 / 18
10,983
998
12,084
7,501
2,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 0 / 18
11,413
1,038
13,529
7,748
3,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 2 / 13
11,680
1,062
29,669
11,287
3,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
112
2
Kills
35
35
Deaths
4
9
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ares
EPOCD
Ares
3
0
13
9.5
W
Discordia
EtheralBorealis
Discordia
5
1
15
12.5
W
Artemis
KONDAGA
Artemis
5
1
18
14
L
Cerberus
NIMMZz-_
Cerberus
0
15
2
0.07
L
Yemoja
Sixtus11
Yemoja
2
4
1
0.63
L
Tiamat
Sleezly
Tiamat
0
5
1
0.1
L
0
6
1
0.08
L
0
5
4
0.4
W
10
0
18
19
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
68,031
73,634
Taken
37,412
63,841
Mitigated
14,455
3,405
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
EPOCD
Ares
3,182
584
0
512
6,025
3,636
0
4,446
1,579
13,035
0
W
Discordia
EtheralBorealis
Discordia
9,567
2,174
0
506
4,851
1,780
0
2,212
2,027
24,479
0
W
Artemis
KONDAGA
Artemis
12,084
7,671
0
2,000
7,501
2,542
0
3,592
2,399
0
30,371
L
Cerberus
NIMMZz-_
Cerberus
7,431
386
0
2,190
29,801
27,701
0
8,976
20,661
10,387
0
L
Yemoja
Sixtus11
Yemoja
4,817
1,105
319
341
12,461
12,855
0
4,433
7,822
21,589
0
L
Tiamat
Sleezly
Tiamat
5,297
871
0
515
5,781
3,253
0
2,419
3,267
8,215
0
L
2,931
411
0
0
6,910
2,572
0
3,395
3,359
17,255
0
L
4,634
1,569
20
20
18,681
17,460
0
6,194
12,247
8,418
0
W
13,529
5,129
0
3,065
7,748
3,124
0
5,820
1,928
20,571
0
W
29,669
23,884
0
3,116
11,287
3,373
0
8,325
2,407
0
44,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
55,566
90
Minions Killed
156
2
Camps Cleared
3
539,865
Distance Traveled
946,387
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,881
989
16
1
1
230,713
0
W
Discordia
10,609
964
42
4
1
156,806
0
W
Artemis
10,983
998
44
4
0
176,270
0
L
Cerberus
8,925
811
9
1
1
125,773
3
L
Yemoja
9,934
903
33
3
0
102,118
1
L
Tiamat
8,529
775
6
1
0
90,719
2
L
Agni
8,959
814
34
3
0
82,439
0
L
Ra
9,177
834
8
1
1
138,816
1
W
Sol
11,413
1,038
18
2
0
197,981
0
W
Rama
11,680
1,062
36
3
1
184,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role