Player Matchup

Skadi
Skadi
MonkeyDJaffy
Skadi
Level 17
God Stats
3W - 7L
1,522 SR
Queue Stats
93W - 74L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
PapaMirx
Kumbhakarna
Level 19
God Stats
0W - 1L
1,666 SR
Queue Stats
74W - 59L
1,699 Elo+
Party 1
Vamana
Vamana
Shlopper
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
SpatialCognition
Izanami
Level 18
God Stats
24W - 12L
1,554 SR
Queue Stats
221W - 227L
1,526 Elo+
Solo
Merlin
Merlin
ensutance
Merlin
Level 14
God Stats
5W - 8L
1,391 SR
Queue Stats
123W - 142L
1,353 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,509 Elo+

VS

Team Averages
Level 40
1,555 SR
1,491 Elo+
Skadi
Skadi
EdwinSoul13
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,019 Elo+
Party 2
Merlin
Merlin
HoraryCone6409
Merlin
Level 128
God Stats
25W - 14L
1,534 SR
Queue Stats
205W - 221L
1,503 Elo+
Party 2
Awilix
Awilix
KingClutch34
Awilix
Level 26
God Stats
10W - 4L
1,744 SR
Queue Stats
126W - 67L
1,670 Elo+
Solo
Vulcan
Vulcan
TROLLorNOOB
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 53L
1,522 Elo+
Solo
Ymir
Ymir
datCABS
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,389
439
2,668
6,972
1,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
PapaMirx
Kumbhakarna
9
2 / 3 / 1
5,373
537
1,808
4,569
2,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Shlopper
Vamana
9
0 / 3 / 0
4,527
453
822
5,858
2,486
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 2
5,624
562
1,531
8,759
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
ensutance
Merlin
8
0 / 3 / 0
4,406
441
382
5,049
1,300
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,042
604
3,274
4,990
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 3
7,088
709
4,260
2,833
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
13
12 / 1 / 2
7,793
779
6,990
5,757
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
11
2 / 1 / 4
6,788
679
4,821
3,219
1,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
datCABS
Ymir
8
1 / 0 / 9
5,776
578
1,991
3,518
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
22
22
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
4
0
3
5.5
W
Awilix
12
1
2
13
L
0
6
1
0.08
L
Kumbhakarna
PapaMirx
Kumbhakarna
2
3
1
0.83
L
Vamana
Shlopper
Vamana
0
3
0
0
L
0
7
2
0.14
W
Vulcan
2
1
4
4
W
Ymir
datCABS
Ymir
1
0
9
5.5
L
Merlin
ensutance
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,211
Damage
21,336
31,207
Taken
20,317
11,129
Mitigated
8,397
2,184
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,274
1,455
0
1,264
4,990
1,227
607
552
4,438
0
31,513
W
4,260
178
0
1,708
2,833
903
296
0
2,833
40,678
0
W
Awilix
6,990
2,694
0
2,158
5,757
2,585
0
392
5,365
0
37,009
L
2,668
881
0
50
6,972
1,564
0
2,015
4,899
0
18,306
L
Kumbhakarna
PapaMirx
Kumbhakarna
1,808
244
0
250
4,569
2,659
0
1,630
2,939
11,791
0
L
Vamana
Shlopper
Vamana
822
492
0
402
5,858
2,486
140
2,694
2,930
0
15,292
L
1,531
1,080
0
1,144
8,759
3,120
0
1,668
7,085
0
30,017
W
Vulcan
4,821
1,527
0
722
3,219
1,158
0
644
2,575
41,129
0
W
Ymir
datCABS
Ymir
1,991
116
0
891
3,518
2,524
96
602
2,916
8,507
0
L
Merlin
ensutance
Merlin
382
38
0
338
5,049
1,300
0
2,699
2,282
13,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
33,487
171
Minions Killed
319
0
Camps Cleared
0
911,400
Distance Traveled
1,070,733
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,042
604
63
6
0
183,458
2
W
Merlin
7,088
709
94
9
0
187,441
4
W
Awilix
7,793
779
69
7
0
235,205
1
L
Skadi
4,389
439
31
3
0
162,682
2
L
Kumbhakarna
5,373
537
25
3
0
203,189
2
L
Vamana
4,527
453
27
3
0
194,562
1
L
Izanami
5,624
562
61
6
0
163,585
2
W
Vulcan
6,788
679
84
8
0
233,154
5
W
Ymir
5,776
578
9
1
0
231,475
5
L
Merlin
4,406
441
27
3
0
187,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role