Player Matchup

Kukulkan
Kukulkan
Dabarrelz
Kukulkan
Level 29
God Stats
22W - 12L
1,715 SR
Queue Stats
124W - 124L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
Guplaka
Kuzenbo
Level 28
God Stats
10W - 14L
1,443 SR
Queue Stats
59W - 77L
1,368 Elo+
Party 2
Anubis
Anubis
LLamansilver
Anubis
Level 25
God Stats
23W - 24L
1,531 SR
Queue Stats
45W - 55L
1,468 Elo+
Party 2
Skadi
Skadi
SundaeD
Skadi
Level 27
God Stats
10W - 6L
1,728 SR
Queue Stats
146W - 152L
1,517 Elo+
Party 2
Fenrir
Fenrir
tiltedbitties
Fenrir
Level 29
God Stats
26W - 18L
1,641 SR
Queue Stats
164W - 185L
1,502 Elo+
Party 2
Team Averages
Level 28
1,612 SR
1,471 Elo+

VS

Team Averages
Level 16
1,495 SR
1,432 Elo+
Horus
Horus
GraffeXZ
Horus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LapisFlame
Tsukuyomi
Level 23
God Stats
2W - 4L
1,511 SR
Queue Stats
32W - 39L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirMD
Cu Chulainn
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
206W - 181L
1,622 Elo+
Solo
Medusa
Medusa
ThirstyWaterBoy
Medusa
Level 7
God Stats
1W - 1L
1,463 SR
Queue Stats
5W - 18L
1,334 Elo+
Solo
Ra
Ra
theoldlalo13
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dabarrelz
Kukulkan
20
5 / 6 / 11
13,853
602
12,594
11,811
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Guplaka
Kuzenbo
18
3 / 6 / 19
11,976
521
6,921
16,437
19,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
19
9 / 7 / 3
13,635
593
14,698
15,387
6,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
SundaeD
Skadi
20
13 / 4 / 12
13,706
596
21,938
15,184
5,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 6
15,201
661
10,111
20,787
12,448
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GraffeXZ
Horus
14
0 / 9 / 4
9,000
391
2,304
19,919
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
LapisFlame
Tsukuyomi
17
9 / 6 / 7
11,624
505
11,504
18,115
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SirMD
Cu Chulainn
16
2 / 9 / 3
10,146
441
8,237
21,492
17,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 10 / 4
10,474
455
7,372
16,213
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 6 / 3
13,001
565
17,010
18,638
7,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
40
Kills
25
25
Deaths
40
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dabarrelz
Kukulkan
5
6
11
1.75
L
Horus
GraffeXZ
Horus
0
9
4
0.22
W
Kuzenbo
Guplaka
Kuzenbo
3
6
19
2.08
W
Anubis
9
7
3
1.5
L
Tsukuyomi
LapisFlame
Tsukuyomi
9
6
7
2.08
L
Cu Chulainn
SirMD
Cu Chulainn
2
9
3
0.39
W
Skadi
SundaeD
Skadi
13
4
12
4.75
L
4
10
4
0.6
L
10
6
3
1.92
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,262
Damage
46,427
79,606
Taken
94,377
49,154
Mitigated
47,772
19,633
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dabarrelz
Kukulkan
12,594
1,922
0
2,604
11,811
4,995
2,934
3,384
8,402
94,836
0
L
Horus
GraffeXZ
Horus
2,304
1,460
305
3,730
19,919
10,465
364
4,522
15,397
0
33,886
W
Kuzenbo
Guplaka
Kuzenbo
6,921
1,226
0
2,035
16,437
19,514
1,394
3,390
13,026
36,790
0
W
Anubis
14,698
441
0
4,820
15,387
6,918
1,342
6,776
8,261
65,148
0
L
Tsukuyomi
LapisFlame
Tsukuyomi
11,504
4,161
0
3,357
18,115
6,172
251
8,356
9,759
0
63,165
L
Cu Chulainn
SirMD
Cu Chulainn
8,237
1,332
0
3,543
21,492
17,435
587
8,216
13,276
1,224
55,637
W
Skadi
SundaeD
Skadi
21,938
12,404
0
4,496
15,184
5,279
5,788
2,649
12,435
0
84,855
L
7,372
3,109
234
1,108
16,213
5,728
80
3,403
12,810
0
45,944
L
17,010
846
485
4,984
18,638
7,972
220
9,716
8,922
109,403
0
W
10,111
2,636
0
5,678
20,787
12,448
2,740
4,271
16,366
0
133,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,371
Gold Earned
54,245
592
Minions Killed
486
0
Camps Cleared
0
2,016,225
Distance Traveled
1,757,492
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,853
602
152
7
0
356,678
0
L
Horus
9,000
391
46
2
0
350,952
1
W
Kuzenbo
11,976
521
48
2
0
440,404
0
W
Anubis
13,635
593
111
5
0
344,610
2
L
Tsukuyomi
11,624
505
103
4
0
382,716
6
L
Cu Chulainn
10,146
441
96
4
0
352,641
1
W
Skadi
13,706
596
120
5
0
386,953
3
L
Medusa
10,474
455
63
3
0
309,148
2
L
Ra
13,001
565
178
8
0
362,035
2
W
Fenrir
15,201
661
161
7
0
487,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role