Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ayoomi
Ah Muzen Cab
Level 35
God Stats
1W - 1L
1,565 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
CoffeeMew
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
RaffleJuice69
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Terra
Terra
Rockelle
Terra
Level 110
God Stats
17W - 12L
1,709 SR
Queue Stats
336W - 327L
1,565 Elo+
Party 1
Anubis
Anubis
nellybob
Anubis
Level 24
God Stats
6W - 10L
1,306 SR
Queue Stats
168W - 195L
1,357 Elo+
Party 1
Team Averages
Level 52
1,516 SR
1,484 Elo+

VS

Team Averages
Level 59
1,479 SR
1,442 Elo+
Hercules
Hercules
HumpDayEveryDay
Hercules
Level 48
God Stats
1W - 0L
1,734 SR
Queue Stats
89W - 74L
1,549 Elo+
Party 2
Fenrir
Fenrir
Lybanger
Fenrir
Level 49
God Stats
2W - 9L
1,285 SR
Queue Stats
151W - 213L
1,276 Elo+
Solo
Vulcan
Vulcan
MrFr33zyPop
Vulcan
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
434W - 517L
1,427 Elo+
Solo
Achilles
Achilles
Xylch
Achilles
Level 46
God Stats
7W - 13L
1,433 SR
Queue Stats
378W - 379L
1,408 Elo+
Solo
Sol
Sol
theeShone
Sol
Level 109
God Stats
2W - 2L
1,443 SR
Queue Stats
190W - 139L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ayoomi
Ah Muzen Cab
14
4 / 1 / 2
8,966
408
7,379
11,024
3,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
CoffeeMew
Ao Kuang
19
6 / 4 / 2
11,469
521
7,155
17,412
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
15
0 / 5 / 2
9,586
436
5,979
15,720
13,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Rockelle
Terra
16
4 / 3 / 8
9,834
447
19,522
21,864
18,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
nellybob
Anubis
16
1 / 7 / 0
10,180
463
2,236
16,091
6,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 4 / 2
9,624
437
4,233
19,536
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Lybanger
Fenrir
16
7 / 4 / 4
10,393
472
9,440
15,023
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
20
4 / 1 / 6
12,533
570
14,093
7,684
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Xylch
Achilles
19
6 / 3 / 3
11,852
539
12,776
15,779
13,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 4 / 3
10,806
491
15,640
21,444
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
15
Kills
20
20
Deaths
16
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ayoomi
Ah Muzen Cab
4
1
2
5
L
Ao Kuang
CoffeeMew
Ao Kuang
6
4
2
1.75
W
Hercules
0
4
2
0.25
W
Fenrir
Lybanger
Fenrir
7
4
4
2.25
W
Vulcan
4
1
6
7
L
Bellona
0
5
2
0.2
L
Terra
Rockelle
Terra
4
3
8
2.67
W
Achilles
Xylch
Achilles
6
3
3
2.5
L
Anubis
nellybob
Anubis
1
7
0
0.14
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,271
Damage
56,182
82,111
Taken
79,466
47,745
Mitigated
47,029
25,068
Healing
26,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ayoomi
Ah Muzen Cab
7,379
1,884
0
1,972
11,024
3,270
425
7,292
3,650
0
42,484
L
Ao Kuang
CoffeeMew
Ao Kuang
7,155
2,106
0
7,535
17,412
6,357
399
3,509
13,863
76,272
0
W
Hercules
4,233
1,215
0
5,900
19,536
15,653
0
6,882
12,654
0
32,167
W
Fenrir
Lybanger
Fenrir
9,440
2,894
0
3,292
15,023
6,195
0
6,982
8,041
0
50,723
W
Vulcan
14,093
2,529
0
1,902
7,684
3,402
0
3,017
4,667
88,785
0
L
Bellona
5,979
1,829
0
3,499
15,720
13,131
928
802
14,866
0
48,007
L
Terra
Rockelle
Terra
19,522
1,908
1,656
5,994
21,864
18,311
0
9,473
12,239
49,575
0
W
Achilles
Xylch
Achilles
12,776
1,945
0
3,054
15,779
13,271
608
2,246
13,533
0
63,740
L
Anubis
nellybob
Anubis
2,236
0
0
4,412
16,091
6,676
571
7,961
7,760
58,060
0
W
15,640
4,630
0
12,039
21,444
8,508
2,014
9,786
11,658
94,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
55,208
465
Minions Killed
546
0
Camps Cleared
0
2,013,341
Distance Traveled
2,085,673
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,966
408
87
4
0
420,718
0
L
Ao Kuang
11,469
521
103
5
0
444,456
3
W
Hercules
9,624
437
50
2
0
418,698
0
W
Fenrir
10,393
472
72
3
0
454,600
0
W
Vulcan
12,533
570
156
7
0
437,769
4
L
Bellona
9,586
436
99
5
0
385,148
0
L
Terra
9,834
447
61
3
0
436,859
4
W
Achilles
11,852
539
115
5
0
401,421
9
L
Anubis
10,180
463
115
5
0
326,160
0
W
Sol
10,806
491
153
7
0
373,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role