Player Matchup

Arachne
Arachne
Chroenlord
Arachne
Level 122
God Stats
2W - 2L
1,746 SR
Queue Stats
14W - 33L
1,412 Elo+
Party 1
Discordia
Discordia
Ms Braj
Discordia
Level 86
God Stats
4W - 6L
1,437 SR
Queue Stats
18W - 36L
1,412 Elo+
Party 1
Chaac
Chaac
PsychoMedic
Chaac
Level 108
God Stats
4W - 4L
1,718 SR
Queue Stats
16W - 34L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TH3N3RDH34DS
Cthulhu
Level 66
God Stats
2W - 5L
1,535 SR
Queue Stats
14W - 33L
1,500 Elo+
Party 1
Skadi
Skadi
TheVeryUnkind
Skadi
Level 122
God Stats
11W - 16L
1,702 SR
Queue Stats
15W - 24L
1,505 Elo+
Party 1
Team Averages
Level 101
1,628 SR
1,466 Elo+

VS

Team Averages
Level 118
1,610 SR
1,526 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ASUMAKY
Loki
Level 129
God Stats
24W - 23L
1,611 SR
Queue Stats
322W - 330L
1,534 Elo+
Solo
Kukulkan
Kukulkan
DEbred12385
Kukulkan
Level 119
God Stats
3W - 2L
1,724 SR
Queue Stats
46W - 42L
1,554 Elo+
Solo
Horus
Horus
Goocumber
Horus
Level 126
God Stats
4W - 3L
1,614 SR
Queue Stats
306W - 316L
1,533 Elo+
Solo
Eset
Eset
Papa Putin7213
Eset
Level 54
God Stats
19W - 25L
1,603 SR
Queue Stats
102W - 99L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chroenlord
Arachne
15
6 / 4 / 8
9,740
541
8,002
17,731
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Ms Braj
Discordia
15
3 / 1 / 3
9,383
521
4,470
4,722
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 2
10,027
557
7,597
14,513
10,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
TH3N3RDH34DS
Cthulhu
15
2 / 3 / 3
9,235
513
4,758
12,102
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 0 / 8
9,747
542
14,464
7,730
2,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 4 / 1
8,409
467
6,233
10,537
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
ASUMAKY
Loki
14
5 / 5 / 0
8,822
490
9,794
12,938
6,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
DEbred12385
Kukulkan
15
3 / 4 / 1
8,969
498
6,494
10,150
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Goocumber
Horus
13
1 / 2 / 1
8,255
459
3,563
11,527
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
1 / 4 / 2
8,724
485
5,967
9,955
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
11
12
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
1
0.38
L
Loki
ASUMAKY
Loki
5
5
0
1
W
Arachne
Chroenlord
Arachne
6
4
8
2.5
L
Kukulkan
DEbred12385
Kukulkan
3
4
1
0.88
L
Horus
Goocumber
Horus
1
2
1
0.75
W
Discordia
Ms Braj
Discordia
3
1
3
4.5
L
1
4
2
0.5
W
2
4
2
0.75
W
Cthulhu
TH3N3RDH34DS
Cthulhu
2
3
3
1.17
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,291
Damage
32,051
56,798
Taken
55,107
26,372
Mitigated
25,631
20,227
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,233
3,285
137
4,548
10,537
3,341
0
2,880
7,657
54,434
0
L
Loki
ASUMAKY
Loki
9,794
3,427
0
3,570
12,938
6,601
660
0
12,938
0
47,608
W
Arachne
Chroenlord
Arachne
8,002
3,555
0
7,800
17,731
6,588
119
4,778
12,861
0
41,222
L
Kukulkan
DEbred12385
Kukulkan
6,494
328
0
913
10,150
4,044
861
2,467
7,683
63,409
0
L
Horus
Goocumber
Horus
3,563
1,926
183
4,387
11,527
8,398
0
2,293
9,234
0
17,070
W
Discordia
Ms Braj
Discordia
4,470
87
285
445
4,722
1,457
859
2,541
2,043
49,990
0
L
5,967
290
150
4,020
9,955
3,247
353
1,588
8,367
71,054
0
W
7,597
2,396
0
5,366
14,513
10,738
954
1,355
13,158
0
54,252
W
Cthulhu
TH3N3RDH34DS
Cthulhu
4,758
130
791
4,026
12,102
4,995
525
6,450
5,606
31,969
0
W
14,464
5,620
453
1,061
7,730
2,594
3,384
3,254
4,436
0
66,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,132
Gold Earned
43,179
441
Minions Killed
488
0
Camps Cleared
0
1,745,646
Distance Traveled
1,447,482
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,409
467
96
5
0
268,112
4
L
Loki
8,822
490
80
4
0
274,808
0
W
Arachne
9,740
541
51
3
0
372,207
0
L
Kukulkan
8,969
498
149
8
0
279,418
3
L
Horus
8,255
459
29
2
0
321,504
0
W
Discordia
9,383
521
108
6
0
351,101
0
L
Eset
8,724
485
134
7
0
303,640
5
W
Chaac
10,027
557
100
6
0
334,740
0
W
Cthulhu
9,235
513
58
3
0
346,261
4
W
Skadi
9,747
542
124
7
0
341,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role