Player Matchup

Tiamat
Tiamat
Glyssane
Tiamat
Level 29
God Stats
1W - 7L
1,310 SR
Queue Stats
129W - 138L
1,485 Elo+
Solo
Yemoja
Yemoja
Loralitee
Yemoja
Level 5
God Stats
0W - 2L
1,728 SR
Queue Stats
0W - 3L
1,140 Elo+
Party 1
Ne Zha
Ne Zha
Rickettsiosis
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Tutufii
Neith
Level 29
God Stats
30W - 43L
1,297 SR
Queue Stats
431W - 505L
1,377 Elo+
Solo
Hera
Hera
soldierluiz98
Hera
Level 18
God Stats
4W - 4L
1,371 SR
Queue Stats
58W - 46L
1,427 Elo+
Solo
Team Averages
Level 45
1,441 SR
1,386 Elo+

VS

Team Averages
Level 24
1,488 SR
1,351 Elo+
Pele
Pele
BATTZ612
Pele
Level 79
God Stats
5W - 2L
1,525 SR
Queue Stats
257W - 270L
1,446 Elo+
Party 2
Olorun
Olorun
Fily96
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,256 Elo+
Solo
Rama
Rama
PSX_Cezar
Rama
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 208L
1,460 Elo+
Party 2
Ymir
Ymir
T H C zLORDz
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,207 Elo+
Solo
Heimdallr
Heimdallr
salvacao-magoada
Heimdallr
Level 29
God Stats
3W - 4L
1,413 SR
Queue Stats
77W - 74L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Glyssane
Tiamat
14
1 / 3 / 0
8,501
425
6,217
11,932
8,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Loralitee
Yemoja
15
2 / 1 / 4
9,058
453
4,887
7,819
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
9 / 6 / 4
9,707
485
12,088
16,370
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Tutufii
Neith
1
0 / 0 / 0
3,748
187
0
0
0
14
4 / 4 / 4
8,821
441
7,079
10,907
3,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 2 / 0
11,707
585
10,787
16,384
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Fily96
Olorun
14
3 / 1 / 0
9,187
459
5,586
8,051
2,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
9
0 / 2 / 0
7,093
355
902
2,920
683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 7 / 2
8,736
437
4,011
12,350
8,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
16
3 / 4 / 3
9,943
497
8,629
12,489
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
16
Kills
14
14
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
7
2
0
3.5
W
Olorun
Fily96
Olorun
3
1
0
3
L
Tiamat
Glyssane
Tiamat
1
3
0
0.33
L
Yemoja
Loralitee
Yemoja
2
1
4
4
W
Rama
0
2
0
0
L
9
6
4
1.83
W
1
7
2
0.29
L
Neith
Tutufii
Neith
0
0
0
0
W
Heimdallr
3
4
3
1.13
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,271
Damage
29,915
47,028
Taken
52,194
23,721
Mitigated
24,242
13,069
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,787
2,583
0
9,038
16,384
6,475
0
2,626
13,634
0
108,714
W
Olorun
Fily96
Olorun
5,586
2,179
89
2,471
8,051
2,965
3,017
2,529
5,400
44,331
0
L
Tiamat
Glyssane
Tiamat
6,217
666
0
4,940
11,932
8,890
0
386
11,546
47,713
0
L
Yemoja
Loralitee
Yemoja
4,887
1,594
904
240
7,819
4,853
304
3,872
3,947
32,830
0
W
Rama
902
669
0
986
2,920
683
0
552
2,368
0
14,230
L
12,088
5,813
0
4,999
16,370
6,412
270
2,501
13,869
0
64,512
W
4,011
1,354
0
637
12,350
8,307
281
6,234
6,116
28,300
0
L
Neith
Tutufii
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
8,629
4,065
0
4,169
12,489
5,812
1,951
5,626
6,493
0
50,373
L
7,079
2,067
0
1,986
10,907
3,566
156
2,838
8,069
43,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
46,666
311
Minions Killed
402
0
Camps Cleared
0
1,345,091
Distance Traveled
1,578,889
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,707
585
158
8
0
405,133
2
W
Olorun
9,187
459
74
4
0
313,270
0
L
Tiamat
8,501
425
90
5
0
301,380
4
L
Yemoja
9,058
453
63
3
0
300,733
0
W
Rama
7,093
355
30
2
0
149,026
0
L
Ne Zha
9,707
485
72
4
0
354,944
3
W
Ymir
8,736
437
46
2
0
371,698
1
L
Neith
3,748
187
0
0
0
0
0
W
Heimdallr
9,943
497
94
5
0
339,762
1
L
Hera
8,821
441
86
4
0
388,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role