Player Matchup

Aphrodite
Aphrodite
Diamond III
Elektroschnitzl
Aphrodite
Diamond III
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 52L
2,609 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
Kvbie
Cthulhu
Diamond I
Level 147
God Stats
7W - 0L
1,885 SR
Queue Stats
123W - 85L
2,518 MMR
Solo
Neith
Neith
Masters
Sasori l
Neith
Masters
Level 160
God Stats
4W - 8L
1,622 SR
Queue Stats
587W - 573L
2,522 MMR
Solo
Bastet
Bastet
Diamond II
UKoolaidria
Bastet
Diamond II
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 19L
2,700 MMR
Party 1
Hel
Hel
Diamond I
Vizikes
Hel
Diamond I
Level 160
God Stats
8W - 1L
1,524 SR
Queue Stats
344W - 314L
2,538 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,606 SR
2,578 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,601 SR
2,583 MMR
Tyr
Tyr
Masters
BMind
Tyr
Masters
Level 160
God Stats
77W - 58L
1,763 SR
Queue Stats
305W - 286L
2,781 MMR
Solo
Sobek
Sobek
Diamond I
Chapter Books
Sobek
Diamond I
Level 160
God Stats
1W - 1L
1,421 SR
Queue Stats
298W - 259L
2,517 MMR
Solo
Chang'e
Chang'e
Masters
Růjt
Chang'e
Masters
Level 156
God Stats
2W - 6L
1,580 SR
Queue Stats
550W - 435L
2,737 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Timee2Repent
Hou Yi
Diamond II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 346L
2,413 MMR
Solo
Awilix
Awilix
Diamond I
elmatcar
Awilix
Diamond I
Level 144
God Stats
13W - 20L
1,740 SR
Queue Stats
398W - 365L
2,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elektroschnitzl
Aphrodite
19
5 / 2 / 10
12,054
603
14,574
13,188
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Kvbie
Cthulhu
16
4 / 5 / 15
10,999
550
16,096
21,971
21,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Sasori l
Neith
20
4 / 1 / 5
12,329
616
11,687
14,060
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
17
9 / 5 / 9
11,646
582
15,989
16,972
9,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
19
2 / 4 / 6
12,339
617
10,480
15,143
15,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetApolloGuan YuTiamatDanzaburou

VS

Bans
JanusKhepriGebAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BMind
Tyr
17
1 / 4 / 7
10,316
516
10,310
18,394
18,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 5 / 12
8,554
428
9,011
22,641
25,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Růjt
Chang'e
16
4 / 5 / 8
10,281
514
10,059
15,017
5,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
14
1 / 5 / 0
8,858
443
8,934
16,357
5,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
elmatcar
Awilix
18
9 / 6 / 7
11,314
566
12,001
16,114
8,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
50
24
Kills
16
17
Deaths
25
45
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
BMind
Tyr
1
4
7
1.13
L
1
5
12
1.4
W
Aphrodite
Elektroschnitzl
Aphrodite
5
2
10
5
W
Cthulhu
Kvbie
Cthulhu
4
5
15
2.3
L
Chang'e
Růjt
Chang'e
4
5
8
1.6
W
Neith
Sasori l
Neith
4
1
5
6.5
L
Hou Yi
1
5
0
0.2
W
Bastet
9
5
9
2.7
W
Hel
2
4
6
1.25
L
Awilix
elmatcar
Awilix
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,826
Damage
50,315
81,334
Taken
88,523
60,273
Mitigated
63,391
37,744
Healing
25,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
BMind
Tyr
10,310
1,360
0
7,966
18,394
18,304
0
9,304
9,090
0
74,520
L
9,011
436
0
3,831
22,641
25,571
0
14,088
8,553
29,300
0
W
Aphrodite
Elektroschnitzl
Aphrodite
14,574
903
7,285
8,331
13,188
7,456
560
3,968
9,220
94,321
0
W
Cthulhu
Kvbie
Cthulhu
16,096
1,381
505
3,613
21,971
21,248
583
6,683
15,288
47,085
0
L
Chang'e
Růjt
Chang'e
10,059
169
2,139
4,802
15,017
5,658
0
7,476
7,541
76,664
0
W
Neith
Sasori l
Neith
11,687
6,065
0
8,448
14,060
6,863
4,553
996
13,064
0
99,593
L
Hou Yi
8,934
3,959
0
6,571
16,357
5,003
0
2,841
13,516
0
59,438
W
Bastet
15,989
4,673
0
111
16,972
9,016
1,537
4,280
12,692
0
73,163
W
Hel
10,480
560
3,386
6,065
15,143
15,690
279
3,143
12,000
87,500
0
L
Awilix
elmatcar
Awilix
12,001
5,101
0
0
16,114
8,855
0
7,441
8,673
0
83,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,367
Gold Earned
49,323
663
Minions Killed
567
0
Camps Cleared
0
2,014,744
Distance Traveled
1,939,249
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,316
516
156
8
0
410,003
9
L
Sobek
8,554
428
32
2
0
398,274
5
W
Aphrodite
12,054
603
169
8
0
406,670
0
W
Cthulhu
10,999
550
45
2
0
411,952
3
L
Chang'e
10,281
514
140
7
0
358,938
6
W
Neith
12,329
616
173
9
0
370,738
7
L
Hou Yi
8,858
443
108
5
0
340,861
5
W
Bastet
11,646
582
82
4
0
434,931
0
W
Hel
12,339
617
194
10
0
390,453
4
L
Awilix
11,314
566
131
7
0
431,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role