Player Matchup

Bellona
Bellona
ExohAP
Bellona
Level 26
God Stats
11W - 21L
1,423 SR
Queue Stats
343W - 406L
1,424 Elo+
Party 1
Athena
Athena
Salva-dor50
Athena
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,462 Elo+
Solo
Danzaburou
Danzaburou
THAT SHUGOKI
Danzaburou
Level 28
God Stats
14W - 15L
1,443 SR
Queue Stats
131W - 119L
1,458 Elo+
Solo
Merlin
Merlin
V-_implex
Merlin
Level 24
God Stats
62W - 63L
1,570 SR
Queue Stats
341W - 412L
1,382 Elo+
Party 1
Susano
Susano
ViGzlSniping
Susano
Level 25
God Stats
13W - 13L
1,390 SR
Queue Stats
63W - 69L
1,434 Elo+
Party 1
Team Averages
Level 22
1,465 SR
1,432 Elo+

VS

Team Averages
Level 30
1,619 SR
1,537 Elo+
Ymir
Ymir
BountyVFX
Ymir
Level 11
God Stats
51W - 39L
1,607 SR
Queue Stats
97W - 104L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DeviIFruits
Cu Chulainn
Level 3
God Stats
12W - 9L
1,778 SR
Queue Stats
86W - 84L
1,727 Elo+
Party 2
Apollo
Apollo
Flashy Step
Apollo
Level 18
God Stats
17W - 18L
1,778 SR
Queue Stats
90W - 91L
1,521 Elo+
Party 2
Raijin
Raijin
eeeeerrrrr
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,449 Elo+
Solo
Fenrir
Fenrir
Ĵoker
Fenrir
Level 109
God Stats
3W - 5L
1,429 SR
Queue Stats
223W - 223L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ExohAP
Bellona
16
2 / 2 / 8
10,282
490
5,441
9,425
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
13
0 / 2 / 8
9,248
440
3,236
9,196
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
THAT SHUGOKI
Danzaburou
20
7 / 1 / 0
12,408
591
8,857
14,438
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
V-_implex
Merlin
16
2 / 4 / 0
10,191
485
4,984
9,785
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
17
8 / 3 / 1
11,015
525
12,489
10,825
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 2
7,922
377
2,707
12,402
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
DeviIFruits
Cu Chulainn
11
1 / 8 / 1
7,429
354
2,810
10,528
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
17
3 / 2 / 2
10,313
491
7,447
12,793
4,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
eeeeerrrrr
Raijin
9
1 / 2 / 1
7,232
344
2,804
4,512
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Ĵoker
Fenrir
19
6 / 3 / 4
11,492
547
12,749
16,789
7,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
19
Kills
12
12
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
2
0.5
L
Cu Chulainn
DeviIFruits
Cu Chulainn
1
8
1
0.19
W
Bellona
ExohAP
Bellona
2
2
8
3
L
Apollo
3
2
2
2
W
Athena
0
2
8
2
W
Danzaburou
THAT SHUGOKI
Danzaburou
7
1
0
7
W
Merlin
V-_implex
Merlin
2
4
0
0.5
W
Susano
8
3
1
2.83
L
Raijin
eeeeerrrrr
Raijin
1
2
1
0.75
L
Fenrir
Ĵoker
Fenrir
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,007
Damage
28,517
53,669
Taken
57,024
30,591
Mitigated
29,922
18,865
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,707
710
0
561
12,402
10,535
385
560
11,802
25,792
0
L
Cu Chulainn
DeviIFruits
Cu Chulainn
2,810
823
0
674
10,528
5,574
0
385
10,103
0
9,405
W
Bellona
ExohAP
Bellona
5,441
1,176
0
3,729
9,425
6,808
110
826
8,512
0
67,972
L
Apollo
7,447
6,102
0
5,279
12,793
4,897
1,071
4,058
8,583
0
56,256
W
Athena
3,236
373
0
2,163
9,196
6,818
53
962
8,167
8,810
0
W
Danzaburou
THAT SHUGOKI
Danzaburou
8,857
4,156
0
7,908
14,438
7,052
0
519
13,919
0
116,003
W
Merlin
V-_implex
Merlin
4,984
71
0
2,085
9,785
4,185
1,662
1,760
7,889
57,407
0
W
Susano
12,489
4,292
0
2,980
10,825
5,728
848
1,204
9,271
0
58,641
L
Raijin
eeeeerrrrr
Raijin
2,804
266
99
802
4,512
1,259
0
1,378
3,052
21,781
0
L
Fenrir
Ĵoker
Fenrir
12,749
3,899
0
5,036
16,789
7,657
367
1,427
15,264
0
82,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,144
Gold Earned
44,388
494
Minions Killed
369
0
Camps Cleared
0
1,848,808
Distance Traveled
1,551,573
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,922
377
51
2
0
362,447
1
L
Cu Chulainn
7,429
354
17
1
0
282,707
0
W
Bellona
10,282
490
117
6
0
429,796
3
L
Apollo
10,313
491
129
6
0
321,667
0
W
Athena
9,248
440
8
0
0
416,761
7
W
Danzaburou
12,408
591
146
7
0
358,289
5
W
Merlin
10,191
485
108
5
0
314,446
3
W
Susano
11,015
525
115
5
0
329,516
3
L
Raijin
7,232
344
48
2
0
165,442
0
L
Fenrir
11,492
547
124
6
0
419,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role