Player Matchup

Izanami
Izanami
GianLAS
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
PrensadoPiola
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
Recruit3468
Sylvanus
Level 18
God Stats
3W - 6L
1,234 SR
Queue Stats
37W - 38L
1,279 Elo+
Solo
Mulan
Mulan
juanvdz
Mulan
Level 16
God Stats
3W - 3L
1,447 SR
Queue Stats
28W - 34L
1,375 Elo+
Party 1
Ratatoskr
Ratatoskr
solarwarrior23
Ratatoskr
Level 28
God Stats
2W - 1L
1,711 SR
Queue Stats
113W - 154L
1,344 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,358 Elo+

VS

Team Averages
Level 14
1,377 SR
1,296 Elo+
Danzaburou
Danzaburou
Cherriti
Danzaburou
Level 28
God Stats
10W - 20L
1,315 SR
Queue Stats
21W - 37L
1,263 Elo+
Solo
Izanami
Izanami
PacharatÔiÔ
Izanami
Level 7
God Stats
27W - 31L
1,486 SR
Queue Stats
46W - 37L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Sk8wingnu
Kukulkan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,231 Elo+
Solo
Sobek
Sobek
emommy
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
hathor7
Skadi
Level 7
God Stats
0W - 4L
1,082 SR
Queue Stats
1W - 10L
1,050 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GianLAS
Izanami
17
5 / 4 / 5
10,991
523
8,875
13,726
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 5 / 4
11,290
538
18,437
11,011
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Recruit3468
Sylvanus
12
1 / 5 / 6
7,796
371
3,087
13,618
9,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mulan
juanvdz
Mulan
18
2 / 4 / 3
10,964
522
8,511
17,172
12,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
solarwarrior23
Ratatoskr
12
2 / 6 / 4
8,307
396
4,707
12,020
4,072
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cherriti
Danzaburou
16
2 / 4 / 7
10,935
521
9,606
14,222
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
20
15 / 5 / 1
13,568
646
22,477
21,064
9,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Sk8wingnu
Kukulkan
12
1 / 3 / 4
8,571
408
10,035
10,925
2,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
emommy
Sobek
9
2 / 2 / 2
8,332
397
2,731
8,436
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
hathor7
Skadi
12
1 / 4 / 3
8,901
424
3,943
9,676
2,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
18
Kills
21
24
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cherriti
Danzaburou
2
4
7
1.38
W
Izanami
GianLAS
Izanami
5
4
5
1.88
L
Izanami
15
5
1
3.1
W
8
5
4
2
W
Sylvanus
Recruit3468
Sylvanus
1
5
6
0.8
L
Kukulkan
Sk8wingnu
Kukulkan
1
3
4
1
L
Sobek
emommy
Sobek
2
2
2
1.5
L
Skadi
hathor7
Skadi
1
4
3
0.63
W
Mulan
juanvdz
Mulan
2
4
3
0.88
W
Ratatoskr
solarwarrior23
Ratatoskr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,617
Damage
48,792
67,547
Taken
64,323
36,261
Mitigated
24,313
12,174
Healing
20,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cherriti
Danzaburou
9,606
3,192
0
4,844
14,222
4,859
995
3,423
10,615
0
68,054
W
Izanami
GianLAS
Izanami
8,875
5,758
0
2,589
13,726
5,557
931
2,533
10,726
0
54,732
L
Izanami
22,477
14,935
0
9,685
21,064
9,296
6,702
4,548
16,137
0
128,120
W
18,437
4,342
0
500
11,011
3,857
592
1,691
9,137
61,262
0
W
Sylvanus
Recruit3468
Sylvanus
3,087
809
3,111
4,059
13,618
9,969
247
4,119
9,402
14,512
1,326
L
Kukulkan
Sk8wingnu
Kukulkan
10,035
1,342
0
2,641
10,925
2,985
35
3,971
6,722
41,531
0
L
Sobek
emommy
Sobek
2,731
258
0
2,414
8,436
4,465
0
1,730
6,644
10,918
0
L
Skadi
hathor7
Skadi
3,943
1,863
0
754
9,676
2,708
1,403
6,687
2,515
0
32,480
W
Mulan
juanvdz
Mulan
8,511
2,552
0
1,915
17,172
12,806
0
1,950
14,890
0
61,120
W
Ratatoskr
solarwarrior23
Ratatoskr
4,707
653
0
0
12,020
4,072
70
2,198
9,822
0
37,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,348
Gold Earned
50,307
417
Minions Killed
495
0
Camps Cleared
0
1,819,831
Distance Traveled
1,601,401
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,935
521
107
5
0
399,370
0
W
Izanami
10,991
523
122
6
0
367,305
1
L
Izanami
13,568
646
235
11
0
252,057
0
W
Nu Wa
11,290
538
93
4
0
329,784
0
W
Sylvanus
7,796
371
23
1
0
319,052
3
L
Kukulkan
8,571
408
60
3
0
384,704
1
L
Sobek
8,332
397
19
1
0
257,125
0
L
Skadi
8,901
424
74
4
0
308,145
1
W
Mulan
10,964
522
123
6
0
421,673
0
W
Ratatoskr
8,307
396
56
3
0
382,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role