Player Matchup

Sol
Sol
Dark Horse4574
Sol
Level 99
God Stats
20W - 21L
1,280 SR
Queue Stats
584W - 596L
1,423 Elo+
Party 1
Chernobog
Chernobog
JFallester
Chernobog
Level 98
God Stats
10W - 9L
1,724 SR
Queue Stats
454W - 445L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
Sou1Abismo
Aphrodite
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
caitano1999
Scylla
Level 104
God Stats
4W - 3L
1,830 SR
Queue Stats
233W - 225L
1,536 Elo+
Party 2
Yemoja
Yemoja
temp-421796
Yemoja
Level 81
God Stats
32W - 43L
1,517 SR
Queue Stats
585W - 743L
1,405 Elo+
Party 1
Team Averages
Level 105
1,570 SR
1,459 Elo+

VS

Team Averages
Level 103
1,368 SR
1,403 Elo+
Arachne
Arachne
HBarba77i
Arachne
Level 84
God Stats
3W - 6L
1,249 SR
Queue Stats
66W - 84L
1,431 Elo+
Party 3
Cu Chulainn
Cu Chulainn
I Pai Mei I
Cu Chulainn
Level 135
God Stats
5W - 7L
1,357 SR
Queue Stats
236W - 322L
1,392 Elo+
Party 3
Athena
Athena
LuanLucasBR
Athena
Level 49
God Stats
4W - 4L
1,486 SR
Queue Stats
138W - 186L
1,339 Elo+
Solo
Hou Yi
Hou Yi
MercenarioRJ
Hou Yi
Level 127
God Stats
4W - 7L
1,402 SR
Queue Stats
301W - 376L
1,374 Elo+
Party 3
Scylla
Scylla
Prunkera
Scylla
Level 122
God Stats
2W - 4L
1,347 SR
Queue Stats
94W - 107L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 3
10,417
417
4,330
10,248
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
JFallester
Chernobog
18
2 / 2 / 3
11,175
447
6,463
14,470
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Sou1Abismo
Aphrodite
15
2 / 3 / 5
9,439
378
4,747
11,039
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
18
6 / 2 / 4
11,679
467
19,551
14,012
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
13
0 / 2 / 0
9,146
366
3,630
7,297
8,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HBarba77i
Arachne
20
2 / 3 / 3
13,222
529
4,944
19,384
9,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
I Pai Mei I
Cu Chulainn
20
2 / 0 / 3
13,139
526
9,285
13,881
13,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
0 / 3 / 2
11,000
440
1,338
22,643
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
20
1 / 2 / 0
12,683
507
5,831
13,631
5,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Prunkera
Scylla
20
5 / 2 / 2
13,887
555
16,197
10,200
3,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
10
10
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Arachne
HBarba77i
Arachne
2
3
3
1.17
W
Cu Chulainn
I Pai Mei I
Cu Chulainn
2
0
3
3.5
L
Chernobog
JFallester
Chernobog
2
2
3
1.75
W
Athena
0
3
2
0.33
W
Hou Yi
1
2
0
0.5
W
Scylla
Prunkera
Scylla
5
2
2
3
L
Aphrodite
Sou1Abismo
Aphrodite
2
3
5
1.5
L
Scylla
6
2
4
4
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,721
Damage
37,595
57,066
Taken
79,739
29,846
Mitigated
48,388
24,949
Healing
21,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,330
812
0
5,349
10,248
4,299
1,644
172
10,076
60,607
3,758
W
Arachne
HBarba77i
Arachne
4,944
2,457
0
4,630
19,384
9,478
605
5,564
13,513
0
122,535
W
Cu Chulainn
I Pai Mei I
Cu Chulainn
9,285
2,179
0
3,948
13,881
13,641
1,363
4,053
9,456
503
82,581
L
Chernobog
JFallester
Chernobog
6,463
3,046
0
5,239
14,470
5,587
0
3,145
11,257
0
83,184
W
Athena
1,338
239
255
3,009
22,643
16,029
153
10,901
11,302
40,389
0
W
Hou Yi
5,831
2,404
0
6,614
13,631
5,298
3,061
4,903
8,612
0
94,635
W
Scylla
Prunkera
Scylla
16,197
1,479
0
3,085
10,200
3,942
2,396
5,271
4,669
105,411
0
L
Aphrodite
Sou1Abismo
Aphrodite
4,747
244
6,031
4,792
11,039
6,711
0
5,574
5,343
39,021
0
L
Scylla
19,551
1,950
0
2,009
14,012
4,903
0
8,517
5,261
73,904
0
L
Yemoja
3,630
304
147
1,382
7,297
8,346
562
0
7,297
34,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,856
Gold Earned
63,931
570
Minions Killed
730
0
Camps Cleared
0
2,042,848
Distance Traveled
2,417,872
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,417
417
110
4
0
389,249
2
W
Arachne
13,222
529
165
7
0
531,790
4
W
Cu Chulainn
13,139
526
156
6
0
448,817
4
L
Chernobog
11,175
447
151
6
0
449,687
4
W
Athena
11,000
440
58
2
0
506,266
2
W
Hou Yi
12,683
507
177
7
0
435,661
7
W
Scylla
13,887
555
174
7
0
495,338
9
L
Aphrodite
9,439
378
78
3
0
461,780
15
L
Scylla
11,679
467
140
6
0
498,145
7
L
Yemoja
9,146
366
91
4
0
243,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role