Player Matchup

Sol
Sol
KinzerM03
Sol
Level 28
God Stats
14W - 13L
1,440 SR
Queue Stats
103W - 107L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
SPAWN824
Kuzenbo
Level 27
God Stats
22W - 9L
1,738 SR
Queue Stats
393W - 444L
1,430 Elo+
Party 1
Xbalanque
Xbalanque
lLazyCanuck
Xbalanque
Level 58
God Stats
1W - 1L
1,277 SR
Queue Stats
165W - 141L
1,468 Elo+
Party 1
Team Averages
Level 38
1,485 SR
1,440 Elo+

VS

Team Averages
Level 32
1,533 SR
1,503 Elo+
Yemoja
Yemoja
TandemRhombus
Yemoja
Level 68
God Stats
16W - 12L
1,599 SR
Queue Stats
83W - 69L
1,487 Elo+
Party 2
Da Ji
Da Ji
XQuetzaliX
Da Ji
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,525 Elo+
Party 2
Baba Yaga
Baba Yaga
spock yutu
Baba Yaga
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 3
10,614
758
11,138
7,889
2,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
SPAWN824
Kuzenbo
14
3 / 0 / 13
10,700
764
9,079
12,189
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
lLazyCanuck
Xbalanque
13
4 / 6 / 11
10,503
750
11,273
8,363
2,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
9,988
713
7,809
16,401
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
12
6 / 3 / 2
9,545
682
10,826
13,386
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
spock yutu
Baba Yaga
11
1 / 10 / 6
8,659
619
3,813
12,455
4,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
9
9
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
W
Kuzenbo
SPAWN824
Kuzenbo
3
0
13
9.5
L
2
4
7
1.38
L
Da Ji
6
3
2
2.33
W
Xbalanque
lLazyCanuck
Xbalanque
4
6
11
1.58
L
Baba Yaga
spock yutu
Baba Yaga
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,490
Damage
22,448
28,441
Taken
42,242
17,189
Mitigated
24,963
5,716
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,138
2,673
465
1,863
7,889
2,541
1,624
2,531
5,358
31,479
0
W
Kuzenbo
SPAWN824
Kuzenbo
9,079
3,317
366
1,916
12,189
11,982
383
6,933
5,256
23,923
0
L
7,809
958
2,404
2,965
16,401
15,050
0
6,659
9,742
29,477
0
L
Da Ji
10,826
1,978
0
250
13,386
5,485
0
6,083
7,303
0
37,665
W
Xbalanque
lLazyCanuck
Xbalanque
11,273
6,565
441
665
8,363
2,666
1,443
2,218
6,145
0
46,271
L
Baba Yaga
spock yutu
Baba Yaga
3,813
608
0
1,593
12,455
4,428
0
7,569
4,886
15,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
28,192
133
Minions Killed
111
0
Camps Cleared
0
741,643
Distance Traveled
675,673
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,614
758
48
3
0
255,046
4
W
Kuzenbo
10,700
764
25
2
0
282,870
1
L
Yemoja
9,988
713
36
3
0
216,858
0
L
Da Ji
9,545
682
46
3
0
239,557
3
W
Xbalanque
10,503
750
60
4
0
203,727
2
L
Baba Yaga
8,659
619
29
2
0
219,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role