Player Matchup

Aphrodite
Aphrodite
Ariana-Bombde
Aphrodite
Level 8
God Stats
4W - 3L
1,665 SR
Queue Stats
9W - 9L
1,586 Elo+
Party 1
Ymir
Ymir
DunkNDontNut247
Ymir
Level 111
God Stats
6W - 2L
1,842 SR
Queue Stats
401W - 385L
1,563 Elo+
Party 2
Hachiman
Hachiman
SRG xNASTY
Hachiman
Level 10
God Stats
2W - 0L
1,773 SR
Queue Stats
16W - 4L
1,610 Elo+
Party 2
Serqet
Serqet
SimpDePersephone
Serqet
Level 25
God Stats
2W - 1L
1,326 SR
Queue Stats
216W - 63L
1,819 Elo+
Solo
Cerberus
Cerberus
Wolverine_Xx__
Cerberus
Level 154
God Stats
9W - 2L
1,764 SR
Queue Stats
189W - 157L
1,588 Elo+
Party 1
Team Averages
Level 62
1,674 SR
1,633 Elo+

VS

Team Averages
Level 24
1,525 SR
1,533 Elo+
Artemis
Artemis
 
Artemis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CloseSecunD
Mulan
Level 28
God Stats
2W - 1L
1,630 SR
Queue Stats
126W - 101L
1,668 Elo+
Solo
Sobek
Sobek
EmperorShy
Sobek
Level 29
God Stats
11W - 12L
1,571 SR
Queue Stats
314W - 285L
1,574 Elo+
Solo
Cabrakan
Cabrakan
NumerousPrawn78
Cabrakan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 64L
1,518 Elo+
Solo
Merlin
Merlin
betlog226
Merlin
Level 29
God Stats
2W - 3L
1,426 SR
Queue Stats
13W - 26L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ariana-Bombde
Aphrodite
12
2 / 0 / 5
7,307
664
3,759
3,213
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 3 / 1
5,851
532
4,241
9,263
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
SRG xNASTY
Hachiman
9
1 / 1 / 1
5,335
485
2,988
4,663
1,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 1 / 2
7,628
693
6,434
7,325
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
13
5 / 1 / 1
7,480
680
6,062
7,819
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 4 / 1
5,061
460
1,433
4,979
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 3 / 1
6,414
583
2,870
8,737
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sobek
8
0 / 0 / 1
5,159
469
2,841
9,051
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
10
1 / 6 / 1
5,771
525
3,394
7,305
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Merlin
betlog226
Merlin
9
1 / 4 / 2
5,190
472
1,476
5,638
1,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
5
6
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
W
Aphrodite
Ariana-Bombde
Aphrodite
2
0
5
4.5
L
3
3
1
1.17
W
1
3
1
0.5
L
Sobek
0
0
1
0.5
L
Cabrakan
1
6
1
0.25
W
Hachiman
SRG xNASTY
Hachiman
1
1
1
1.5
W
8
1
2
9
W
Cerberus
5
1
1
5.5
L
Merlin
betlog226
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,484
Damage
12,014
32,283
Taken
35,710
14,428
Mitigated
15,327
10,938
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,433
643
0
300
4,979
1,733
476
1,185
3,531
0
23,521
W
Aphrodite
Ariana-Bombde
Aphrodite
3,759
461
2,061
2,688
3,213
1,219
24
391
2,822
35,459
0
L
2,870
527
0
3,010
8,737
4,215
0
1,914
6,194
0
28,773
W
4,241
807
0
1,518
9,263
4,132
256
2,225
7,020
24,004
0
L
Sobek
2,841
221
0
3,813
9,051
4,902
460
3,654
5,355
15,739
0
L
Cabrakan
3,394
467
0
248
7,305
3,098
0
4,218
2,847
20,855
0
W
Hachiman
SRG xNASTY
Hachiman
2,988
2,229
159
928
4,663
1,280
594
1,403
3,260
0
16,500
W
6,434
1,461
0
440
7,325
2,613
0
619
6,674
0
40,002
W
Cerberus
6,062
556
0
3,144
7,819
5,184
0
2,729
4,796
38,121
0
L
Merlin
betlog226
Merlin
1,476
160
147
769
5,638
1,379
0
2,492
2,749
20,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
27,595
311
Minions Killed
230
0
Camps Cleared
0
1,064,905
Distance Traveled
987,520
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,061
460
51
5
0
177,324
0
W
Aphrodite
7,307
664
82
7
0
218,315
4
L
Mulan
6,414
583
65
6
0
226,380
4
W
Ymir
5,851
532
40
4
0
198,645
2
L
Sobek
5,159
469
19
2
0
237,794
1
L
Cabrakan
5,771
525
61
6
0
171,363
0
W
Hachiman
5,335
485
30
3
0
199,157
0
W
Serqet
7,628
693
85
8
0
258,755
2
W
Cerberus
7,480
680
74
7
0
190,033
0
L
Merlin
5,190
472
34
3
0
174,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role