Player Matchup

Sobek
Sobek
Eeveecarp24
Sobek
Level 27
God Stats
15W - 7L
1,728 SR
Queue Stats
111W - 95L
1,712 Elo+
Party 2
King Arthur
King Arthur
Rowmage
King Arthur
Level 107
God Stats
37W - 44L
1,568 SR
Queue Stats
557W - 522L
1,576 Elo+
Party 2
Bakasura
Bakasura
Shivanille
Bakasura
Level 143
God Stats
2W - 0L
1,729 SR
Queue Stats
226W - 233L
1,609 Elo+
Party 2
Cupid
Cupid
andrewricky
Cupid
Level 89
God Stats
7W - 4L
1,632 SR
Queue Stats
44W - 33L
1,647 Elo+
Party 2
Discordia
Discordia
blackdeath543
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 102
1,632 SR
1,609 Elo+

VS

Team Averages
Level 60
1,618 SR
1,559 Elo+
Athena
Athena
Arkametes
Athena
Level 24
God Stats
4W - 2L
1,804 SR
Queue Stats
144W - 142L
1,604 Elo+
Party 1
Ra
Ra
CobaltChthonic
Ra
Level 92
God Stats
12W - 11L
1,452 SR
Queue Stats
271W - 277L
1,615 Elo+
Party 1
Jing Wei
Jing Wei
HOOHAHH
Jing Wei
Level 65
God Stats
9W - 7L
1,837 SR
Queue Stats
98W - 104L
1,603 Elo+
Solo
Osiris
Osiris
QuarthNut
Osiris
Level 81
God Stats
2W - 5L
1,508 SR
Queue Stats
311W - 326L
1,564 Elo+
Party 1
Vamana
Vamana
sam518pwer
Vamana
Level 37
God Stats
8W - 10L
1,490 SR
Queue Stats
36W - 47L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
9,607
437
3,804
17,366
17,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Rowmage
King Arthur
17
4 / 3 / 7
11,606
528
18,243
22,662
17,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Shivanille
Bakasura
14
0 / 2 / 7
9,279
422
5,306
16,803
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 1
10,061
457
5,340
12,569
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
blackdeath543
Discordia
17
7 / 3 / 3
11,117
505
20,573
12,180
4,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arkametes
Athena
14
3 / 2 / 7
9,655
439
8,644
13,582
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 3 / 2
10,622
483
17,448
14,285
6,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
HOOHAHH
Jing Wei
19
6 / 1 / 3
11,109
505
14,246
9,542
3,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
QuarthNut
Osiris
17
2 / 3 / 4
10,651
484
9,358
19,228
14,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
sam518pwer
Vamana
15
0 / 4 / 3
8,959
407
8,539
16,011
10,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
13
Kills
15
15
Deaths
13
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
Arkametes
Athena
3
2
7
3.25
L
4
3
2
1.67
W
1
4
7
1.13
L
Jing Wei
HOOHAHH
Jing Wei
6
1
3
7.5
L
Osiris
QuarthNut
Osiris
2
3
4
1.33
W
King Arthur
Rowmage
King Arthur
4
3
7
2.5
W
Bakasura
Shivanille
Bakasura
0
2
7
1.75
W
1
3
1
0.5
W
Discordia
blackdeath543
Discordia
7
3
3
2.83
L
Vamana
sam518pwer
Vamana
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,266
Damage
58,235
81,580
Taken
72,648
51,717
Mitigated
45,660
23,629
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arkametes
Athena
8,644
1,862
0
3,186
13,582
11,668
211
3,581
9,886
31,076
0
L
17,448
991
2,366
4,396
14,285
6,204
440
7,038
7,119
83,714
0
W
3,804
331
0
3,859
17,366
17,900
72
5,682
11,476
13,811
0
L
Jing Wei
HOOHAHH
Jing Wei
14,246
11,208
0
6,079
9,542
3,589
943
2,730
6,812
0
97,129
L
Osiris
QuarthNut
Osiris
9,358
2,985
0
3,160
19,228
14,024
0
6,777
12,411
0
85,562
W
King Arthur
Rowmage
King Arthur
18,243
956
0
8,079
22,662
17,228
0
7,431
15,035
0
73,965
W
Bakasura
Shivanille
Bakasura
5,306
3,532
0
2,615
16,803
6,949
484
4,996
11,677
0
58,734
W
5,340
2,658
2,095
4,849
12,569
4,866
1,182
4,268
8,183
0
61,304
W
Discordia
blackdeath543
Discordia
20,573
1,436
10
2,122
12,180
4,774
426
2,861
9,117
89,647
0
L
Vamana
sam518pwer
Vamana
8,539
4,806
0
4,688
16,011
10,175
378
4,251
11,382
0
57,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,670
Gold Earned
50,996
507
Minions Killed
564
0
Camps Cleared
0
2,304,862
Distance Traveled
2,202,237
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,655
439
35
2
0
417,349
2
L
Ra
10,622
483
152
7
0
437,471
9
W
Sobek
9,607
437
11
1
0
483,431
5
L
Jing Wei
11,109
505
155
7
0
411,279
11
L
Osiris
10,651
484
131
6
0
492,380
2
W
King Arthur
11,606
528
131
6
0
455,987
5
W
Bakasura
9,279
422
105
5
0
522,165
9
W
Cupid
10,061
457
126
6
0
424,283
11
W
Discordia
11,117
505
134
6
0
418,996
3
L
Vamana
8,959
407
91
4
0
443,758
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role