Player Matchup

Guan Yu
Guan Yu
Chuckoda
Guan Yu
Level 69
God Stats
3W - 3L
1,699 SR
Queue Stats
341W - 302L
1,588 Elo+
Party 2
Khepri
Khepri
JR3EZ
Khepri
Level 27
God Stats
14W - 11L
1,810 SR
Queue Stats
267W - 243L
1,652 Elo+
Party 2
Scylla
Scylla
Sänty
Scylla
Level 99
God Stats
56W - 43L
1,694 SR
Queue Stats
371W - 340L
1,584 Elo+
Party 2
King Arthur
King Arthur
XxZ0MB13DuckxX
King Arthur
Level 41
God Stats
17W - 25L
1,330 SR
Queue Stats
451W - 484L
1,526 Elo+
Solo
Apollo
Apollo
Zelithos
Apollo
Level 60
God Stats
0W - 2L
1,294 SR
Queue Stats
202W - 194L
1,598 Elo+
Party 2
Team Averages
Level 59
1,565 SR
1,590 Elo+

VS

Team Averages
Level 55
1,460 SR
1,629 Elo+
Vulcan
Vulcan
MuffinKillua
Vulcan
Level 25
God Stats
23W - 10L
1,694 SR
Queue Stats
157W - 98L
1,741 Elo+
Party 1
Cabrakan
Cabrakan
Nadyi
Cabrakan
Level 64
God Stats
12W - 7L
1,674 SR
Queue Stats
212W - 145L
1,722 Elo+
Party 1
Nemesis
Nemesis
OndrayFelipe
Nemesis
Level 71
God Stats
8W - 9L
1,341 SR
Queue Stats
73W - 89L
1,644 Elo+
Party 1
King Arthur
King Arthur
iAM-StepBro
King Arthur
Level 77
God Stats
3W - 3L
1,402 SR
Queue Stats
22W - 17L
1,569 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ásagrimmr
Ah Muzen Cab
Level 38
God Stats
4W - 2L
1,190 SR
Queue Stats
147W - 146L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chuckoda
Guan Yu
19
3 / 7 / 10
12,800
474
10,142
29,083
23,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
JR3EZ
Khepri
17
0 / 1 / 13
11,725
434
8,883
20,756
19,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Sänty
Scylla
20
9 / 5 / 5
14,165
525
23,756
18,331
8,858
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
XxZ0MB13DuckxX
King Arthur
18
3 / 11 / 3
12,193
452
12,395
36,286
28,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Zelithos
Apollo
20
7 / 3 / 5
14,840
550
9,540
17,354
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
7 / 2 / 8
14,489
537
39,906
13,635
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Nadyi
Cabrakan
17
3 / 8 / 9
12,832
475
13,087
22,908
33,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
OndrayFelipe
Nemesis
20
4 / 3 / 12
13,940
516
16,205
16,771
8,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
iAM-StepBro
King Arthur
20
8 / 5 / 8
15,022
556
17,062
30,483
19,527
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Ásagrimmr
Ah Muzen Cab
20
5 / 5 / 4
15,361
569
10,051
17,404
8,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
22
Kills
27
27
Deaths
23
36
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Chuckoda
Guan Yu
3
7
10
1.14
L
Khepri
JR3EZ
Khepri
0
1
13
6.5
W
Vulcan
7
2
8
5.5
W
Cabrakan
Nadyi
Cabrakan
3
8
9
0.94
W
Nemesis
OndrayFelipe
Nemesis
4
3
12
3.33
L
Scylla
Sänty
Scylla
9
5
5
2.3
L
King Arthur
XxZ0MB13DuckxX
King Arthur
3
11
3
0.41
L
Apollo
Zelithos
Apollo
7
3
5
3.17
W
King Arthur
iAM-StepBro
King Arthur
8
5
8
2.4
W
Ah Muzen Cab
Ásagrimmr
Ah Muzen Cab
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,716
Damage
96,311
121,810
Taken
101,201
88,252
Mitigated
75,327
27,454
Healing
28,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Chuckoda
Guan Yu
10,142
2,068
1,560
7,352
29,083
23,777
874
14,712
14,371
0
75,138
L
Khepri
JR3EZ
Khepri
8,883
588
0
5,236
20,756
19,511
451
10,672
10,084
38,456
0
W
Vulcan
39,906
11,064
592
6,397
13,635
5,055
174
4,107
9,374
130,791
0
W
Cabrakan
Nadyi
Cabrakan
13,087
1,399
0
4,619
22,908
33,707
36
9,414
13,363
44,808
0
W
Nemesis
OndrayFelipe
Nemesis
16,205
9,735
0
3,392
16,771
8,720
0
6,013
10,616
0
100,227
L
Scylla
Sänty
Scylla
23,756
2,328
424
2,032
18,331
8,858
112
8,413
9,918
109,474
0
L
King Arthur
XxZ0MB13DuckxX
King Arthur
12,395
1,049
0
6,348
36,286
28,903
474
12,511
23,505
0
85,310
L
Apollo
Zelithos
Apollo
9,540
6,458
0
4,502
17,354
7,203
3,157
6,685
10,669
0
106,678
W
King Arthur
iAM-StepBro
King Arthur
17,062
2,888
0
8,834
30,483
19,527
1,554
12,226
18,095
0
90,364
W
Ah Muzen Cab
Ásagrimmr
Ah Muzen Cab
10,051
5,697
0
4,678
17,404
8,318
9,260
4,495
12,829
0
148,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,723
Gold Earned
71,644
721
Minions Killed
688
0
Camps Cleared
0
2,628,026
Distance Traveled
2,523,002
14
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,800
474
143
5
0
553,317
1
L
Khepri
11,725
434
38
1
0
566,574
8
W
Vulcan
14,489
537
164
6
0
574,958
12
W
Cabrakan
12,832
475
45
2
0
451,506
7
W
Nemesis
13,940
516
129
5
0
566,174
5
L
Scylla
14,165
525
192
7
0
547,421
1
L
King Arthur
12,193
452
132
5
0
405,729
2
L
Apollo
14,840
550
216
8
0
554,985
2
W
King Arthur
15,022
556
147
5
0
487,049
7
W
Ah Muzen Cab
15,361
569
203
8
0
443,315
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role