Player Matchup

Ares
Ares
Kr0niik_Th3iFZ
Ares
Level 29
God Stats
17W - 6L
1,676 SR
Queue Stats
85W - 72L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
KsouLz-
Danzaburou
Level 29
God Stats
15W - 20L
1,592 SR
Queue Stats
112W - 115L
1,635 Elo+
Party 1
Merlin
Merlin
comeATmeBRO874
Merlin
Level 7
God Stats
2W - 1L
1,466 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 3
Bellona
Bellona
crankypants618
Bellona
Level 28
God Stats
10W - 6L
1,499 SR
Queue Stats
210W - 212L
1,402 Elo+
Party 3
Loki
Loki
exvac
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 125L
1,541 Elo+
Solo
Team Averages
Level 24
1,547 SR
1,515 Elo+

VS

Team Averages
Level 33
1,495 SR
1,548 Elo+
Ares
Ares
Indie115
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 115L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Shots_248
The Morrigan
Level 29
God Stats
3W - 4L
1,550 SR
Queue Stats
280W - 254L
1,655 Elo+
Solo
Osiris
Osiris
SlimeHz
Osiris
Level 109
God Stats
3W - 3L
1,324 SR
Queue Stats
141W - 127L
1,354 Elo+
Party 2
Apollo
Apollo
Ynnek4410
Apollo
Level 7
God Stats
2W - 2L
1,601 SR
Queue Stats
12W - 10L
1,541 Elo+
Solo
Cabrakan
Cabrakan
proctic51
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
12,302
559
12,555
18,395
15,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
KsouLz-
Danzaburou
20
9 / 2 / 8
13,883
631
17,009
15,863
7,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 8 / 5
8,575
390
3,206
9,129
2,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 6 / 4
12,261
557
7,604
14,106
12,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
exvac
Loki
14
1 / 10 / 4
9,312
423
4,019
14,420
4,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 13
8,542
388
3,207
14,163
13,141
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Shots_248
The Morrigan
17
9 / 5 / 12
11,337
515
17,308
9,978
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
SlimeHz
Osiris
18
15 / 3 / 7
12,280
558
16,007
17,008
13,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Ynnek4410
Apollo
20
6 / 2 / 1
13,603
618
13,126
17,158
9,255
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
proctic51
Cabrakan
8
0 / 8 / 5
7,348
334
656
11,900
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
68
24
Kills
30
31
Deaths
24
31
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
13
1.08
W
5
5
10
2
W
Danzaburou
KsouLz-
Danzaburou
9
2
8
6.5
L
The Morrigan
Shots_248
The Morrigan
9
5
12
3
L
Osiris
SlimeHz
Osiris
15
3
7
6.17
L
Apollo
Ynnek4410
Apollo
6
2
1
3.25
W
1
8
5
0.44
W
8
6
4
1.67
W
Loki
exvac
Loki
1
10
4
0.3
L
Cabrakan
proctic51
Cabrakan
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,393
Damage
50,304
71,913
Taken
70,207
42,616
Mitigated
47,098
14,145
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,207
418
0
675
14,163
13,141
120
3,764
10,399
13,673
0
W
12,555
1,099
0
1,555
18,395
15,549
809
2,951
15,306
39,833
0
W
Danzaburou
KsouLz-
Danzaburou
17,009
9,732
0
8,603
15,863
7,276
5,913
2,574
13,175
0
99,817
L
The Morrigan
Shots_248
The Morrigan
17,308
2,495
0
754
9,978
4,466
187
4,351
5,442
71,085
7,991
L
Osiris
SlimeHz
Osiris
16,007
9,140
0
2,284
17,008
13,177
463
4,515
12,453
0
67,025
L
Apollo
Ynnek4410
Apollo
13,126
9,548
0
7,714
17,158
9,255
3,292
2,936
14,220
0
125,182
W
3,206
656
0
701
9,129
2,755
311
3,340
5,405
30,733
0
W
7,604
2,775
0
583
14,106
12,079
2,997
2,652
11,302
0
47,343
W
Loki
exvac
Loki
4,019
1,121
0
2,703
14,420
4,957
580
2,114
12,211
0
50,326
L
Cabrakan
proctic51
Cabrakan
656
272
0
96
11,900
7,059
96
1,197
10,703
10,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,333
Gold Earned
53,110
428
Minions Killed
459
0
Camps Cleared
0
1,708,726
Distance Traveled
1,797,919
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,542
388
19
1
0
361,399
2
W
Ares
12,302
559
33
2
0
348,501
2
W
Danzaburou
13,883
631
169
8
0
363,502
2
L
The Morrigan
11,337
515
129
6
0
366,699
2
L
Osiris
12,280
558
98
4
0
427,752
5
L
Apollo
13,603
618
206
9
0
395,384
1
W
Merlin
8,575
390
56
3
0
244,694
1
W
Bellona
12,261
557
100
5
0
404,089
4
W
Loki
9,312
423
70
3
0
347,940
0
L
Cabrakan
7,348
334
7
0
0
246,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role