Player Matchup

Ares
Ares
DingleAllTheWay
Ares
Level 28
God Stats
22W - 17L
1,720 SR
Queue Stats
125W - 139L
1,464 Elo+
Party 1
Fenrir
Fenrir
FAZE DECEIVED
Fenrir
Level 29
God Stats
12W - 13L
1,278 SR
Queue Stats
485W - 421L
1,488 Elo+
Solo
Anubis
Anubis
Katzehut420
Anubis
Level 20
God Stats
29W - 27L
1,532 SR
Queue Stats
48W - 49L
1,525 Elo+
Solo
Chaac
Chaac
StinkLV
Chaac
Level 25
God Stats
16W - 11L
1,720 SR
Queue Stats
168W - 160L
1,489 Elo+
Solo
Neith
Neith
Swaggergangster
Neith
Level 26
God Stats
10W - 5L
1,580 SR
Queue Stats
97W - 70L
1,456 Elo+
Party 1
Team Averages
Level 26
1,566 SR
1,485 Elo+

VS

Team Averages
Level 24
1,511 SR
1,503 Elo+
Cupid
Cupid
MazeWayz
Cupid
Level 28
God Stats
9W - 7L
1,526 SR
Queue Stats
77W - 55L
1,539 Elo+
Solo
Cabrakan
Cabrakan
Mufasa_is_Tricky
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,512 Elo+
Solo
Discordia
Discordia
Ninjataco520
Discordia
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
U EVEN GUN BRO
Tsukuyomi
Level 17
God Stats
9W - 9L
1,529 SR
Queue Stats
64W - 60L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
goarhyuga
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 15
12,542
545
13,069
27,686
32,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 4 / 9
11,540
502
11,178
14,383
7,387
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
20
11 / 5 / 4
12,937
562
19,934
21,591
11,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
StinkLV
Chaac
20
11 / 1 / 6
13,551
589
17,829
15,839
11,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 4 / 14
11,325
492
15,188
21,503
9,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MazeWayz
Cupid
16
7 / 9 / 6
10,812
470
14,776
19,905
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 12 / 8
9,584
417
14,496
24,228
23,840
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
Ninjataco520
Discordia
17
3 / 8 / 4
10,756
468
16,541
15,407
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
U EVEN GUN BRO
Tsukuyomi
15
0 / 8 / 4
9,008
392
4,702
18,743
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
goarhyuga
Sun Wukong
19
8 / 4 / 3
12,087
526
17,562
18,518
18,479
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
41
Kills
21
22
Deaths
41
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
8
15
1.94
W
7
4
9
2.88
W
Anubis
11
5
4
2.6
L
Cupid
MazeWayz
Cupid
7
9
6
1.11
L
3
12
8
0.58
L
Discordia
Ninjataco520
Discordia
3
8
4
0.63
W
Chaac
StinkLV
Chaac
11
1
6
14
W
4
4
14
2.75
L
Tsukuyomi
U EVEN GUN BRO
Tsukuyomi
0
8
4
0.25
L
Sun Wukong
goarhyuga
Sun Wukong
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,198
Damage
68,077
101,002
Taken
96,801
72,706
Mitigated
61,171
36,655
Healing
19,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,069
1,228
759
6,141
27,686
32,105
792
9,933
17,525
31,763
0
W
11,178
2,907
0
2,167
14,383
7,387
1,389
2,325
11,984
0
62,046
W
Anubis
19,934
977
0
9,572
21,591
11,915
1,174
8,159
12,864
84,292
0
L
Cupid
MazeWayz
Cupid
14,776
8,579
27
5,856
19,905
7,478
941
7,255
12,650
0
56,036
L
14,496
1,273
354
4,254
24,228
23,840
29
7,060
17,168
34,315
0
L
Discordia
Ninjataco520
Discordia
16,541
1,143
474
2,793
15,407
5,090
612
8,205
7,202
67,553
0
W
Chaac
StinkLV
Chaac
17,829
4,637
0
9,583
15,839
11,601
2,593
2,383
13,382
0
92,254
W
15,188
8,622
0
8,433
21,503
9,698
2,159
7,179
14,210
0
77,601
L
Tsukuyomi
U EVEN GUN BRO
Tsukuyomi
4,702
1,625
0
4,249
18,743
6,284
0
5,113
13,630
0
59,798
L
Sun Wukong
goarhyuga
Sun Wukong
17,562
3,867
0
1,316
18,518
18,479
708
5,370
13,148
0
71,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,895
Gold Earned
52,247
521
Minions Killed
470
0
Camps Cleared
0
1,990,268
Distance Traveled
1,938,881
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,542
545
30
1
0
412,248
0
W
Fenrir
11,540
502
76
3
0
401,834
0
W
Anubis
12,937
562
152
7
0
327,769
0
L
Cupid
10,812
470
82
4
0
379,924
4
L
Cabrakan
9,584
417
49
2
0
332,384
2
L
Discordia
10,756
468
107
5
0
369,650
4
W
Chaac
13,551
589
157
7
0
442,523
0
W
Neith
11,325
492
106
5
0
405,894
2
L
Tsukuyomi
9,008
392
95
4
0
421,034
2
L
Sun Wukong
12,087
526
137
6
0
435,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role