Player Matchup

Set
Set
Devoureer
Set
Level 19
God Stats
19W - 29L
1,280 SR
Queue Stats
127W - 171L
1,336 Elo+
Party 2
Aphrodite
Aphrodite
Pilbie
Aphrodite
Level 24
God Stats
64W - 61L
1,483 SR
Queue Stats
133W - 161L
1,356 Elo+
Solo
Cthulhu
Cthulhu
SniperGuy1113
Cthulhu
Level 18
God Stats
40W - 37L
1,369 SR
Queue Stats
40W - 39L
1,243 Elo+
Solo
Hou Yi
Hou Yi
Spectre4223
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
TheDusky
Cabrakan
Level 15
God Stats
2W - 14L
1,217 SR
Queue Stats
59W - 87L
1,241 Elo+
Party 2
Team Averages
Level 16
1,370 SR
1,335 Elo+

VS

Team Averages
Level 22
1,421 SR
1,398 Elo+
Ganesha
Ganesha
CountZakula8946
Ganesha
Level 5
God Stats
5W - 2L
1,216 SR
Queue Stats
162W - 154L
1,323 Elo+
Party 1
Medusa
Medusa
Ekkiekaggam
Medusa
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,758 Elo+
Party 1
Tyr
Tyr
LordeVixon
Tyr
Level 25
God Stats
8W - 10L
1,533 SR
Queue Stats
53W - 84L
1,362 Elo+
Solo
Vulcan
Vulcan
Padraighh
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 80L
1,292 Elo+
Solo
Fafnir
Fafnir
kam613
Fafnir
Level 25
God Stats
5W - 9L
1,358 SR
Queue Stats
80W - 107L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,230
654
2,813
3,511
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Pilbie
Aphrodite
6
0 / 2 / 3
4,062
508
1,453
5,374
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
6
2 / 2 / 0
4,125
516
2,407
3,887
1,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
5
0 / 2 / 0
3,707
463
1,871
3,217
562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
TheDusky
Cabrakan
6
0 / 1 / 0
3,943
493
421
3,128
1,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
4,982
623
2,063
4,100
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
8
5 / 0 / 0
4,959
620
3,363
2,572
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 1 / 0
4,482
560
1,503
3,867
1,273
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
Padraighh
Vulcan
7
0 / 2 / 3
4,278
535
2,337
4,653
1,434
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
kam613
Fafnir
6
1 / 3 / 0
4,277
535
1,221
3,705
2,168
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
7
7
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
3
0
2
4
W
Medusa
5
0
0
5
W
1
1
0
1
W
Vulcan
Padraighh
Vulcan
0
2
3
0.75
L
Aphrodite
Pilbie
Aphrodite
0
2
3
0.75
L
Cthulhu
2
2
0
1
L
Hou Yi
0
2
0
0
L
Cabrakan
TheDusky
Cabrakan
0
1
0
0
W
Fafnir
kam613
Fafnir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,965
Damage
10,487
19,117
Taken
18,897
6,314
Mitigated
6,974
4,398
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,063
34
393
2,420
4,100
1,481
464
555
3,545
15,299
0
L
2,813
1,553
0
527
3,511
1,326
465
711
2,800
0
18,460
W
Medusa
3,363
1,301
0
1,240
2,572
618
775
130
2,442
0
20,578
W
1,503
234
0
1,181
3,867
1,273
0
490
3,309
0
15,757
W
Vulcan
Padraighh
Vulcan
2,337
1,014
0
859
4,653
1,434
256
2,739
1,806
14,091
0
L
Aphrodite
Pilbie
Aphrodite
1,453
193
161
3,076
5,374
1,480
87
2,235
3,139
12,821
0
L
Cthulhu
2,407
433
0
0
3,887
1,431
0
1,132
2,755
11,296
0
L
Hou Yi
1,871
1,035
0
332
3,217
562
0
1,173
2,044
0
10,631
L
Cabrakan
TheDusky
Cabrakan
421
220
0
302
3,128
1,515
0
370
2,758
7,975
0
W
Fafnir
kam613
Fafnir
1,221
163
0
455
3,705
2,168
0
165
3,514
8,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,067
Gold Earned
22,978
116
Minions Killed
151
0
Camps Cleared
0
770,509
Distance Traveled
724,010
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,982
623
5
1
0
144,791
3
L
Set
5,230
654
37
5
0
173,202
0
W
Medusa
4,959
620
62
8
0
154,250
3
W
Tyr
4,482
560
40
5
0
169,628
0
W
Vulcan
4,278
535
25
3
0
148,526
0
L
Aphrodite
4,062
508
28
4
0
146,163
0
L
Cthulhu
4,125
516
12
2
0
167,197
2
L
Hou Yi
3,707
463
16
2
0
117,451
0
L
Cabrakan
3,943
493
23
3
0
166,496
0
W
Fafnir
4,277
535
19
2
0
106,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role