Player Matchup

Discordia
Discordia
CrimsonDankek
Discordia
Level 29
God Stats
25W - 23L
1,631 SR
Queue Stats
202W - 197L
1,546 Elo+
Solo
Apollo
Apollo
GrimFloppy
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,412 Elo+
Party 1
Scylla
Scylla
Vasko
Scylla
Level 127
God Stats
5W - 7L
1,907 SR
Queue Stats
35W - 38L
1,571 Elo+
Party 4
Nemesis
Nemesis
Whyvern2
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ares
Ares
mehrab_pen_9
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,460 Elo+
Party 4
Team Averages
Level 38
1,608 SR
1,498 Elo+

VS

Team Averages
Level 38
1,404 SR
1,487 Elo+
Eset
Eset
AhanuDiamonti
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 2
Zeus
Zeus
EarlDwy
Zeus
Level 24
God Stats
43W - 29L
1,570 SR
Queue Stats
191W - 147L
1,561 Elo+
Party 3
Zhong Kui
Zhong Kui
TerriandGames
Zhong Kui
Level 18
God Stats
27W - 19L
1,500 SR
Queue Stats
72W - 68L
1,424 Elo+
Solo
Khepri
Khepri
Wizzy540
Khepri
Level 129
God Stats
6W - 4L
1,146 SR
Queue Stats
198W - 263L
1,419 Elo+
Party 2
Izanami
Izanami
flyingferrett
Izanami
Level 17
God Stats
0W - 2L
1,306 SR
Queue Stats
78W - 70L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrimsonDankek
Discordia
18
4 / 0 / 25
11,125
1,113
18,157
3,194
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
GrimFloppy
Apollo
16
5 / 3 / 12
10,493
1,049
5,157
9,964
3,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Vasko
Scylla
19
15 / 1 / 15
13,172
1,317
24,686
6,675
2,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Whyvern2
Nemesis
18
5 / 6 / 20
11,309
1,131
9,761
10,498
3,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 4 / 22
11,119
1,112
5,196
11,179
9,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

241

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 7
9,837
984
4,974
12,869
4,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
EarlDwy
Zeus
15
6 / 8 / 3
10,615
1,062
15,411
15,088
4,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
TerriandGames
Zhong Kui
16
5 / 5 / 3
10,501
1,050
7,351
11,581
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Wizzy540
Khepri
16
2 / 6 / 8
10,017
1,002
8,036
14,867
14,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
16
0 / 7 / 9
9,446
945
3,323
14,411
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
44
34
Kills
14
14
Deaths
34
94
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
Discordia
CrimsonDankek
Discordia
4
0
25
16.5
L
Zeus
EarlDwy
Zeus
6
8
3
0.94
W
Apollo
GrimFloppy
Apollo
5
3
12
3.67
L
Zhong Kui
TerriandGames
Zhong Kui
5
5
3
1.3
W
Scylla
Vasko
Scylla
15
1
15
22.5
W
Nemesis
Whyvern2
Nemesis
5
6
20
2.5
L
Khepri
Wizzy540
Khepri
2
6
8
1
L
Izanami
0
7
9
0.64
W
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,957
Damage
39,095
41,510
Taken
68,816
21,500
Mitigated
37,739
5,108
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,974
832
781
255
12,869
4,586
0
10,122
2,383
20,690
0
W
Discordia
CrimsonDankek
Discordia
18,157
189
0
844
3,194
1,281
0
2,795
399
34,055
0
L
Zeus
EarlDwy
Zeus
15,411
2,173
0
548
15,088
4,293
0
10,159
4,639
30,569
0
W
Apollo
GrimFloppy
Apollo
5,157
1,418
0
647
9,964
3,853
0
8,183
1,656
0
23,146
L
Zhong Kui
TerriandGames
Zhong Kui
7,351
1,204
0
726
11,581
9,455
0
8,292
3,087
23,840
0
W
Scylla
Vasko
Scylla
24,686
1,340
84
2,547
6,675
2,781
0
5,728
947
58,836
0
W
Nemesis
Whyvern2
Nemesis
9,761
4,645
0
986
10,498
3,953
0
9,386
1,010
0
19,051
L
Khepri
Wizzy540
Khepri
8,036
81
0
0
14,867
14,117
0
8,290
6,323
19,006
0
L
Izanami
3,323
2,837
0
1,467
14,411
5,288
0
9,769
4,345
0
27,648
W
5,196
274
0
0
11,179
9,632
0
9,328
1,726
8,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,218
Gold Earned
50,416
184
Minions Killed
178
9
Camps Cleared
6
962,428
Distance Traveled
844,198
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,837
984
35
4
1
172,110
0
W
Discordia
11,125
1,113
33
3
1
206,277
0
L
Zeus
10,615
1,062
30
3
3
167,970
0
W
Apollo
10,493
1,049
41
4
1
213,418
0
L
Zhong Kui
10,501
1,050
31
3
2
156,163
0
W
Scylla
13,172
1,317
84
8
3
187,043
1
W
Nemesis
11,309
1,131
19
2
2
172,875
1
L
Khepri
10,017
1,002
28
3
0
185,398
0
L
Izanami
9,446
945
54
5
0
162,557
0
W
Ares
11,119
1,112
7
1
2
182,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role