Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Duckcist
Heimdallr
Level 103
God Stats
3W - 5L
1,357 SR
Queue Stats
356W - 356L
1,571 Elo+
Party 1
Fenrir
Fenrir
MurdaMafiaMizfit
Fenrir
Level 136
God Stats
5W - 2L
1,461 SR
Queue Stats
836W - 860L
1,560 Elo+
Party 1
Vamana
Vamana
RagingThrall
Vamana
Level 117
God Stats
4W - 7L
1,314 SR
Queue Stats
637W - 662L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
Stouffino133
Nu Wa
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
460W - 435L
1,496 Elo+
Party 1
Team Averages
Level 125
1,426 SR
1,512 Elo+

VS

Team Averages
Level 80
1,545 SR
1,362 Elo+
Yemoja
Yemoja
AlejoHdud
Yemoja
Level 66
God Stats
5W - 1L
1,401 SR
Queue Stats
79W - 99L
1,310 Elo+
Solo
Odin
Odin
DevilsBone74
Odin
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 52L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Doni360live
Kukulkan
Level 156
God Stats
2W - 2L
1,456 SR
Queue Stats
53W - 58L
1,360 Elo+
Solo
Arachne
Arachne
Neurile
Arachne
Level 63
God Stats
2W - 1L
1,870 SR
Queue Stats
182W - 159L
1,528 Elo+
Solo
Rama
Rama
sebaszegarra
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
4 / 2 / 3
6,019
547
4,774
7,574
3,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Duckcist
Heimdallr
9
1 / 1 / 2
5,578
507
2,645
5,263
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 2
6,438
585
2,350
4,379
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
10
4 / 1 / 5
6,464
588
5,082
6,958
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,871
534
3,032
2,776
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlejoHdud
Yemoja
8
0 / 2 / 1
5,239
476
1,978
5,602
1,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 6 / 0
4,449
404
2,198
7,373
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Doni360live
Kukulkan
4
0 / 1 / 0
4,015
365
246
1,516
447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Neurile
Arachne
10
4 / 1 / 1
5,875
534
5,805
6,608
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 2
5,213
474
2,684
5,777
1,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
3
2.75
L
Yemoja
AlejoHdud
Yemoja
0
2
1
0.25
L
0
6
0
0
L
Kukulkan
Doni360live
Kukulkan
0
1
0
0
W
Heimdallr
Duckcist
Heimdallr
1
1
2
2
W
4
0
2
5
L
Arachne
Neurile
Arachne
4
1
1
4.5
W
Vamana
4
1
5
6.5
W
1
1
2
2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
12,911
26,950
Taken
26,876
11,953
Mitigated
9,171
8,165
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,774
1,680
148
1,797
7,574
3,297
0
344
7,230
22,745
0
L
Yemoja
AlejoHdud
Yemoja
1,978
135
62
807
5,602
1,573
222
1,983
3,525
15,620
0
L
2,198
1,003
0
600
7,373
3,571
34
542
6,817
0
14,145
L
Kukulkan
Doni360live
Kukulkan
246
32
46
181
1,516
447
0
1,040
400
8,820
0
W
Heimdallr
Duckcist
Heimdallr
2,645
1,387
0
1,810
5,263
1,681
1,127
1,470
3,793
0
24,362
W
2,350
501
0
1,092
4,379
1,432
0
108
4,246
0
35,981
L
Arachne
Neurile
Arachne
5,805
4,728
0
3,178
6,608
2,076
0
2,966
3,524
0
23,715
W
Vamana
5,082
2,539
0
3,214
6,958
4,808
628
0
6,658
0
20,849
W
3,032
683
0
104
2,776
735
241
302
2,474
30,883
0
L
2,684
2,550
0
1,557
5,777
1,504
0
959
4,804
0
21,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
24,791
258
Minions Killed
159
0
Camps Cleared
0
994,056
Distance Traveled
952,698
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,019
547
43
4
0
208,345
2
L
Yemoja
5,239
476
25
2
0
196,407
0
L
Odin
4,449
404
24
2
0
193,110
1
L
Kukulkan
4,015
365
19
2
0
137,407
1
W
Heimdallr
5,578
507
42
4
0
166,709
0
W
Fenrir
6,438
585
75
7
0
208,759
0
L
Arachne
5,875
534
47
4
0
231,511
3
W
Vamana
6,464
588
39
4
0
211,324
2
W
Nu Wa
5,871
534
59
5
0
198,919
1
L
Rama
5,213
474
44
4
0
194,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role