Player Matchup

Apollo
Apollo
BONEDRAGON2197
Apollo
Level 103
God Stats
11W - 5L
1,711 SR
Queue Stats
280W - 278L
1,579 Elo+
Party 3
Bellona
Bellona
NightDolphin440
Bellona
Level 48
God Stats
4W - 6L
1,560 SR
Queue Stats
221W - 224L
1,538 Elo+
Solo
Athena
Athena
YeahIDoDis
Athena
Level 90
God Stats
22W - 16L
1,551 SR
Queue Stats
242W - 239L
1,570 Elo+
Party 3
Sylvanus
Sylvanus
conador0990
Sylvanus
Level 17
God Stats
22W - 17L
1,666 SR
Queue Stats
42W - 42L
1,467 Elo+
Party 3
Danzaburou
Danzaburou
ktomp41
Danzaburou
Level 88
God Stats
7W - 4L
1,571 SR
Queue Stats
95W - 100L
1,520 Elo+
Party 3
Team Averages
Level 69
1,612 SR
1,535 Elo+

VS

Team Averages
Level 69
1,435 SR
1,554 Elo+
Artemis
Artemis
Amjshhitman
Artemis
Level 117
God Stats
1W - 3L
1,594 SR
Queue Stats
93W - 103L
1,530 Elo+
Party 1
Vulcan
Vulcan
Eyswa11owc0m
Vulcan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 63L
1,633 Elo+
Party 1
Ymir
Ymir
G0LD L3AD3R
Ymir
Level 99
God Stats
0W - 2L
1,353 SR
Queue Stats
258W - 191L
1,580 Elo+
Party 1
Nike
Nike
gabrielvalera25
Nike
Level 21
God Stats
22W - 22L
1,536 SR
Queue Stats
462W - 424L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pedrovg2001
Tsukuyomi
Level 103
God Stats
0W - 2L
1,194 SR
Queue Stats
303W - 258L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
9,017
644
11,162
8,732
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 1
7,731
552
3,859
7,068
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
YeahIDoDis
Athena
14
7 / 1 / 8
8,331
595
9,598
9,282
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
conador0990
Sylvanus
12
3 / 1 / 10
7,675
548
3,145
7,666
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ktomp41
Danzaburou
13
3 / 2 / 7
7,706
550
5,210
7,051
2,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amjshhitman
Artemis
9
0 / 6 / 1
5,388
385
3,877
8,406
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
13
4 / 5 / 2
8,014
572
9,669
8,384
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 0
6,281
449
2,532
11,369
6,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 1
6,226
445
2,947
7,303
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
pedrovg2001
Tsukuyomi
12
3 / 6 / 3
7,320
523
6,935
11,271
3,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
25
Kills
9
9
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Amjshhitman
Artemis
0
6
1
0.08
W
10
2
5
6.25
L
Vulcan
4
5
2
1
L
2
5
0
0.4
W
2
3
1
0.83
W
Athena
YeahIDoDis
Athena
7
1
8
11
W
Sylvanus
conador0990
Sylvanus
3
1
10
8
L
0
3
1
0.17
W
Danzaburou
ktomp41
Danzaburou
3
2
7
3.25
L
Tsukuyomi
pedrovg2001
Tsukuyomi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,974
Damage
25,960
39,799
Taken
46,733
18,101
Mitigated
19,583
15,895
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Amjshhitman
Artemis
3,877
1,407
0
1,860
8,406
1,875
0
1,798
6,608
0
20,960
W
11,162
7,955
0
3,090
8,732
3,024
1,716
2,314
6,418
0
71,453
L
Vulcan
9,669
4,878
432
2,069
8,384
3,099
34
3,471
4,913
44,748
0
L
2,532
104
227
1,396
11,369
6,180
0
2,296
9,073
22,214
0
W
3,859
1,645
0
745
7,068
4,604
138
476
6,215
0
43,452
W
Athena
YeahIDoDis
Athena
9,598
2,845
0
4,449
9,282
3,420
0
2,971
6,117
47,042
0
W
Sylvanus
conador0990
Sylvanus
3,145
1,338
1,568
2,752
7,666
4,680
340
2,551
5,069
15,123
0
L
2,947
187
0
828
7,303
4,764
495
1,686
5,617
0
29,530
W
Danzaburou
ktomp41
Danzaburou
5,210
2,965
0
3,291
7,051
2,373
522
3,487
3,404
0
47,385
L
Tsukuyomi
pedrovg2001
Tsukuyomi
6,935
1,763
0
2,266
11,271
3,665
0
3,492
7,779
0
34,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,460
Gold Earned
33,229
416
Minions Killed
312
0
Camps Cleared
0
1,313,652
Distance Traveled
1,176,263
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,388
385
42
3
0
208,329
1
W
Apollo
9,017
644
118
8
0
245,809
0
L
Vulcan
8,014
572
89
6
0
248,458
2
L
Ymir
6,281
449
35
3
0
232,334
1
W
Bellona
7,731
552
97
7
0
264,482
2
W
Athena
8,331
595
89
6
0
287,773
0
W
Sylvanus
7,675
548
27
2
0
255,685
0
L
Nike
6,226
445
72
5
0
218,739
0
W
Danzaburou
7,706
550
85
6
0
259,903
2
L
Tsukuyomi
7,320
523
74
5
0
268,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role