Player Matchup

Tsukuyomi
Tsukuyomi
Capturd
Tsukuyomi
Level 22
God Stats
2W - 3L
1,346 SR
Queue Stats
27W - 23L
1,581 Elo+
Party 1
King Arthur
King Arthur
GianRulz
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Apollo
Apollo
RogueRaspberry
Apollo
Level 28
God Stats
5W - 3L
1,725 SR
Queue Stats
168W - 144L
1,651 Elo+
Solo
Khepri
Khepri
SatanSlice
Khepri
Level 9
God Stats
1W - 3L
1,749 SR
Queue Stats
4W - 9L
1,716 Elo+
Solo
Ra
Ra
stealthmoves01
Ra
Level 14
God Stats
0W - 2L
1,584 SR
Queue Stats
18W - 18L
1,473 Elo+
Party 1
Team Averages
Level 15
1,581 SR
1,584 Elo+

VS

Team Averages
Level 23
1,551 SR
1,582 Elo+
Khepri
Khepri
ADVENTUREINCAPS
Khepri
Level 28
God Stats
10W - 8L
1,565 SR
Queue Stats
34W - 29L
1,595 Elo+
Party 2
Achilles
Achilles
AdrielRauschvitz
Achilles
Level 16
God Stats
2W - 1L
1,590 SR
Queue Stats
21W - 14L
1,528 Elo+
Solo
Scylla
Scylla
SkellyBirb
Scylla
Level 24
God Stats
31W - 35L
1,478 SR
Queue Stats
50W - 47L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
acoolmandude
Tsukuyomi
Level 27
God Stats
3W - 1L
1,512 SR
Queue Stats
234W - 196L
1,649 Elo+
Solo
Skadi
Skadi
trulysaylt
Skadi
Level 22
God Stats
6W - 1L
1,610 SR
Queue Stats
27W - 23L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Capturd
Tsukuyomi
8
3 / 1 / 1
4,532
755
2,899
5,106
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
GianRulz
King Arthur
4
0 / 2 / 0
3,109
518
360
2,460
815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 1 / 0
3,655
609
2,416
3,165
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
SatanSlice
Khepri
5
0 / 2 / 2
3,646
608
571
3,420
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 1 / 1
3,769
628
942
2,453
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 4
4,048
675
1,793
3,905
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 0
4,687
781
2,759
4,247
2,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
SkellyBirb
Scylla
7
2 / 2 / 0
4,187
698
2,359
2,473
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
acoolmandude
Tsukuyomi
8
2 / 0 / 0
4,481
747
1,724
2,254
611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
6
1 / 1 / 2
4,032
672
2,602
2,793
599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
7
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
2
1
0
2
L
Tsukuyomi
Capturd
Tsukuyomi
3
1
1
3.5
L
King Arthur
GianRulz
King Arthur
0
2
0
0
L
1
1
0
1
L
Khepri
SatanSlice
Khepri
0
2
2
0.5
W
Scylla
SkellyBirb
Scylla
2
2
0
1
W
Tsukuyomi
acoolmandude
Tsukuyomi
2
0
0
2
L
2
1
1
2.5
W
Skadi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,188
Damage
11,237
16,604
Taken
15,672
5,043
Mitigated
5,643
4,349
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,793
157
0
1,502
3,905
1,691
359
584
3,287
9,878
0
W
2,759
762
0
2,074
4,247
2,213
258
0
4,197
0
17,656
L
Tsukuyomi
Capturd
Tsukuyomi
2,899
836
0
2,130
5,106
1,495
0
1,261
3,695
0
15,779
L
King Arthur
GianRulz
King Arthur
360
202
0
50
2,460
815
0
0
2,261
0
3,313
L
2,416
1,199
0
1,033
3,165
747
0
689
2,476
0
16,169
L
Khepri
SatanSlice
Khepri
571
21
0
726
3,420
1,240
0
417
3,003
5,429
0
W
Scylla
SkellyBirb
Scylla
2,359
261
0
506
2,473
529
460
437
1,952
12,777
0
W
Tsukuyomi
acoolmandude
Tsukuyomi
1,724
187
0
1,511
2,254
611
0
162
2,092
0
19,085
L
942
210
65
345
2,453
746
0
1,553
768
6,895
0
W
Skadi
2,602
1,390
0
639
2,793
599
486
212
2,581
0
13,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,711
Gold Earned
21,435
105
Minions Killed
158
0
Camps Cleared
0
551,967
Distance Traveled
556,746
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,048
675
11
2
0
119,104
2
W
Achilles
4,687
781
40
7
0
104,830
1
L
Tsukuyomi
4,532
755
37
6
0
140,266
1
L
King Arthur
3,109
518
8
1
0
72,652
0
L
Apollo
3,655
609
34
6
0
109,137
2
L
Khepri
3,646
608
10
2
0
111,756
1
W
Scylla
4,187
698
32
5
0
88,751
1
W
Tsukuyomi
4,481
747
50
8
0
141,814
1
L
Ra
3,769
628
16
3
0
118,156
1
W
Skadi
4,032
672
25
4
0
102,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role